Sven Eberhardt
30738c760e
Fix water splashing particles
2016-08-30 18:56:46 -04:00
Sven Eberhardt
6ac3bde3de
Fix possible crash in viewport drawing
2016-08-30 18:56:27 -04:00
Sven Eberhardt
a291ba2144
Fix a warning in random number generator
2016-08-30 18:55:35 -04:00
Sven Eberhardt
c487c530e4
Fix respawn at flagpole position
2016-08-30 14:45:41 -04:00
Sven Eberhardt
f3f475e38a
Fix Time default initialization and add editor props
2016-08-30 02:00:02 -04:00
Sven Eberhardt
e7c11cf590
Add user action evaluators: Enter+Exit object
2016-08-30 01:40:18 -04:00
Sven Eberhardt
76227e4e6c
Add user action color evaluators: Player color, random color, RGB
2016-08-30 00:30:22 -04:00
Sven Eberhardt
48d8ad8de9
Add UserAction evaluators: for integer/player/object in list
2016-08-29 15:18:21 -04:00
Sven Eberhardt
f53a4a6597
Fix enum parameter value resolution to nil when proplist value is undefined
2016-08-29 15:18:02 -04:00
Sven Eberhardt
c72135db1f
Add user action comment
2016-08-29 00:41:48 -04:00
Sven Eberhardt
cc2f626063
Add UserAction conditional value evaluator
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i.e. operator ? :
2016-08-29 00:32:52 -04:00
Sven Eberhardt
bda3cb5640
Add UserActions to deactivate/reactivate player control
2016-08-28 22:18:58 -04:00
Sven Eberhardt
4caa9ee217
Fix disappearing health bars after crew reactivation and savegame reload ( #1629 , #1740 )
2016-08-28 22:13:08 -04:00
Sven Eberhardt
80d5810c3e
Another Mac/Linux build fix
2016-08-28 10:23:13 -04:00
Sven Eberhardt
5a2e96e25b
Correct a format placeholder type
2016-08-28 10:17:36 -04:00
Sven Eberhardt
0acf8a36f9
Fix Linux/Mac build
2016-08-28 10:16:06 -04:00
Sven Eberhardt
b763982f45
Fix scenario saving as network client to not delete saved scenario after game end ( #1814 )
2016-08-28 00:56:15 -04:00
Sven Eberhardt
f796716655
Fix cotton scenario saving
2016-08-28 00:20:39 -04:00
Sven Eberhardt
5da1a0d5c1
Fix some sequence progress bugs
2016-08-28 00:16:58 -04:00
Sven Eberhardt
96842e2961
Sequence test uses first local player as triggering player
2016-08-27 22:20:03 -04:00
Sven Eberhardt
3163332def
EditorActions: Replace %player% by first local player number
2016-08-27 22:19:25 -04:00
Sven Eberhardt
949ab90fc8
Editor: Fix enum delegate setting a value on cancel undeer certain conditions
2016-08-27 21:33:25 -04:00
Sven Eberhardt
aa8289b55b
Editor: Always commit string property changes if text has been edited
2016-08-27 21:24:43 -04:00
Sven Eberhardt
528504d72e
Editor: Hide grade circle in viewport when using rectangle or picker tool
2016-08-27 20:10:58 -04:00
Sven Eberhardt
4f74d88d51
Editor: Fix selected object property dropdown list
2016-08-27 19:56:46 -04:00
Sven Eberhardt
c98f99b427
Editor: Do not reset landscape brush when switching tools
2016-08-27 19:43:34 -04:00
Sven Eberhardt
6070bb4782
Fix editor prop enum option Set function
2016-08-27 19:05:12 -04:00
Sven Eberhardt
61b75f002f
Add extra clonk skins to skin selection menu in editor props
2016-08-27 19:04:50 -04:00
Sven Eberhardt
64f7a97eb6
Fix hang on startup on negative definition priority
2016-08-27 18:37:56 -04:00
Sven Eberhardt
b339db9ea7
UserAction particles: Add fire and ring particles
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Also sort particle type list by name.
2016-08-27 17:45:01 -04:00
Sven Eberhardt
0e3b1865ea
UserAction: Add more options for particle creation
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Also fix collision behaviour setting to work.
2016-08-27 17:38:25 -04:00
Sven Eberhardt
147e70ace9
Fix sequence and dialogue progress mode saving
2016-08-27 17:17:48 -04:00
Sven Eberhardt
065d8536da
UserAction evaluators: Sort constant value above other evaluators
2016-08-27 17:15:20 -04:00
Sven Eberhardt
dfefa7df6f
UserAction goto and log: Put parameters directly into enum
2016-08-27 17:14:51 -04:00
Sven Eberhardt
6b9df3118c
Sort UserAction evaluators and groups by name
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Also merge effect group into ambience group.
2016-08-27 16:46:59 -04:00
Sven Eberhardt
e2e9248d89
UserAction: Clarify HideFullName property comment
2016-08-27 16:46:58 -04:00
Maikel de Vries
788ba6e0c4
allow swapping source and drain pipe at the pump
2016-08-27 17:10:30 +02:00
Maikel de Vries
a15ac3742e
add icon for swap
2016-08-27 17:10:30 +02:00
Sven Eberhardt
00bc92e13f
Use short names as main editor delegate display in property window.
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Simplifies most user action displays by omitting things like "Constant" in the list.
2016-08-27 10:12:17 -04:00
Sven Eberhardt
dba7e773ab
UserAction variable evaluators: Default name to empty string constant
2016-08-27 10:01:33 -04:00
Sven Eberhardt
4a14ce735e
Fix UserAction type "Any" evaluators
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Their callback function was not registered if they weren't duplicates from a non-any type
2016-08-27 09:59:25 -04:00
Sven Eberhardt
357eb462bd
Fix display of nil enum child delegate value if stored in a proplist and key is not defined.
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It would fall back to the outer value instead.
2016-08-27 02:21:35 -04:00
Sven Eberhardt
e4b4246500
Fix freezing and assignment of static names to child proplists created in Definition()-callbacks ( #1798 )
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Also adjust editor props for the change:
1. enum needs to create a copy, not a reference for the default value of an option if it is defined inline
2. Always use proper GetName() resolution on property group names even if a static name would be available
2016-08-27 02:04:03 -04:00
Sven Eberhardt
820b2a39a0
Fix display of some user actions
2016-08-27 02:04:02 -04:00
Maikel de Vries
49fa224bcd
C4D_Vehicle to C4D_None for some non-vehicles
2016-08-26 22:11:18 +02:00
Maikel de Vries
96e8f0a12f
fix fusing of dynamite box ( #1816 )
2016-08-26 19:54:19 +02:00
Maikel de Vries
07008af820
fix missing string table entry in UserAction.ocd
2016-08-25 19:07:24 +02:00
Maikel de Vries
4410e95cc2
tutorial 6: do not allow turning catapult while aiming ( #1744 )
2016-08-25 19:07:24 +02:00
Maikel de Vries
97c093ea0d
tutorial 03: add welcome message to guide post
2016-08-25 19:07:24 +02:00
Sven Eberhardt
44022f840f
Add CustomInitializationScript to all objects
2016-08-25 00:18:11 -04:00