Commit Graph

23 Commits (d2e57dd3182a5f4ef4c3e5aedcd5a7ac3f5d1e55)

Author SHA1 Message Date
Lukas Werling 68ddeb3bed Convert all text files in planet to UTF-8 2016-12-11 21:19:13 +01:00
Sven Eberhardt 343a4be8cc Add GoldenMountain title image 2016-08-14 18:39:47 -04:00
Sven Eberhardt 95ac155f6b GoldenMountain: Reduce required gem count. 2016-01-10 12:21:14 -05:00
Sven Eberhardt b00daed283 GoldenMountain: Add wooden bridge plans #1570 2016-01-10 08:55:04 -05:00
Nicolas Hake c0befc6ba0 Remove C4RTF
The only use of C4RTF in its final moments was parsing out plain text
from RTF files anyway, so why even go to all the trouble instead of just
storing plain text in the beginning?
2015-12-29 17:51:43 +01:00
Sven Eberhardt 132da18dc6 GoldenMountain: Add cotton plants and loom and cloth plans to allow building of wind bag.
Wind bag was in the construction plans but you could not build it because there was no way to get cloth.
2015-12-06 01:19:06 -05:00
Clonkonaut 64d1b89f43 Added tree variations to Golden Mountain, Gold Rush and Iron Peak. 2015-10-25 14:33:58 +01:00
Mark d7a88eea62 Use CreateObject() in scripts (#1214)
Objects with id Rule_*, Goal_*, and Environment_* are created with CreateObject() now.
2015-01-11 19:04:42 +01:00
Mark 850bf1b9d4 CreateObject/CreateObjectAbove (#1214)
Renamed CreateObject() to CreateObjectAbove() and replaced all occurrences in script files.
Added CreateObject(), the function may need a rewrite though, see comment in code.
Updated documentation
2015-01-11 19:02:03 +01:00
Sven Eberhardt 1213a2eef5 Torch knowledge for Golden Mountain. 2015-01-09 00:03:28 +01:00
Maikel de Vries 36b29fd32e adapt scenarios to rank->branch change 2015-01-07 00:04:44 +01:00
Maikel de Vries c6802b8776 increase game content version entries to 6.0 2014-12-12 22:58:16 +01:00
Sven Eberhardt 7513045d6c Move "Done" achievement from individual missions to parent folder. 2014-10-03 12:17:58 +02:00
Sven Eberhardt cde41733f8 Add "Done"-achievement to all missions. 2014-09-25 15:25:33 +02:00
Maikel de Vries a4a57a3dd6 added pump knowledge to golden mountain 2014-07-14 18:51:16 +02:00
Sven Eberhardt 0d17310a7a Ruby and Amethyst material moved to main Material.ocg 2014-07-12 12:33:01 +02:00
Maikel de Vries 9b96ab2305 Cleaned up base material in library and engine
* rename to cleaner *Base* instead of *HomeBase*
* fixed library implementation
* engine code is now obsolete
2014-04-16 14:07:01 +02:00
Sven Eberhardt 9451a29768 Fix GoldenMountain multiple goal activation 2014-03-16 21:44:04 +01:00
Pyrit c33ef06909 Fix sky scrolling for several scenarios.
SkyScrollMode=1 in Scenario.txt is broken, so I used  SetSkyParallax() in the script.
2014-01-26 17:39:11 +01:00
Tobias Zwick a423a62bb2 Proofreading and adding missing (German) descriptions of scenarios 2014-01-25 22:05:11 +07:00
Tobias Zwick f6e98d61e2 replace sulphur material with firestone material 2014-01-11 22:29:19 +07:00
Sven Eberhardt 5094cc5c1b Reworked "Save as scenario" option in editor to write a script file instead of Game.txt. 2013-12-27 17:10:09 +01:00
Maikel de Vries 7f9f40a1f5 Renamed Settlement.ocf to Missions.ocf 2013-10-05 17:39:14 +02:00