Commit Graph

24 Commits (master)

Author SHA1 Message Date
Maikel de Vries 3a866caa73 maze: fix warning for declaration of variables and move spray can to Decoration.ocd 2018-02-01 21:23:14 +01:00
Maikel de Vries aa892171fb update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt 2018-01-28 13:18:46 +01:00
Maikel de Vries ed41426ef8 fix line endings of some files in planet 2017-11-10 10:21:09 +01:00
Mark be9f477a16 Gold statue: New graphics
Added a new mesh with 6 different poses for the gold statue.
2017-08-10 22:27:32 +02:00
Sven Eberhardt a2d6b65668 Add Title.txt for group folders in Objects.ocd and Decoration.ocd 2017-05-27 16:31:46 +09:00
Sven Eberhardt fccea515cd Add alternative weapon skins as attack modes 2017-02-26 14:59:34 -05:00
Sven Eberhardt a6c99e2cad Add alt material selection to editor 2017-02-26 14:59:33 -05:00
Sven Eberhardt 36685a3119 Add HideInCreator=true to internal/helper/library definitions 2016-07-10 22:06:48 -04:00
Maikel de Vries 1df322b7ff adapt objects and scenarios to new component implementation 2016-05-21 13:34:34 +02:00
Maikel de Vries aa152bf899 move mime skin/portrait from boomshire to decoration folder
This makes it available for multiple rounds.
2016-01-16 13:27:24 +01:00
Maikel de Vries 509bdac5bc remove unused Rebuy property from objects 2015-12-28 10:21:49 +01:00
David Dormagen c247d6f145 added new chest model + alternative skins
The chest is a pretty important object and something a player sees over and over again. This patch adds some detail to the mesh which should look better with the new lighting we have. Additionally, the texture's resolution has been bumped up a little.
2015-11-20 20:05:53 +01:00
Armin Burgmeier 651dadccb2 Convert hat and windmill rocket meshes to new coordinate space
Also, convert them from XML to binary meshes.
2015-10-05 18:55:12 -04:00
Clonkonaut 8054297cf3 Boomshire: Overhaul, added lights (#1269), map fixes (#1262), new decoration and ambience! 2015-10-05 23:48:29 +02:00
Sven Eberhardt cedbeb1afb Fix Pyrit's hat display in the storyline missions. 2015-10-03 21:11:18 -04:00
Sven Eberhardt 49c5b22591 Remove some empty graphics files. 2015-01-17 18:22:06 +01:00
Maikel de Vries c6802b8776 increase game content version entries to 6.0 2014-12-12 22:58:16 +01:00
Maikel de Vries 1fa2cffe4b moved crashed airplane skin to Decoration.ocd
This allows other scenarios to use the skin besides DarkCastle
2014-10-24 18:05:03 +02:00
Maikel de Vries 7f6bf8c359 Chine.ocs: golden cannon with infinite ammo 2014-09-23 19:44:51 +02:00
Sven Eberhardt 84cc072405 TreasureHunt storyline integration: Intro, Outro, NPCs 2014-09-21 21:49:03 +02:00
Maikel de Vries ae1b0ca383 make cave mushrooms look frozen 2014-08-23 18:43:05 +02:00
Maikel de Vries 6ba0164c5b removed unnecessary defcore Value entries
Completely unneeded for structures and many other objects.
2014-05-26 21:38:32 +02:00
Sven Eberhardt 68c297c210 Sorted decoration from scenarios into main decoration folder. 2014-05-11 16:27:13 +02:00
Maikel de Vries 2d8767bde3 Added straw man to decoration 2014-04-06 17:18:00 +02:00