Sound UI::Confirmed (instead of Objects::Connect)

shapetextures
Sven Eberhardt 2015-12-15 01:41:25 -05:00
parent 1d7c5c00c8
commit e0bcaf8d7d
4 changed files with 6 additions and 5 deletions

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@ -18,7 +18,7 @@ Stickinthemud - Clonk (http://www.freesound.org/people/Stickinthemud/sounds/27
BlastMetal (http://www.freesound.org/people/Stickinthemud/sounds/27531/)
Toby Knowles - Fanfare (http://www.freesound.org/people/tobyk/sounds/26198/)
ERH - WindLoop (http://www.freesound.org/people/ERH/sounds/34338/)
TicTacShutUp - Click (http://www.freesound.org/people/TicTacShutUp/sounds/406/)
TicTacShutUp - Click (http://www.freesound.org/people/TicTacShutUp/sounds/406/), UI::Confirmed (modified)
CGEffex - Splash1-3 (http://www.freesound.org/people/CGEffex/sounds/98335/)
Mirors_ - Pshshsh (http://www.freesound.org/people/Mirors_/sounds/81205/)
juskiddink - SoftHit1 (http://www.freesound.org/people/juskiddink/sounds/108617/)
@ -58,9 +58,10 @@ soundscalpel.com - BlastFireworks (http://www.freesound.org/people/soundscalpe
Christian James Muise - Tree/Chop1-5.wav (http://www.freesound.org/people/hazure/sounds/23700/)
primeval_polypod - Boompack/Fly (http://www.freesound.org/people/primeval_polypod/sounds/158894/)
Sven2 - GateMove (adapted from GateHit), IceHit* (adapted from GlassHit*), PlaneCrash,
DiamondDigOut (adapted from GlassHit), FishMunch1 (adapted from Munch), Wallkit*, OpenBuyMenu, CloseBuyMenu
DiamondDigOut (adapted from GlassHit), FishMunch1 (adapted from Munch), Wallkit*, UI::Open, UI::Close
CloseViewport (based on WaterBottleBoing by empraetorius (https://freesound.org/people/empraetorius/sounds/201260/)
Corrode (based on Pshshsh from Mirors_ http://www.freesound.org/people/Mirors_/sounds/81205/)
UI::Select
Zapper - Breathing
The following sounds use two sources:

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@ -359,7 +359,7 @@ void C4StartupPlrSelDlg::CrewListItem::OnDeathMessageSet(const StdStrBuf &rsNewM
// save
RewriteCore();
// acoustic feedback
C4GUI::GUISound("Objects::Connect");
C4GUI::GUISound("UI::Confirmed");
}
void C4StartupPlrSelDlg::CrewListItem::RewriteCore()

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@ -723,7 +723,7 @@ void C4GameOptionButtons::OnPasswordSet(const StdStrBuf &rsNewPassword)
SCopy(szPass, Config.Network.LastPassword, CFG_MaxString);
}
// acoustic feedback
C4GUI::GUISound("Objects::Connect");
C4GUI::GUISound("UI::Confirmed");
}
void C4GameOptionButtons::UpdatePasswordBtn()
@ -753,7 +753,7 @@ void C4GameOptionButtons::OnCommentSet(const StdStrBuf &rsNewComment)
// message feedback
Log(LoadResStr("IDS_NET_COMMENTCHANGED"));
// acoustic feedback
C4GUI::GUISound("Objects::Connect");
C4GUI::GUISound("UI::Confirmed");
}
void C4GameOptionButtons::SetCountdown(bool fToVal)