..
fow
Alternate light drawing, v2
2015-08-31 17:35:08 +01:00
C4Landscape.cpp
Order mat-tex combinations by appearance in texture map instead of by palette index when zooming map to landscape.
2015-08-10 00:34:43 -04:00
C4Landscape.h
buildfix for MSVC compiler
2015-08-06 20:06:13 +02:00
C4LandscapeRender.cpp
Some clean-ups
2015-02-23 11:54:41 +01:00
C4LandscapeRender.h
Add copyright header to files that were missing it
2015-02-16 18:40:52 +01:00
C4LandscapeRenderClassic.cpp
Add copyright header to files that were missing it
2015-02-16 18:40:52 +01:00
C4Map.cpp
Introduce background map
2015-08-04 21:21:23 -04:00
C4Map.h
Introduce background map
2015-08-04 21:21:23 -04:00
C4MapCreatorS2.cpp
Make the C4MapCreatorS2 create background maps
2015-08-04 21:21:23 -04:00
C4MapCreatorS2.h
Make the C4MapCreatorS2 create background maps
2015-08-04 21:21:23 -04:00
C4MapScript.cpp
Enhance mapscript functions for use with background materials
2015-08-18 19:20:36 -04:00
C4MapScript.h
Make MapScript create a background map
2015-08-04 21:21:23 -04:00
C4MapScriptAlgo.cpp
Make MapScript create a background map
2015-08-04 21:21:23 -04:00
C4MassMover.cpp
Fix pump to clear the last row of pixels ( #1057 ) and allow pumping from pump without source pipe.
2015-05-01 18:13:41 +02:00
C4MassMover.h
Update copyright notices
2013-12-23 13:03:19 +01:00
C4Material.cpp
Add a new variant of vehicle that can be passed from below but be walked on from above.
2015-08-30 22:19:36 +09:00
C4Material.h
Add a new variant of vehicle that can be passed from below but be walked on from above.
2015-08-30 22:19:36 +09:00
C4MaterialList.cpp
Update copyright notices
2013-12-23 13:03:19 +01:00
C4MaterialList.h
Update copyright notices
2013-12-23 13:03:19 +01:00
C4PXS.cpp
Remove GBackIFT in favor of a lookup in the background surface
2015-08-04 21:21:23 -04:00
C4PXS.h
New script function: GetPXSCount.
2014-12-07 19:52:05 +01:00
C4Particles.cpp
Particles: Don't force vertex buffer workaround on Win32
2015-03-26 15:51:03 +01:00
C4Particles.h
Make private funcs in C4ParticleValueProvider, well, private
2015-02-22 11:30:12 +01:00
C4PathFinder.cpp
Move C4PathFinderRay from header into implementation
2015-03-31 17:57:56 +02:00
C4PathFinder.h
Move C4PathFinderRay from header into implementation
2015-03-31 17:57:56 +02:00
C4Scenario.cpp
Remove a lot of disabled legacy code, round 2
2015-03-25 20:02:53 +01:00
C4Scenario.h
Add FoWEnabled entry in Scenario.txt [Game] section ( #1178 )
2014-12-29 12:29:43 +01:00
C4ScenarioSection.cpp
Reworked "Save as scenario" option in editor to write a script file instead of Game.txt.
2013-12-27 17:10:09 +01:00
C4Sky.cpp
Update copyright notices
2013-12-23 13:03:19 +01:00
C4Sky.h
Update copyright notices
2013-12-23 13:03:19 +01:00
C4SolidMask.cpp
Add a new variant of vehicle that can be passed from below but be walked on from above.
2015-08-30 22:19:36 +09:00
C4SolidMask.h
Add a new variant of vehicle that can be passed from below but be walked on from above.
2015-08-30 22:19:36 +09:00
C4Texture.cpp
Order mat-tex combinations by appearance in texture map instead of by palette index when zooming map to landscape.
2015-08-10 00:34:43 -04:00
C4Texture.h
Order mat-tex combinations by appearance in texture map instead of by palette index when zooming map to landscape.
2015-08-10 00:34:43 -04:00
C4Weather.cpp
Remove GBackIFT in favor of a lookup in the background surface
2015-08-04 21:21:23 -04:00
C4Weather.h
Remove GBackIFT in favor of a lookup in the background surface
2015-08-04 21:21:23 -04:00