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C4Client.cpp
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Change .c4p extension to .ocp
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2011-03-13 16:39:48 +01:00 |
C4Client.h
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Clean up copyright notices
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2011-09-01 12:47:54 +02:00 |
C4GameControlNetwork.cpp
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Unify the #include blocks a little bit
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2011-11-01 23:17:41 +01:00 |
C4GameControlNetwork.h
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Fixed some warnings, security
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2011-10-08 13:02:15 +01:00 |
C4InteractiveThread.cpp
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Implement UPnP for Linux using libupnp
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2012-01-21 02:04:14 +01:00 |
C4InteractiveThread.h
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Implement UPnP for Linux using libupnp
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2012-01-21 02:04:14 +01:00 |
C4League.cpp
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GUI: Remove superfluous checks for pGUI
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2010-10-30 01:47:50 +02:00 |
C4League.h
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Replace OpenSSL SHA1 implementation with one copied from boost/uuid
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2011-01-10 21:30:40 +01:00 |
C4NetIO.cpp
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linux: Add SOCK_CLOEXEC to socket calls
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2012-03-11 00:50:51 +01:00 |
C4NetIO.h
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linux: Add SOCK_CLOEXEC to socket calls
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2012-03-11 00:50:51 +01:00 |
C4Network2.cpp
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Remove build number aka C4XVER4
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2012-10-18 23:54:50 +02:00 |
C4Network2.h
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fixed some ridiculous formatting of consts
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2011-08-04 01:30:37 +02:00 |
C4Network2Client.cpp
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linux: Fix a crash when getifaddrs returns NULL for an address (#713)
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2012-02-14 21:17:26 +01:00 |
C4Network2Client.h
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Reformat everything according to style guidelines
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2010-03-28 19:58:21 +02:00 |
C4Network2Dialogs.cpp
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/sound reenabled. Sound-creating client now shown in client list box (F4). No sounds played when client is ignored.
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2012-10-13 13:37:59 +02:00 |
C4Network2Dialogs.h
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/sound reenabled. Sound-creating client now shown in client list box (F4). No sounds played when client is ignored.
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2012-10-13 13:37:59 +02:00 |
C4Network2Discover.cpp
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Net2Discover: discovery port should be unsigned
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2011-09-28 00:52:12 +02:00 |
C4Network2Discover.h
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Net2Discover: discovery port should be unsigned
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2011-09-28 00:52:12 +02:00 |
C4Network2IO.cpp
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win32: Clean up some leftover old frontend User Messages
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2012-03-04 19:15:16 +01:00 |
C4Network2IO.h
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win32: Add UPnP port mapping support
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2012-01-15 21:27:16 +01:00 |
C4Network2IRC.cpp
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Unify the #include blocks a little bit
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2011-11-01 23:17:41 +01:00 |
C4Network2IRC.h
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copyright notices update 2010
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2010-12-23 01:01:24 +01:00 |
C4Network2Players.cpp
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Fix random team distribution when a player leaves during lobby time
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2011-11-08 17:27:32 +00:00 |
C4Network2Players.h
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Reformat everything according to style guidelines
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2010-03-28 19:58:21 +02:00 |
C4Network2Reference.cpp
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Remove IDS_LANG_CHARSET and supporting code, everything is in UTF-8 now
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2011-04-09 02:51:57 +02:00 |
C4Network2Reference.h
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fix: Version information from masterserver is correctly parsed
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2010-12-27 01:07:59 +01:00 |
C4Network2Res.cpp
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Silence some g++ warnings
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2012-06-15 18:16:49 +02:00 |
C4Network2Res.h
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fix saving of resources loaded in the network lobby
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2012-07-12 19:26:45 +02:00 |
C4Network2ResDlg.cpp
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fix saving of resources loaded in the network lobby
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2012-07-12 19:26:45 +02:00 |
C4Network2Stats.cpp
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copyright notices update 2010
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2010-12-23 01:01:24 +01:00 |
C4Network2Stats.h
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Reformat everything according to style guidelines
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2010-03-28 19:58:21 +02:00 |
C4Network2UPnP.h
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Move #include to .h to avoid defining a function with an incomplete type parameter
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2012-01-15 22:36:27 +01:00 |
C4Network2UPnPDummy.cpp
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win32: Add UPnP port mapping support
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2012-01-15 21:27:16 +01:00 |
C4Network2UPnPLinux.cpp
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linux: Add SOCK_CLOEXEC to socket calls
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2012-03-11 00:50:51 +01:00 |
C4Network2UPnPWin32.cpp
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MinGW: Define UPnPNAT CLSID/IID values
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2012-01-15 23:22:01 +01:00 |
C4Packet2.cpp
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Remove build number aka C4XVER4
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2012-10-18 23:54:50 +02:00 |
C4PacketBase.h
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Reformat everything according to style guidelines
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2010-03-28 19:58:21 +02:00 |