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C4Client.cpp
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Lobby ready button: Prevent message spam, improve icon updating and some small fixes.
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2015-11-21 23:58:40 -05:00 |
C4Client.h
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Lobby ready button: Prevent message spam, improve icon updating and some small fixes.
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2015-11-21 23:58:40 -05:00 |
C4GameControlNetwork.cpp
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Drop Min, Max, Swap for std::min, std::max, std::swap
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2015-11-15 13:53:01 +01:00 |
C4GameControlNetwork.h
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Drop Min, Max, Swap for std::min, std::max, std::swap
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2015-11-15 13:53:01 +01:00 |
C4InteractiveThread.cpp
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Remove boost any usage of boost libraries
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2015-09-30 00:16:12 +02:00 |
C4InteractiveThread.h
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MSVC build fix
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2015-09-29 20:38:15 -04:00 |
C4League.cpp
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Drop hack that allowed taking a reference to a temporary value
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2015-09-20 13:27:13 +02:00 |
C4League.h
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Remember league login name and password token.
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2014-05-18 15:10:00 +02:00 |
C4NetIO.cpp
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Drop Min, Max, Swap for std::min, std::max, std::swap
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2015-11-15 13:53:01 +01:00 |
C4NetIO.h
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Stop checking for rvalue ref support
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2015-09-20 13:27:14 +02:00 |
C4Network2.cpp
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Kill netpuncher
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2015-12-13 16:11:08 +01:00 |
C4Network2.h
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Kill netpuncher
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2015-12-13 16:11:08 +01:00 |
C4Network2Client.cpp
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Drop Min, Max, Swap for std::min, std::max, std::swap
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2015-11-15 13:53:01 +01:00 |
C4Network2Client.h
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Stop checking for rvalue ref support
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2015-09-20 13:27:14 +02:00 |
C4Network2Dialogs.cpp
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Sound UI::Confirmed (instead of Objects::Connect)
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2015-12-15 01:41:25 -05:00 |
C4Network2Dialogs.h
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Move C4ApplicationSec1Timer to StdScheduler.h
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2015-01-03 21:06:25 +01:00 |
C4Network2Discover.cpp
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Network2Discover.h
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Network2IO.cpp
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Kill netpuncher
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2015-12-13 16:11:08 +01:00 |
C4Network2IO.h
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Kill netpuncher
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2015-12-13 16:11:08 +01:00 |
C4Network2IRC.cpp
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MSVC build fix
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2015-09-29 20:38:15 -04:00 |
C4Network2IRC.h
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Network2Players.cpp
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Fix team distribution of savegame resume and initial script players #1494
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2015-12-12 14:09:42 -05:00 |
C4Network2Players.h
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Fix team distribution of savegame resume and initial script players #1494
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2015-12-12 14:09:42 -05:00 |
C4Network2Reference.cpp
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Drop Min, Max, Swap for std::min, std::max, std::swap
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2015-11-15 13:53:01 +01:00 |
C4Network2Reference.h
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seperate update server from masterserver
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2014-10-04 22:50:46 +02:00 |
C4Network2Res.cpp
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Drop Min, Max, Swap for std::min, std::max, std::swap
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2015-11-15 13:53:01 +01:00 |
C4Network2Res.h
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Network2ResDlg.cpp
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Remove some redundant #includes
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2015-01-25 18:53:48 +01:00 |
C4Network2Stats.cpp
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C4Game: Turn some owned pointers into std::unique_ptr
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2015-12-28 11:43:37 +01:00 |
C4Network2Stats.h
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Network2UPnP.h
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Remove boost any usage of boost libraries
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2015-09-30 00:16:12 +02:00 |
C4Network2UPnPDummy.cpp
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Network2UPnPLinux.cpp
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Update copyright notices
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2013-12-23 13:03:19 +01:00 |
C4Network2UPnPWin32.cpp
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Remove boost any usage of boost libraries
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2015-09-30 00:16:12 +02:00 |
C4Packet2.cpp
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Merge branch 'master' into Controls
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2014-12-25 15:24:19 +01:00 |
C4PacketBase.h
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Drop hack that allowed taking a reference to a temporary value
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2015-09-20 13:27:13 +02:00 |