openclonk/src/landscape
Tobias Zwick f6d64e46f8 fix querying InsertMaterial for bodies of water that stretch to the edge of the landscape 2013-06-02 17:59:13 +02:00
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C4Landscape.cpp fix querying InsertMaterial for bodies of water that stretch to the edge of the landscape 2013-06-02 17:59:13 +02:00
C4Landscape.h Added query_only parameter to script function InsertMaterial. 2013-04-28 13:57:52 +02:00
C4LandscapeRender.cpp Made material zoom configurable 2012-11-05 17:17:12 +00:00
C4LandscapeRender.h Made material zoom configurable 2012-11-05 17:17:12 +00:00
C4LandscapeRenderClassic.cpp Reorder engine source file organization a bit 2012-04-27 19:04:43 +02:00
C4Map.cpp Reorder engine source file organization a bit 2012-04-27 19:04:43 +02:00
C4Map.h Remove some forward declarations that are already in C4Prototypes.h 2012-12-31 22:03:12 +01:00
C4MapCreatorS2.cpp Make DEBUGREC define a commandline option 2013-05-25 22:51:32 +02:00
C4MapCreatorS2.h Make C4MapCreatorS2 show line numbers in error messages when parsing from mem 2013-01-14 02:25:15 +01:00
C4MapScript.cpp Fix potential double-free of static Map and MapLayer prop lists (#935) 2013-03-27 21:48:18 +01:00
C4MapScript.h Fix potential double-free of static Map and MapLayer prop lists (#935) 2013-03-27 21:48:18 +01:00
C4MapScriptAlgo.cpp Fix error message in C4MapScriptAlgo::GetXYProps 2013-03-20 23:09:40 +01:00
C4MassMover.cpp Make DEBUGREC define a commandline option 2013-05-25 22:51:32 +02:00
C4MassMover.h Remove some forward declarations that are already in C4Prototypes.h 2012-12-31 22:03:12 +01:00
C4Material.cpp Adjusted PXS code for cases of PXS-density > C4M_Solid (#944). 2013-03-30 14:05:12 +01:00
C4Material.h Make C4Material.cpp independent of C4Game 2013-01-14 02:14:39 +01:00
C4MaterialList.cpp Reorder engine source file organization a bit 2012-04-27 19:04:43 +02:00
C4MaterialList.h Reorder engine source file organization a bit 2012-04-27 19:04:43 +02:00
C4PXS.cpp Also check for DebugRec flag in #ifdef DEBUGREC_* blocks 2013-05-25 23:01:41 +02:00
C4PXS.h Reorder engine source file organization a bit 2012-04-27 19:04:43 +02:00
C4Particles.cpp copyright notices update 2012 2013-01-12 16:31:40 +01:00
C4Particles.h Remove some forward declarations that are already in C4Prototypes.h 2012-12-31 22:03:12 +01:00
C4PathFinder.cpp copyright notices update 2012 2013-01-12 16:31:40 +01:00
C4PathFinder.h Reorder engine source file organization a bit 2012-04-27 19:04:43 +02:00
C4Scenario.cpp Silence a few MSVC warnings 2013-04-01 12:48:02 +02:00
C4Scenario.h Implemented C4S.Landscape.BottomOpen=2: Bottom is closed iff corresponding map pixel in bottom row has tunnel background. 2013-03-30 14:54:51 +01:00
C4ScenarioSection.cpp Move C4ScenarioSection code from C4Scenario.cpp into C4ScenatioSection.cpp 2013-01-14 02:14:37 +01:00
C4Sky.cpp copyright notices update 2012 2013-01-12 16:31:40 +01:00
C4Sky.h Remove some forward declarations that are already in C4Prototypes.h 2012-12-31 22:03:12 +01:00
C4SolidMask.cpp Don't store object rotation twice 2013-05-25 14:59:58 +02:00
C4SolidMask.h Reorder engine source file organization a bit 2012-04-27 19:04:43 +02:00
C4Texture.cpp Make a texture's average color able to be set externally 2013-01-14 01:41:22 +01:00
C4Texture.h Make a texture's average color able to be set externally 2013-01-14 01:41:22 +01:00
C4Weather.cpp Reorder engine source file organization a bit 2012-04-27 19:04:43 +02:00
C4Weather.h Reorder engine source file organization a bit 2012-04-27 19:04:43 +02:00