openclonk/src/lib
Nicolas Hake f35b3f3342 Fix NULL deref when deserializing CustomNode AnimationNodes (GH #13) 2016-02-14 13:02:36 +01:00
..
C4InputValidation.cpp Remove a lot of disabled legacy code, round 2 2015-03-25 20:02:53 +01:00
C4InputValidation.h Stop checking for rvalue ref support 2015-09-20 13:27:14 +02:00
C4Log.cpp C4MessageBoard: Merge Default/Clear into ctor/dtor 2015-12-28 11:43:40 +01:00
C4Log.h Move shader logging into separate file and log only in editor mode (#1209) 2015-01-03 17:53:59 +01:00
C4LogBuf.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4LogBuf.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4Markup.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4Markup.h Remove arbitrary inline forward declarations of StdBuf (and derivatives) 2015-12-29 21:42:46 +01:00
C4NameList.cpp C4NameList: Remove unused Read and Write functions 2015-12-08 13:17:36 +01:00
C4NameList.h C4NameList: Remove unused Read and Write functions 2015-12-08 13:17:36 +01:00
C4Random.cpp Move FixedRandom to C4Random.cpp 2014-04-19 19:02:21 +02:00
C4Random.h Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4Real.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4Real.h Remove a lot of disabled legacy code, round 2 2015-03-25 20:02:53 +01:00
C4Rect.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4Rect.h Don't ZeroMem non-POD types 2015-11-14 16:43:19 +01:00
C4SimpleLog.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4Stat.cpp Remove a lot of disabled legacy code, round 2 2015-03-25 20:02:53 +01:00
C4Stat.h Update copyright notices 2013-12-23 13:03:19 +01:00
SHA1.h Remove boost any usage of boost libraries 2015-09-30 00:16:12 +02:00
Standard.cpp Drop several unused string manipulation functions 2015-11-15 16:16:36 +01:00
Standard.h Drop several unused string manipulation functions 2015-11-15 16:16:36 +01:00
StdAdaptors.h Stop checking for rvalue ref support 2015-09-20 13:27:14 +02:00
StdBuf.cpp MinGW: Use __mingw_vasprintf if available 2014-03-25 23:20:34 +01:00
StdBuf.h Don't ZeroMem non-POD types 2015-11-14 16:43:19 +01:00
StdColors.h Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
StdCompiler.cpp Fix clamping of unsigned 16-bit integers in StdCompilerINIRead 2016-01-02 17:00:36 -08:00
StdCompiler.h Stop checking for rvalue ref support 2015-09-20 13:27:14 +02:00
StdMesh.cpp Fix NULL deref when deserializing CustomNode AnimationNodes (GH #13) 2016-02-14 13:02:36 +01:00
StdMesh.h Fix crash when changing mesh material of incomplete mesh 2016-01-01 17:01:10 -08:00
StdMeshLoader.cpp Rotate the OGRE coordinate frame by 90 degrees in X 2015-10-03 11:39:08 -04:00
StdMeshLoader.h Transform all mesh data to Clonk reference frame on load 2015-08-18 20:30:20 -04:00
StdMeshLoaderBinary.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
StdMeshLoaderBinaryChunks.cpp Remove boost any usage of boost libraries 2015-09-30 00:16:12 +02:00
StdMeshLoaderBinaryChunks.h Remove boost any usage of boost libraries 2015-09-30 00:16:12 +02:00
StdMeshLoaderDataStream.h Remove boost any usage of boost libraries 2015-09-30 00:16:12 +02:00
StdMeshLoaderXml.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
StdMeshMaterial.cpp Use generic vertex attributes for sprites, meshes, particles 2016-01-02 13:10:03 -08:00
StdMeshMaterial.h Avoid built-in GL matrices for mesh rendering 2015-12-24 23:02:03 -08:00
StdMeshMath.cpp Remove other usages of built-in GL matrices 2015-12-31 17:30:21 -08:00
StdMeshMath.h Remove other usages of built-in GL matrices 2015-12-31 17:30:21 -08:00
StdMeshUpdate.cpp Remove a lot of disabled legacy code, round 2 2015-03-25 20:02:53 +01:00
StdMeshUpdate.h Append and include skeletons (#1180) 2015-01-06 18:25:08 +01:00
StdResStr2.cpp Update copyright notices 2013-12-23 13:03:19 +01:00