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c4group
Remove build number aka C4XVER4
2012-10-18 23:54:50 +02:00
config
make highres landscape default
2012-10-13 18:41:25 +02:00
control
Remove build number aka C4XVER4
2012-10-18 23:54:50 +02:00
editor
mac: Fix editor window
2012-10-14 19:45:39 +02:00
game
Remove build number aka C4XVER4
2012-10-18 23:54:50 +02:00
gamescript
Fix Win32/MSVC builds losing sync to due to different order of parameter evaluation when multiple calls of Random() were done in the parameters
2012-10-14 21:02:27 +02:00
graphics
Fix the "Error at graphics file Cursor" error when moving around the window
2012-10-13 20:06:15 +02:00
gui
remove description from goal in the game over dialog
2012-10-20 18:07:43 +02:00
landscape
Remove build number aka C4XVER4
2012-10-18 23:54:50 +02:00
lib
Add support for the OGRE 1.8 binary mesh format
2012-10-08 21:50:20 +02:00
netio
Consolidate duplicated simple Log functions
2011-11-02 21:36:39 +01:00
netpuncher
Consolidate duplicated simple Log functions
2011-11-02 21:36:39 +01:00
network
Remove build number aka C4XVER4
2012-10-18 23:54:50 +02:00
object
Remove build number aka C4XVER4
2012-10-18 23:54:50 +02:00
platform
Fix entering fullscreen mode in lobby
2012-10-14 17:45:01 +02:00
player
Reorder engine source file organization a bit
2012-04-27 19:04:43 +02:00
res
Remove build number aka C4XVER4
2012-10-18 23:54:50 +02:00
script
Fix format string use
2012-10-21 11:21:49 +02:00
zlib
Fix possible double close when attempting to open uncompressed files
2012-02-05 20:00:47 +01:00
C4Globals.cpp
build fix
2012-10-12 20:15:37 +02:00
C4Include.cpp
Reorganize C4Include.h and Standard.h
2010-01-02 01:11:54 +01:00
C4Include.h
Move leak checking behind standard header inclusion
2012-06-04 01:18:28 +02:00
C4Prototypes.h
Add config option for automatic windowed/fullscreen switching
2012-09-29 23:49:30 +02:00
C4Version.h.in
Remove build number aka C4XVER4
2012-10-18 23:54:50 +02:00