GoldenMountain: Add cotton plants and loom and cloth plans to allow building of wind bag.

Wind bag was in the construction plans but you could not build it because there was no way to get cloth.
shapetextures
Sven Eberhardt 2015-12-06 01:19:06 -05:00
parent 7cf09196c6
commit 132da18dc6
2 changed files with 8 additions and 4 deletions

View File

@ -12,6 +12,10 @@ func InitializeObjects()
CreateObjectAbove(Tree_Coniferous3, 427, 204);
CreateObjectAbove(Tree_Coniferous3, 367, 206);
CreateObjectAbove(Cotton, 420, 205);
CreateObjectAbove(Cotton, 380, 205);
CreateObjectAbove(Cotton, 395, 207);
CreateObjectAbove(SproutBerryBush, 59, 214);
CreateObjectAbove(Trunk, 301, 202);

View File

@ -14,25 +14,25 @@ ValueOverloads=Ruby=5;Amethyst=5;
[Player1]
Crew=Clonk=2
Knowledge=Flagpole=1;Foundry=1;WindGenerator=1;SteamEngine=1;Compensator=1;Sawmill=1;ChemicalLab=1;InventorsLab=1;Elevator=1;ToolsWorkshop=1;Pump=1;Basement=1;GoldBar=1;Loam=1;Metal=1;Axe=1;Barrel=1;Dynamite=1;Hammer=1;WindBag=1;Shovel=1;Pipe=1;TeleGlove=1;GrappleBow=1;Ropeladder=1;Catapult=1;Pickaxe=1;DynamiteBox=1;Torch=1;
Knowledge=Flagpole=1;Foundry=1;WindGenerator=1;SteamEngine=1;Compensator=1;Sawmill=1;ChemicalLab=1;InventorsLab=1;Elevator=1;ToolsWorkshop=1;Pump=1;Basement=1;GoldBar=1;Loam=1;Metal=1;Axe=1;Barrel=1;Dynamite=1;Hammer=1;WindBag=1;Shovel=1;Pipe=1;TeleGlove=1;GrappleBow=1;Ropeladder=1;Catapult=1;Pickaxe=1;DynamiteBox=1;Torch=1;Loom=1;Cloth=1;
BaseMaterial=Clonk=50;Bread=50;Wood=50;Metal=50;DynamiteBox=50;Dynamite=50;
BaseProduction=Clonk=50;Bread=50;Wood=50;Metal=50;DynamiteBox=50;Dynamite=50;
[Player2]
Crew=Clonk=2
Knowledge=Flagpole=1;Foundry=1;WindGenerator=1;SteamEngine=1;Compensator=1;Sawmill=1;ChemicalLab=1;InventorsLab=1;Elevator=1;ToolsWorkshop=1;Pump=1;Basement=1;GoldBar=1;Loam=1;Metal=1;Axe=1;Barrel=1;Dynamite=1;Hammer=1;WindBag=1;Shovel=1;Pipe=1;TeleGlove=1;GrappleBow=1;Ropeladder=1;Catapult=1;Pickaxe=1;DynamiteBox=1;Torch=1;
Knowledge=Flagpole=1;Foundry=1;WindGenerator=1;SteamEngine=1;Compensator=1;Sawmill=1;ChemicalLab=1;InventorsLab=1;Elevator=1;ToolsWorkshop=1;Pump=1;Basement=1;GoldBar=1;Loam=1;Metal=1;Axe=1;Barrel=1;Dynamite=1;Hammer=1;WindBag=1;Shovel=1;Pipe=1;TeleGlove=1;GrappleBow=1;Ropeladder=1;Catapult=1;Pickaxe=1;DynamiteBox=1;Torch=1;Loom=1;Cloth=1;
BaseMaterial=Clonk=50;Bread=50;Wood=50;Metal=50;DynamiteBox=50;Dynamite=50;
BaseProduction=Clonk=50;Bread=50;Wood=50;Metal=50;DynamiteBox=50;Dynamite=50;
[Player3]
Crew=Clonk=2
Knowledge=Flagpole=1;Foundry=1;WindGenerator=1;SteamEngine=1;Compensator=1;Sawmill=1;ChemicalLab=1;InventorsLab=1;Elevator=1;ToolsWorkshop=1;Pump=1;Basement=1;GoldBar=1;Loam=1;Metal=1;Axe=1;Barrel=1;Dynamite=1;Hammer=1;WindBag=1;Shovel=1;Pipe=1;TeleGlove=1;GrappleBow=1;Ropeladder=1;Catapult=1;Pickaxe=1;DynamiteBox=1;Torch=1;
Knowledge=Flagpole=1;Foundry=1;WindGenerator=1;SteamEngine=1;Compensator=1;Sawmill=1;ChemicalLab=1;InventorsLab=1;Elevator=1;ToolsWorkshop=1;Pump=1;Basement=1;GoldBar=1;Loam=1;Metal=1;Axe=1;Barrel=1;Dynamite=1;Hammer=1;WindBag=1;Shovel=1;Pipe=1;TeleGlove=1;GrappleBow=1;Ropeladder=1;Catapult=1;Pickaxe=1;DynamiteBox=1;Torch=1;Loom=1;Cloth=1;
BaseMaterial=Clonk=50;Bread=50;Wood=50;Metal=50;DynamiteBox=50;Dynamite=50;
BaseProduction=Clonk=50;Bread=50;Wood=50;Metal=50;DynamiteBox=50;Dynamite=50;
[Player4]
Crew=Clonk=2
Knowledge=Flagpole=1;Foundry=1;WindGenerator=1;SteamEngine=1;Compensator=1;Sawmill=1;ChemicalLab=1;InventorsLab=1;Elevator=1;ToolsWorkshop=1;Pump=1;Basement=1;GoldBar=1;Loam=1;Metal=1;Axe=1;Barrel=1;Dynamite=1;Hammer=1;WindBag=1;Shovel=1;Pipe=1;TeleGlove=1;GrappleBow=1;Ropeladder=1;Catapult=1;Pickaxe=1;DynamiteBox=1;Torch=1;
Knowledge=Flagpole=1;Foundry=1;WindGenerator=1;SteamEngine=1;Compensator=1;Sawmill=1;ChemicalLab=1;InventorsLab=1;Elevator=1;ToolsWorkshop=1;Pump=1;Basement=1;GoldBar=1;Loam=1;Metal=1;Axe=1;Barrel=1;Dynamite=1;Hammer=1;WindBag=1;Shovel=1;Pipe=1;TeleGlove=1;GrappleBow=1;Ropeladder=1;Catapult=1;Pickaxe=1;DynamiteBox=1;Torch=1;Loom=1;Cloth=1;
BaseMaterial=Clonk=50;Bread=50;Wood=50;Metal=50;DynamiteBox=50;Dynamite=50;
BaseProduction=Clonk=50;Bread=50;Wood=50;Metal=50;DynamiteBox=50;Dynamite=50;