forked from Mirrors/openclonk
UserAction particles: Add fire and ring particles
Also sort particle type list by name.console-destruction
parent
0e3b1865ea
commit
b339db9ea7
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@ -161,14 +161,16 @@ func Definition(def)
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FadeOut=true,
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CollisionFunc="bounce"
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}, { Type="proplist", Display="{{Amount}}x{{Name}}", EditorProps = {
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Name = { Name="$ParticleName$", EditorHelp="$ParticleNameHelp$", Type="enum", Priority=50, Options = [
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Name = { Name="$ParticleName$", EditorHelp="$ParticleNameHelp$", Type="enum", Priority=50, Sorted=true, Options = [
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{ Name="$Dust$", Value="Dust" },
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{ Name="$Flash$", Value="Flash" },
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{ Name="$Magic$", Value="Magic" },
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{ Name="$Smoke$", Value="Smoke" },
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{ Name="$Sphere$", Value="Sphere" },
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{ Name="$StarFlash$", Value="StarFlash" },
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{ Name="$StarSpark$", Value="StarSpark" }
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{ Name="$StarSpark$", Value="StarSpark" },
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{ Name="$Fire$", Value="MagicFire" },
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{ Name="$Ring$", Value="MagicRing" }
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] },
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Position = new Evaluator.Position { EditorHelp="$CastObjectsPositionHelp$" },
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Amount = new Evaluator.Integer { Name="$Amount$", EditorHelp="$CastParticlesAmountHelp$" },
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@ -345,6 +345,8 @@ Smoke=Rauch
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Sphere=Kreis
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StarFlash=Stern
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StarSpark=Sonne
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Fire=Feuer
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Ring=Ring
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LastUsePosition=Aktivierungsposition
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LastUsePositionHelp=Fuer aktivierbare Gegenstaende wie den Zauberstab: Mausposition, an der der Spieler das Objekt aktiviert hat.
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PlrKnowledge=Bauplan geben
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@ -345,6 +345,8 @@ Smoke=Smoke
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Sphere=Sphere
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StarFlash=Star
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StarSpark=Sun
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Fire=Fire
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Ring=Ring
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LastUsePosition=Activation position
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LastUsePositionHelp=Valid for activated items such as the magic wand: Mouse position where the player activated the item.
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PlrKnowledge=Give knowledge
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