Maikel de Vries
0ed4d484fc
prevent kill logs rule from creating the relaunch rule
2017-05-15 12:17:17 +02:00
Maikel de Vries
9e9e664581
only show entering interaction if actually standing at the entrance of an object
2017-05-13 15:04:02 +02:00
Maikel de Vries
496c73a50f
add a method to calculate the area to the shape library
2017-05-13 14:59:14 +02:00
Maikel de Vries
fd734330d6
first try to enter pushed vehicle when entering objects
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There was no possibility to enter vehicles into yet, so this would be my first attempt to solve this, we can evaluate this and improve if needed.
2017-05-12 14:38:36 +02:00
Mark
70a89ce4f8
GUI: More robust calculation
2017-05-11 21:52:20 +02:00
Mark
1362494790
Fixed accidental redeclaration existing constant
2017-05-11 21:19:47 +02:00
Sven Eberhardt
9abf0d156e
Add editor drag handle to extend tunnel support decoration
2017-05-10 18:42:56 -04:00
Sven Eberhardt
041e562542
Add HorizontalFix and VerticalFix support for "point" editor property delegate
2017-05-10 18:42:56 -04:00
Lukas Werling
15e5857689
Change alut includes to <AL/alut.h>
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Alut's pkg-config definition only adds the top-level include directory
containing the AL directory to the include paths. This works on most
platforms because OpenAL adds that AL directory. However, with nix,
these two directories are distinct and the build fails.
2017-05-10 23:23:09 +02:00
Mark
739ddc2be3
Additional GUI layout
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I found it a lot easier to create GUIs with these functions, so I decided to add them. If something can be simplified, please tell me so.
2017-05-10 22:33:38 +02:00
Mark
631c239717
Merge function for proplists
2017-05-10 22:03:57 +02:00
Mark
03dc2cb84f
Some common assertions
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An attempt in reducing duplicate code :)
2017-05-10 21:52:54 +02:00
Sven Eberhardt
1b4fd9abe3
Editor: Add translation overview table (Tools menu)
2017-05-09 22:43:56 -04:00
Sven Eberhardt
3289068ee0
Move C4PropertyPath class into its own files
2017-05-09 22:43:06 -04:00
Sven Eberhardt
7d535ac6db
Fix US name of Goal_RubyHunt
2017-05-07 15:29:42 -04:00
Sven Eberhardt
fec7a7c084
Fix localized description display in script goal
2017-05-07 15:28:37 -04:00
Sven Eberhardt
94669cebe4
Merge branch 'master' of ssh://git.openclonk.org/openclonk
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Conflicts:
src/editor/C4ConsoleQtPropListViewer.cpp
2017-05-07 15:16:01 -04:00
Sven Eberhardt
bc4425462c
Add localization support for string evaluators, gravestone and signpost inscriptions and custom game goal texts
2017-05-07 15:03:11 -04:00
Sven Eberhardt
9eedfe268c
Editor: Reduce size of string localization button
2017-05-07 15:02:09 -04:00
Sven Eberhardt
206451eb6b
Add prototype in proplist string and JSON serialization
2017-05-07 14:27:19 -04:00
Sven Eberhardt
4fac960cf4
Editor: Add localized string support
2017-05-07 14:26:30 -04:00
Maikel de Vries
77dca569fe
Switch: properly process and save editor actions
2017-05-06 18:55:27 +02:00
Tushar Maheshwari
e58a7884e4
Automatic fixes using clang-tidy
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See http://forum.openclonk.org/topic_show.pl?tid=3376 for discussion.
Close GH-41
2017-05-03 20:30:45 +02:00
Clonkonaut
d750a57410
Hatch: combine with basements even if the construction preview hasn't been properly combined.
...
The hatch will automatically attach itself onto basements it finds around its center after it has been built. This makes it easier to use since people probably tend to forget combining the construction preview. Especially since basements are very slim. The hatch will reposition itself in order to attach. This means it is not right where the player placed it. The alternative would be to move the basement and I guess that even more unwanted.
2017-05-03 09:42:25 +02:00
Clonkonaut
fd55514279
Fixed shape of tunnel supports.
2017-05-02 23:48:50 +02:00
Clonkonaut
861b0bc08e
Added a simple static ladder to be used by scenario designers.
