Günther Brammer
68d6b34f72
Replace SURFACE with C4Surface *
2011-10-03 16:07:07 +02:00
Günther Brammer
55f6bc8d0f
Replace CSurface and C4Surface with just C4Surface
...
The methods that previously were on C4Surface still are in a separate
file.
2011-10-03 16:06:41 +02:00
Günther Brammer
d835ab002a
Rename CStdWindow to C4Window
2011-08-27 23:12:01 +02:00
Günther Brammer
eac2ce9034
Rename CStdAppPrivate to C4X11AppImpl
2011-08-27 22:05:22 +02:00
Günther Brammer
efed250aa7
Rename CMarkup to C4Markup
2011-08-27 21:13:15 +02:00
Günther Brammer
6700bff4de
Replace CFacet with C4Facet
...
The latter is almost a superset of the former.
2011-08-27 17:47:49 +02:00
Günther Brammer
156a502289
Rename CClrModAddMap to C4FogOfWar
2011-08-27 16:41:26 +02:00
Günther Brammer
f4ff47239f
Rename CBltTransform, CBltVertex, CBltData, CPattern and CGammaControl
2011-09-30 22:15:51 +02:00
Günther Brammer
08dacd878d
Rename CBitmap(256)Info to C4BMP(256)Info
2011-08-27 16:32:15 +02:00
Günther Brammer
8039a35791
Rename CStdApp to C4AbstractApp
2011-08-27 16:20:39 +02:00
Günther Brammer
19ce704ae5
CMake: Change project name to openclonk to avoid conflict with the binary
...
Apparently, Eclipse has problems with projects created by CMake that
have a binary with the name of the project.
2011-08-27 22:04:33 +02:00
Armin Burgmeier
b416da900e
docs: add table for on_ending possibilities in Anim_Linear documentation
2011-10-03 20:17:20 +02:00
Günther Brammer
529247da2c
C4Network2ClientDlg does not label active or remote clients
...
Instead, silence stands for that, and inactive and local clients are
called out.
2008-06-11 22:17:42 +02:00
Günther Brammer
d4ad94f1bf
autotools: Remove superfluous variable from Makefile.am
2011-05-19 23:44:17 +02:00
Günther Brammer
4bf663c792
Remove unused Landscape.NoSky from the Scenario.txt
2011-09-24 18:17:48 +02:00
Günther Brammer
f357570bb1
Use big landscape tiles when classic shaders are enabled
2011-05-31 01:28:31 +02:00
Günther Brammer
f055ed27e8
Draw PXS Sprites a little bit smoother
2011-05-26 15:03:51 +02:00
Günther Brammer
dfc799aa27
Rename C4Group_GetFileCRC/SHA1 to GetFileCRC/SHA1
...
These functions aren't used for files in groups and
consequently broken for them. Remove the dead code.
2011-09-15 20:16:00 +02:00
Günther Brammer
2fcdd4d929
Convert keyboard key names to utf-8
2011-09-28 01:12:45 +02:00
Günther Brammer
8941abb4f4
Display waiting-for-league-result in the gameoverdlg
2011-09-28 01:11:55 +02:00
Günther Brammer
1f160083d7
editor: Do not copy and delete the scenario before saving
2011-09-28 01:10:31 +02:00
Günther Brammer
562816cfe5
Clean up some unused variables and obsolete FIXMEs
2011-09-28 01:09:56 +02:00
Günther Brammer
9bfd8097ae
Minimal.ocs can rely on Definition1 default
2011-06-07 01:13:35 +02:00
Maikel de Vries
ebb5751d47
Tutorial4: Fixed losing weapons forever ( #667 )
2011-10-03 15:06:38 +02:00
Maikel de Vries
49bfc2aacb
Objects: Stonedoor damage now visible through cracks ( #669 )
...
Thanks to ringwaul for the graphics.
