Lukas Werling
68ddeb3bed
Convert all text files in planet to UTF-8
2016-12-11 21:19:13 +01:00
Sven Eberhardt
343a4be8cc
Add GoldenMountain title image
2016-08-14 18:39:47 -04:00
Sven Eberhardt
95ac155f6b
GoldenMountain: Reduce required gem count.
2016-01-10 12:21:14 -05:00
Sven Eberhardt
b00daed283
GoldenMountain: Add wooden bridge plans #1570
2016-01-10 08:55:04 -05:00
Nicolas Hake
c0befc6ba0
Remove C4RTF
...
The only use of C4RTF in its final moments was parsing out plain text
from RTF files anyway, so why even go to all the trouble instead of just
storing plain text in the beginning?
2015-12-29 17:51:43 +01:00
Sven Eberhardt
132da18dc6
GoldenMountain: Add cotton plants and loom and cloth plans to allow building of wind bag.
...
Wind bag was in the construction plans but you could not build it because there was no way to get cloth.
2015-12-06 01:19:06 -05:00
Clonkonaut
64d1b89f43
Added tree variations to Golden Mountain, Gold Rush and Iron Peak.
2015-10-25 14:33:58 +01:00
Mark
d7a88eea62
Use CreateObject() in scripts ( #1214 )
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Objects with id Rule_*, Goal_*, and Environment_* are created with CreateObject() now.
2015-01-11 19:04:42 +01:00
Mark
850bf1b9d4
CreateObject/CreateObjectAbove ( #1214 )
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Renamed CreateObject() to CreateObjectAbove() and replaced all occurrences in script files.
Added CreateObject(), the function may need a rewrite though, see comment in code.
Updated documentation
2015-01-11 19:02:03 +01:00
Sven Eberhardt
1213a2eef5
Torch knowledge for Golden Mountain.
2015-01-09 00:03:28 +01:00
Maikel de Vries
36b29fd32e
adapt scenarios to rank->branch change
2015-01-07 00:04:44 +01:00
Maikel de Vries
c6802b8776
increase game content version entries to 6.0
2014-12-12 22:58:16 +01:00
Sven Eberhardt
7513045d6c
Move "Done" achievement from individual missions to parent folder.
2014-10-03 12:17:58 +02:00
Sven Eberhardt
cde41733f8
Add "Done"-achievement to all missions.
2014-09-25 15:25:33 +02:00
Maikel de Vries
a4a57a3dd6
added pump knowledge to golden mountain
2014-07-14 18:51:16 +02:00
Sven Eberhardt
0d17310a7a
Ruby and Amethyst material moved to main Material.ocg
2014-07-12 12:33:01 +02:00
Maikel de Vries
9b96ab2305
Cleaned up base material in library and engine
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* rename to cleaner *Base* instead of *HomeBase*
* fixed library implementation
* engine code is now obsolete
2014-04-16 14:07:01 +02:00
Sven Eberhardt
9451a29768
Fix GoldenMountain multiple goal activation
2014-03-16 21:44:04 +01:00
Pyrit
c33ef06909
Fix sky scrolling for several scenarios.
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SkyScrollMode=1 in Scenario.txt is broken, so I used SetSkyParallax() in the script.
2014-01-26 17:39:11 +01:00
Tobias Zwick
a423a62bb2
Proofreading and adding missing (German) descriptions of scenarios
2014-01-25 22:05:11 +07:00
Tobias Zwick
f6e98d61e2
replace sulphur material with firestone material
2014-01-11 22:29:19 +07:00
Sven Eberhardt
5094cc5c1b
Reworked "Save as scenario" option in editor to write a script file instead of Game.txt.
2013-12-27 17:10:09 +01:00
Maikel de Vries
7f9f40a1f5
Renamed Settlement.ocf to Missions.ocf
2013-10-05 17:39:14 +02:00