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This thing is a lot faster than the rope ladder.
2017-05-02 22:57:01 +02:00
Clonkonaut
649c61cd2a
New decoration object: tunnel support (graphics by Ringwaul, from a long time ago).
...
Can be stretched using the Extend() function.
2017-05-02 22:53:49 +02:00
Clonkonaut
ad6a986d10
Scripted the Hatch that Ringwaul made ages ago. Can be built on top of basements (or without) to make a vertical opening.
2017-05-02 22:50:32 +02:00
David Dormagen
0d32d924dc
InteractionMenu: fix script error when custom entry extra_data contains something different from a proplist
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The check was only meant for inventory menus (where extra_data always is a proplist); it was not in the right if-clause below, though.
2017-05-02 19:13:48 +02:00
Maikel de Vries
34f736081c
fix relaunch time and unwanted initial relaunch
2017-05-02 14:50:27 +02:00
Maikel de Vries
3e0f18f4f3
reinstate relaunch container functionality
...
This has been used by external scenarios and there is no reason to put this into the relaunch rule script.
2017-05-01 21:26:01 +02:00
Maikel de Vries
cc480be3eb
relaunch rule: add option to prevent round start relaunch
2017-05-01 11:46:34 +02:00
Maikel de Vries
f3291bb84f
clean up and document relaunch rule
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Also fix script errors in melting castle.
2017-05-01 11:00:51 +02:00
Maikel de Vries
18057587d6
fix relaunching in CTFs
2017-04-30 18:42:44 +02:00
Maikel de Vries
0fead04978
fix relaunching problems in missions
2017-04-30 16:13:57 +02:00
Nicolas Hake
33a0b41179
Trans_Rotate: disallow rotation around null vector ( #1908 )
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Trans_Rotate will now raise at runtime if the user tries to generate a
rotation matrix around a null vector instead of crashing with #DE.
2017-04-29 14:45:10 +02:00
Maikel de Vries
3b1ebdcdb0
do not move seaweed by tele glove or windbag
2017-04-25 20:12:44 +02:00
Maikel de Vries
6f1470dbbd
correctly update barrel graphics when emptied onto existing stack
2017-04-25 14:04:43 +02:00
Maikel de Vries
afe4d5a91e
fix overcast teleport scroll ( #1909 )
2017-04-25 11:52:50 +02:00
Maikel de Vries
cb68f9b26b
fix parkour in combination with new relaunch rule
2017-04-25 10:26:27 +02:00
Maikel de Vries
a863845ed4
add missing variable to relaunch rule
2017-04-25 09:45:12 +02:00
Maikel de Vries
7ffbeac9a9
Merge branch 'master' into Rule_Relaunch
2017-04-24 21:46:05 +02:00
Mark
2b56f55da5
DarkCastle: Fix #1907
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The name entries should be "Hörx" in German and "Harx" in English
2017-04-24 15:10:06 +02:00
Maikel de Vries
4c8b236ea4
fix relaunch finding no spawn
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Use built-in FindLocation which works better and default to landscape center when really no place to spawn could be found.
2017-04-23 18:30:15 +02:00
Fulgen301
750d52e06d
Fix Missions.ocf scenarios in order to work with Rule_Relaunch
2017-04-22 21:08:40 +02:00
Fulgen301
7fed3ea1c0
Rule_Relaunch: Fix positioning and inventory transfer; add option to prevent initial "relaunch"
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# Conflicts:
# planet/Objects.ocd/Rules.ocd/Relaunch.ocd/Script.c
2017-04-22 21:08:26 +02:00
Fulgen301
7064d4f6fb
Rule_Relaunch: Fix return value in SetFreeCrew and SetInventoryTransfer
2017-04-22 21:06:08 +02:00
Fulgen301
38daafc99b
Overcast: Fix script errors
2017-04-22 21:06:07 +02:00
Maikel de Vries
200780fba4
fix definition call to relaunch rule
2017-04-22 20:42:56 +02:00
Maikel de Vries
c75ffe3978
improve lavacore solidmask
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This allows to stand on it more easily and should lead to less frustration for the player.
2017-04-22 16:11:00 +02:00