Commit Graph

165 Commits (0ed4d484fca47f13e7962c9124fd7755de2aeeaf)

Author SHA1 Message Date
Tobias Zwick c55caabed8 opengl as default 2010-01-30 16:49:03 +01:00
Benjamin Herr f3b35227ea avoid lots of gcc warnings 2010-01-25 05:00:59 +01:00
Tobias Zwick edec15d64f merge 2009-11-30 17:24:14 +01:00
mizipzor a53dae0c1b Fixed compilation in MSVC2010 2009-11-25 19:38:54 +01:00
Nicolas Hake 52bde5a579 Remove BIG_C4INCLUDE define 2009-10-20 06:21:12 +02:00
Nicolas Hake f0fdf5e992 Prepare for precompiled headers 2009-10-20 05:39:24 +02:00
Sven Eberhardt fa01fbfb0c config: portrait saving in player file disabled by default 2009-10-13 22:21:33 +02:00
Tobias Zwick 025eec0e78 merge 2009-10-11 21:57:31 +02:00
Sven Eberhardt acca4a204d merge 2009-08-16 17:13:42 +02:00
Armin Burgmeier e2c68254a5 Added includes and forward declarations to headers
So that they can be included individually
2009-09-21 00:01:55 -04:00
Günther Brammer 9e2564a4c3 C4Object: Remove Base functionality
The various effects being a base had are now handled by script.
2009-09-03 22:27:23 +02:00
Günther Brammer 9a8b5dd739 Replace BOOL by bool, TRUE by true, FALSE by false 2009-08-15 20:50:32 +02:00
Günther Brammer a28a6621da shuffle the #includes around a bit
This reduces the dependencies from src/lib to the rest of the code a bit.
2009-08-12 22:03:50 +02:00
Martin Plicht 08479b6cfd Put Mac-specific stuff into MacUtility namespace 2009-08-12 14:13:16 +02:00
Günther Brammer 572d00c32e Move all source files
This might make stuff easier to find.
2009-08-10 17:59:18 +02:00