openclonk/planet/Objects.ocd/Libraries.ocd
Maikel de Vries 956108b415 fix scoreboard kills, deaths, etc.
This is better done through the clonk death callback such that all deaths and not just last clonk deaths are registered.
2017-12-03 20:56:51 +01:00
..
AimManager.ocd fix possible script runtime error in aim manager library 2017-02-02 21:47:55 +01:00
Animal.ocd Fix RemoveReproductionEffect() in Animal Library. 2017-04-10 17:24:20 +02:00
Bars.ocd Add HideInCreator=true to internal/helper/library definitions 2016-07-10 22:06:48 -04:00
CarryHeavy.ocd Display carry heavy objects on the clonk's back while swimming (#1764) 2017-08-14 14:49:45 +02:00
CarryHeavyControl.ocd Convert all text files in planet to UTF-8 2016-12-11 21:19:13 +01:00
ClonkControl.ocd first try to enter pushed vehicle when entering objects 2017-05-12 14:38:36 +02:00
ClonkGamepadControl.ocd Control: Format scripts 2017-01-03 18:04:10 +01:00
ClonkInteractionControl.ocd interactions: do not show cycle message for interactions with a single object 2017-12-03 19:17:41 +01:00
ClonkInventoryControl.ocd Merge branch 'master' into qteditor 2016-08-13 23:42:59 -04:00
ClonkMenuControl.ocd Control: Format scripts 2017-01-03 18:04:10 +01:00
ClonkUseControl.ocd UseControl: Prevent possible call on null object 2017-06-21 00:06:12 +02:00
Constructor.ocd Constructor: Modular construction menu 2017-07-28 23:01:19 +02:00
Cover.ocd Fix inherited() calls 2016-11-26 18:57:31 +01:00
Destructible.ocd fix entry callback target for destructible library 2017-11-28 16:21:25 +01:00
Edible.ocd Library: Edible items 2017-07-13 21:48:36 +02:00
ElevatorControl.ocd Add HideInCreator=true to internal/helper/library definitions 2016-07-10 22:06:48 -04:00
Flammable.ocd fix flammable library now that (#1950) is fixed 2017-11-11 09:57:22 +01:00
ForceField.ocd Convert all text files in planet to UTF-8 2016-12-11 21:19:13 +01:00
FuzzyLogic.ocd Add HideInCreator=true to internal/helper/library definitions 2016-07-10 22:06:48 -04:00
Goal.ocd Set VIS_Editor in Library_Goal to avoid forgetting it in future goals 2017-09-01 15:59:51 +02:00
HUDAdapter.ocd Fix a desync during runtime join (GH-58) 2017-11-05 13:56:21 +01:00
HasExtraSlot.ocd Add HideInCreator=true to internal/helper/library definitions 2016-07-10 22:06:48 -04:00
Inventory.ocd Disallow interaction with actively controlled Clonks 2016-10-05 22:14:40 +02:00
LadderClimb.ocd Clonk: Constants for SetMeshTransformation layers 2017-11-23 20:38:11 +01:00
LadderControl.ocd Fix some parameter count errors 2016-10-24 21:28:31 -04:00
LampPost.ocd Library Lamp: Extracted functions. 2016-09-15 19:17:17 +02:00
LiquidControl.ocd add script option to block cutting of pipes 2017-08-20 12:58:31 +02:00
Map.ocd Add HideInCreator=true to internal/helper/library definitions 2016-07-10 22:06:48 -04:00
Mechanisms.ocd SwitchTarget: Single callback 2017-11-25 23:31:05 +01:00
MeleeWeapons.ocd Removed ancient comments from the weapon code 2017-11-21 18:01:25 +01:00
Plants.ocd Seed: Extract function for planting manually 2017-09-02 21:15:38 +02:00
RangedWeapon.ocd Hide Wearable and RangedWeapon libraries in object creator 2017-05-27 16:34:33 +09:00
RopePhysics.ocd Add HideInCreator=true to internal/helper/library definitions 2016-07-10 22:06:48 -04:00
Scoreboard.ocd fix scoreboard kills, deaths, etc. 2017-12-03 20:56:51 +01:00
Shape.ocd add a method to calculate the area to the shape library 2017-05-13 14:59:14 +02:00
Stackable.ocd Fix inherited() calls 2016-11-26 18:57:31 +01:00
Structures.ocd structure library: fix for invincible objects and make health bar symmetric 2017-11-28 19:34:56 +01:00
Vector.ocd Add HideInCreator=true to internal/helper/library definitions 2016-07-10 22:06:48 -04:00
Wearable.ocd Wearable: Attachment flags 2017-08-13 23:41:04 +02:00
Title.txt Add Title.txt for group folders in Objects.ocd and Decoration.ocd 2017-05-27 16:31:46 +09:00