openclonk/src/landscape
Nicolas Hake dca6d2caaf C4Landscape: Correct really badly misleading indentation
Some code here was indented like it still belonged to the loop
above, but never did, and was never intended to. This is an
excellent argument for why braces are good, especially for
statements which span more than one line.
2018-12-31 14:17:23 +01:00
..
fow Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4Landscape.cpp C4Landscape: Correct really badly misleading indentation 2018-12-31 14:17:23 +01:00
C4Landscape.h Change AutoScanSideOpen to be like Top/BottomOpen=2 (#1652) 2017-12-22 20:40:03 +01:00
C4LandscapeRender.cpp Share time information (frameCounter and realtime) with landscape shaders 2017-08-23 23:53:55 +02:00
C4LandscapeRender.h Share time information (frameCounter and realtime) with landscape shaders 2017-08-23 23:53:55 +02:00
C4Map.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4Map.h C4MapCreator: Remove unused optional parameter 2017-03-11 11:35:33 +01:00
C4MapCreatorS2.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4MapCreatorS2.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4MapScript.cpp Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4MapScript.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4MapScriptAlgo.cpp Automatic fixes using clang-tidy 2017-05-03 20:30:45 +02:00
C4MassMover.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4MassMover.h Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00
C4Material.cpp Prevent SEGV on duplicate material names with different case (#1359) 2017-12-10 15:09:51 +01:00
C4Material.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4MaterialList.cpp Automatic fixes using clang-tidy 2017-05-03 20:30:45 +02:00
C4MaterialList.h Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00
C4PXS.cpp Fix missing C4PXSSystem::Clear implementation 2017-11-12 11:57:41 +01:00
C4PXS.h Simplify C4PXSSystem 2017-11-08 17:33:35 +01:00
C4Particles.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4Particles.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4PathFinder.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4PathFinder.h Replace NULL by nullptr in C++ sources 2016-11-02 19:58:02 -04:00
C4Scenario.cpp Add EvaluateOnAbort scenario flag for Tower of Despair 2018-02-18 21:46:56 +01:00
C4Scenario.h Add EvaluateOnAbort scenario flag for Tower of Despair 2018-02-18 21:46:56 +01:00
C4ScenarioSection.cpp Replace NULL by nullptr in C++ sources 2016-11-02 19:58:02 -04:00
C4Sky.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4Sky.h Revisit #includes 2017-05-15 13:24:59 +02:00
C4SolidMask.cpp Fix MCHalfVehic pixels in saved landscape 2018-01-05 22:53:41 +01:00
C4SolidMask.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4Texture.cpp Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4Texture.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4TextureShape.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4TextureShape.h Automatic fixes using clang-tidy for header files 2017-05-15 13:46:46 +02:00
C4TransferZone.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4TransferZone.h Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00
C4Weather.cpp Revisit #includes 2017-05-15 13:24:59 +02:00
C4Weather.h Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00