2011-10-03 14:04:38 +02:00
Nicolas Hake
8073e1cb47
win32: Remove DirectX config option
2011-10-03 13:12:55 +02:00
Nicolas Hake
cc672bbd00
win32: Automatically check for DbgHelp availability
2011-10-03 13:09:51 +02:00
Nicolas Hake
14f81d7eef
Move cmake modules to separate directory
2011-10-03 13:03:22 +02:00
Günther Brammer
5ca85f97c5
CrewMembers are only banned from resurrection during Death callbacks ( #532 )
...
This avoids immediate resurrection, but allows Clonks to return later in
the same round, just like they can return later in the next round.
2011-10-02 18:47:21 +02:00
Maikel de Vries
d9c431e7e4
Engine: Fix possible crash in C4Landscape::InsertDeadMaterial ( #666 )
2011-10-01 19:32:16 +02:00
Charles Spurrill
5f3c881f19
Target ballon in tut 3 makes popping noise when shot
2011-10-01 09:27:24 -07:00
Charles Spurrill
69369aa59e
Blast sounds different under water (or any liquid)
2011-10-01 09:23:44 -07:00
Charles Spurrill
7475f2271a
Chest animation fix
2011-10-01 08:39:59 -07:00
Charles Spurrill
0469fe5c81
Drive animation/pose for plane; clonk doesn't swim inside containers
2011-10-01 08:34:35 -07:00
Charles Spurrill
cf720b8bc8
update other clonk's skeletons to current data as well
2011-10-01 04:43:56 -07:00
Maikel de Vries
59c1aefad9
Objects: All Versions to 5,2,0,1
2011-10-01 10:54:15 +02:00
Maikel de Vries
30e109b73a
Tutorial 4: Fixed item swith when dying ( #665 )
2011-10-01 10:41:53 +02:00
Maikel de Vries
fed64efa6d
Tutorial 2: Fixed blasting spot under ropeladder
2011-10-01 10:31:41 +02:00
Charles Spurrill
cd7d0bf5f2
Fix star parallaxity
2011-09-30 22:29:36 -07:00
Günther Brammer
5303a77474
Version 5.2.0
2011-09-30 16:35:39 +02:00
Maikel de Vries
a7763beb25
Objects: Interactables return true on Interact()
2011-09-29 23:23:06 +02:00
Tobias Zwick
2b70a27df2
slightly update credits
2011-09-29 23:11:43 +02:00
Tobias Zwick
461a8594c8
removed Tests.ocf from "setup" build configuration
2011-09-29 22:22:42 +02:00
Maikel de Vries
8eb190c196
HUD: Some more cleanup and fix breathtube on clonk selection
2011-09-29 19:40:18 +02:00
Maikel de Vries
8f4d300a3f
HUD: Some clean up in scripts and files
...
Moved all HUD elements to Elements.ocd, this should have been quite obvious in the first place.
Cleaned up health and breath tube, scripts were unreadable.
Breath tube doesn't stay when swimming, swimming and breath are unrelated quantities and should be treated accordingly, but more important the bar in the crew selector and the HUD now behave the same.
2011-09-28 19:55:01 +02:00
Nicolas Hake
b9c0b5dffd
Landscape renderer: Cast a variable to int so it matches the format specifier
2011-09-28 19:46:43 +02:00
Nicolas Hake
6a18a56f5d
Remove some extraneous parentheses
2011-09-28 19:44:03 +02:00
Nicolas Hake
8d8b087808
Return NULL instead of ((T*)false) from more functions
2011-09-28 19:42:56 +02:00
Nicolas Hake
a04b06f98f
NetIO: Cast test packet payload to unsigned
...
rand() returns a signed integer, while the PacketHdr structure
has an unsigned packet number field. According to ISO/IEC 14882,
implicitly narrowing a value type in an initializer list is not
allowed [dcl.init.aggr p2].
2011-09-28 00:56:11 +02:00
Nicolas Hake
2aac466306
Net2Discover: discovery port should be unsigned
2011-09-28 00:52:12 +02:00