forked from Mirrors/openclonk
C4D_Vehicle to C4D_None for some non-vehicles
parent
96e8f0a12f
commit
49fa224bcd
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@ -1,7 +1,7 @@
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[DefCore]
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id=Goal_Flag
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Version=6,0
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Category=C4D_Vehicle
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Category=C4D_None
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Width=16
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Height=26
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Offset=-5,-13
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@ -229,6 +229,7 @@ func StartAttachBase()
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}
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local Name = "$Name$";
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local Plane = 310;
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local ActMap = {
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AttachCarrier = {
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Prototype = Action,
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@ -1,7 +1,7 @@
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[DefCore]
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id=BalloonDeployed
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Version=6,0
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Category=C4D_Vehicle
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Category=C4D_None
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Width=32
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Height=40
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Offset=-16,-16
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@ -295,3 +295,4 @@ local ActMap = {
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local Name = "$Name$";
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local BorderBound = C4D_Border_Sides;
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local ContactCalls = true;
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local Plane = 300;
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@ -1,7 +1,7 @@
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[DefCore]
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id=ElevatorCase
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Version=7,0
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Category=C4D_Vehicle
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Category=C4D_None
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Width=24
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Height=26
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Offset=-12,-13
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@ -1,7 +1,7 @@
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[DefCore]
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id=Airship_Burnt
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Version=6,0
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Category=C4D_Vehicle
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Category=C4D_None
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Width=64
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Height=54
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Offset=-32,-27
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@ -2,3 +2,4 @@
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local Name = "$Name$";
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local Description = "$Description$";
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local Plane = 300;
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