Commit Graph

30 Commits (c94b4cc3b0fa05fb298f40c457508c2d06eda82c)

Author SHA1 Message Date
Lukas Werling c94b4cc3b0 Remove ResolveAddress()
As setting a default port is a common operation, add a helper function
for this.
2017-01-09 20:35:44 +01:00
Lukas Werling 60560125dc Fix local network discovery 2017-01-09 20:35:43 +01:00
Nicolas Hake 102047f537 Implement IPv6 support to C4NetIO 2017-01-09 20:34:43 +01:00
Sven Eberhardt ebda8193ef Replace NULL by nullptr in C++ sources
We don't support pre-C++0x any more, so nullptr should be fine everywhere (except in the plain C source files)
2016-11-02 19:58:02 -04:00
Julius Michaelis e61dcbe4c3 Extend the netpuncher: clients can ask hosts for a connection initiation to circumvent port restricted NATs 2016-10-23 22:34:43 +02:00
Sven Eberhardt 4869eff787 Allow joining to editor games through startup network dialogue 2016-08-10 19:35:39 -04:00
Nicolas Hake eabca223f5 Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00
Nicolas Hake 493c276126 Rewrite header inclusions to #include "path/to/file.h" style 2016-04-03 20:24:42 +02:00
Sven Eberhardt e94c0e38fc Add scenario core field "Mode" (in [Game]) to allow setting game mode independent of goal objects.
To be used by the league so you can properly host race scenarios in the open melee league.
2016-01-23 21:19:22 -05:00
Nicolas Hake 24b54211c5 Drop Min, Max, Swap for std::min, std::max, std::swap
The C++ standard library comes with perfectly fine implementations of
these functions, so there's no point in reimplementing them just for the
hell of it.
2015-11-15 13:53:01 +01:00
Sven Eberhardt 4266b370d6 Added script functions SetLeagueProgressData, GetLeagueProgressData, GetLeagueScore and SetLeaguePerformance. 2014-04-20 15:33:36 +02:00
Nicolas Hake e0dc30c59a Update copyright notices
As discussed in http://forum.openclonk.org/topic_show.pl?tid=2917, I
have merged all copyright notices into a single file and referenced that
merged file from each source file.

For the updated source files, the timeline has been split into three
parts:
 1. Pre-RWD code (before 2001)
 2. RWD code (2001 through 2009)
 3. OpenClonk code (2009 and later)
All pre-RWD copyright notices have been left intact, as have RWD-era
copyright notices where the file did not have a RedWolf design copyright
notice but only individual author ones. All copyright notices of the
OpenClonk era have been replaced by a single notice ranging from the
first recorded year to the current year (2013). Mape code did not get a
OpenClonk Team copyright notice because it is somewhat separate from the
main OpenClonk codebase and has only been touched by Armin Burgmeier.
2013-12-23 13:03:19 +01:00
Tobias Zwick 74087e2fc2 remove superfluous IsScheduledExecution
use C4TimeMilliseconds::PositiveInfinity instead to denote that the next tick should not be executed.
2013-12-09 00:50:01 +07:00
Tobias Zwick 94c618d153 add new type C4TimeMilliseconds for time measurements to solve problems when GetTime() overflows (#251)
The new type C4TimeMilliseconds behaves for the most part like a uint32_t but is overflow-proof in comparisons.
In some places, a 0-value (or uint_max) of the variable storing the time had the special meaning "not set yet". This has been resolved by having it as a pointer to C4TimeMilliseconds with NULL meaning that it has not been set yet.
2013-12-04 19:35:07 +07:00
Nicolas Hake 52fd2679cd Fix line endings broken by ecf538c, 7b9c1d5, and ceca8b8 2013-11-29 14:18:48 +01:00
Tobias Zwick 7b9c1d5a9e refactor: consistently use time_t t... variables for times in network system, scheduler, gui
The network used to cast GetTime() to int, but GetTime() is an unsigned long. This might cause problems if GetTime() returns big integers (see #251). To solve this, the StdSchedulerProc interface had to be extended with another function in order to eliminate the magic return value -1 of GetNextTick for "no scheduled execution".
2013-11-29 17:28:04 +07:00
Günther Brammer 9b3afcef04 Remove IDS_LANG_CHARSET and supporting code, everything is in UTF-8 now 2011-04-09 02:51:57 +02:00
Günther Brammer 2820716057 Include fewer headers from C4Game.h so C4NetIO.h isn't included from there 2011-03-11 03:43:38 +01:00
Tobias Zwick 6da6f6a73b fix: Version information from masterserver is correctly parsed
PeterW changed some stuff about the INI parser. I adjusted the parsing of the version info from the masterserver to fit his change
and let the C4Network2RefClient inherit from the C4Network2UpdateClient (as refclient does the same as updateclient only more) while I was at it.
2010-12-27 01:07:59 +01:00
Tobias Zwick 311dcfbb7a Clonk client redirects user to download page if new version is available but not as update 2010-12-27 00:31:25 +01:00
Günther Brammer be342d4a51 copyright notices update 2010
This time with more manual checking and using git blame -M -C, so that
a few cases of copied code get a copyright notice corresponding to
their initial introduction.
2010-12-23 01:01:24 +01:00
Peter Wortmann f00ec07a7b Reference: Compile UpdateURL as RCT_All, set default so parsing won't fail because of it. 2010-12-19 20:16:18 +00:00
Tobias Zwick 9f8fa02b8e new update system 2010-12-01 21:37:47 +01:00
Günther Brammer 16609432cb Remove Regjoinonly flag, unregistered users can now join all games
The commandline option already went away anyway.
2010-10-04 18:07:46 +02:00
Günther Brammer 17016a6695 Version: Reduce version number from five numbers to four
Removing C4XVER4 and renaming C4VERBUILD to C4XVER4. Also, make the
Makefile.am read the version from the Version.txt and generate C4Version.h.
2010-09-25 00:43:30 +02:00
Benjamin Herr 4378de147c Rerun astyle with missing \ added 2010-03-28 20:58:01 +02:00
Günther Brammer b4e37b070b Change all indentation with spaces to use tabs instead
This is a whitespace-only patch. Hopefully, it'll only affect rarely-changed
parts of the engine, since all regularly maintained pieces should already
use tabs.
2010-03-27 17:05:02 +01:00
Benjamin Herr f3b35227ea avoid lots of gcc warnings 2010-01-25 05:00:59 +01:00
mizipzor a53dae0c1b Fixed compilation in MSVC2010 2009-11-25 19:38:54 +01:00
Günther Brammer 572d00c32e Move all source files
This might make stuff easier to find.
2009-08-10 17:59:18 +02:00