Commit Graph

1441 Commits (b3a3f68ea64487e8f133a7c6c7fad9bba9f04f5d)
 

Author SHA1 Message Date
Charles Spurrill 66e9484b25 3D Tutorial Arrow 2010-06-02 17:53:05 -07:00
Richard Gerum ebd8c46cdf scale after ladderclimbing should display right animation now (#299) 2010-06-01 20:33:07 +02:00
Charles Spurrill e238383316 3D chest with sounds 2010-05-31 18:52:57 -07:00
Richard Gerum ae01f24ad6 fixed cancelling and reaiming of javelin (#295) 2010-05-30 11:02:41 +02:00
Tobias Zwick 09a310d3bc usage of items while mounted (#211),
enabled usage of items for the boompack (can also be disabled later),
fixed a bug in the boompack
2010-05-28 21:29:32 +02:00
Armin Burgmeier 99f0a43cff Create records and savegames at user path (#250) 2010-05-22 20:49:42 +02:00
Nicolas Hake 59f5ee646c C4Real: Rename FIXEDnnn functions to C4REALnnn 2010-05-19 05:19:49 +02:00
Charles Spurrill c9c59264cf sinus movement for target balloon 2010-05-17 22:14:01 -07:00
Tobias Zwick 478bef90cd HUD and inventory management cleanup (#283) 2010-05-08 02:02:17 +02:00
Tobias Zwick cb2a92f10a various small (ring)menu issues 2010-05-08 00:10:09 +02:00
Sven Eberhardt 07724b6ba1 Ring menu item size: Sharper size change at selection borders 2010-05-07 16:50:47 +02:00
Sven Eberhardt 1b51e19293 SendCursorPos controls issue CON_CursorPos - docs 2010-05-07 16:02:54 +02:00
Sven Eberhardt 65b73b7177 SendCursorPos controls issue CON_CursorPos (#289) 2010-05-07 15:57:56 +02:00
Charles Spurrill f74913b687 deployable balloon improvements 2010-05-06 20:21:08 -07:00
Charles Spurrill c6dd5b880f some updates to tutorial 3 2010-05-06 20:16:51 -07:00
Maikel de Vries 4e174228be Applied Find_ActionTargets to DynamiteBox. 2010-05-04 18:17:35 +02:00
Maikel de Vries 36c662d1a6 Find_ActionTargets for convenience 2010-04-13 16:02:27 +02:00
Maikel de Vries 2192015251 Applied C4Script style guidelines to some scripts 2010-05-04 18:10:42 +02:00
Nicolas Hake e27ecd59b5 Rename FIXED to C4Real
There's already a typedef struct _FIXED FIXED; in wingdi.h, which conflicts
with the definition of FIXED in OpenClonk.
2010-05-04 17:35:18 +02:00
Maikel de Vries 938da3b30c ¨Some¨ realism to javelin throwing 2010-05-03 19:48:54 +02:00
Maikel de Vries 96ad60d923 Removed checkpoints from tutorial 2, introduced another trial approach to messages. 2010-05-02 16:24:22 +02:00
Richard Gerum b17d45d677 reverted scaling to just one scale animation without rotating or ScaleTop animtions 2010-04-29 23:23:35 +02:00
Richard Gerum 23e6a88778 reverted grappler rope to old implementation 2010-04-29 23:17:40 +02:00
Maikel de Vries 649a034506 RACE_CP -> PARKOUR_CP 2010-04-29 19:00:09 +02:00
Tobias Zwick 283d91d98b Ringmenu effects, no scaling artifacts, cancel usage on backpack open 2010-04-29 03:55:44 +02:00
Tobias Zwick 65fc385111 MenuClosed callback 2010-04-29 00:52:02 +02:00
Tobias Zwick 5c44c466e0 disabled MouseAutoScroll (PeterW-Zoom) again. Set it to 1 in the config to continue to test it 2010-04-25 03:37:37 +02:00
Tobias Zwick 40a906abc7 Ringmenu works on GUI coordinates, put basic menu controls into PlayerControl.c 2010-04-25 03:36:52 +02:00
Sven Eberhardt 142cb65658 Do not issue disabled controls into queue (#269) 2010-04-29 00:46:38 +02:00
Armin Burgmeier 9f65838ae8 Fix a couple of compiler warnings 2010-04-28 23:43:25 +02:00
Armin Burgmeier 2197121e30 Show ingame instead of picture graphics for GFXOV_MODE_Base mesh overlays (#279) 2010-04-28 21:53:40 +02:00
Armin Burgmeier 2527f9316c Don't exceed 60 degrees of FOV in either direction
This makes a difference in scaling for non-quadratic target areas.
Related to #279.
2010-04-28 21:30:15 +02:00
Nicolas Hake 8a6370e434 Allow arbitrary resolutions when windowed (#277) 2010-04-28 14:06:17 +02:00
Sven Eberhardt bad8a3f3d3 Win32 build fix (#280) 2010-04-28 12:51:33 +02:00
Günther Brammer 824c69e94b Simplify messageboard code, remove bottom border 2010-04-28 03:24:16 +02:00
Günther Brammer 0f4e88db87 Improve the default Zoom and Zoom changes
The default Zoom should now show a piece of the landscape about the size of
one Clonk's vision.
2010-04-27 01:32:45 +02:00
Günther Brammer 349e463abd Fall back to the default font if the configured one doesn't load 2010-04-27 02:54:37 +02:00
Günther Brammer 4b503d3bea Remove editor configuration 2010-04-27 03:20:38 +02:00
Günther Brammer e8be520da5 Make StdBuf compile with g++ 4.5
This time without falling into the trap of ommitting the Foo(const Foo&) constructor.
2010-04-27 01:20:30 +02:00
Charles Spurrill 7fd0c9884a Tut3 - checkpoint improvments and tut arrows 2010-04-27 18:16:15 -07:00
Armin Burgmeier accd1efa02 Translate several documentation strings into English 2010-04-28 00:10:56 +02:00
Richard Gerum 870b89457f added jump out of water (#264) 2010-04-27 22:41:27 +02:00
Richard Gerum 87b2e85a2b fixed ladder climbing (#274), added animation for hanging on the grappler rope 2010-04-27 22:39:08 +02:00
Armin Burgmeier aa5ff1c026 Fix a mistake in array slicing docs 2010-04-27 21:46:52 +02:00
Maikel de Vries df2c047594 Removed spurious Teams.txt and scenario options in Tutorial.c4f 2010-04-27 19:13:44 +02:00
Martin Plicht 8620eba816 Mac: Fix ClonkAppDelegate so installing scenarios etc by opening them with the Clonk app works again 2010-02-27 01:31:32 +01:00
Martin Plicht 4902679b56 DirectExec and C4ControlScript support executing script expressions that access variables and parameters of the parent context (used for watch expressions while debugging) 2010-04-26 22:16:45 +02:00
Martin Plicht 99cbfecdff Debugger: Execute scripts using the calling object 2010-04-26 20:16:04 +02:00
Martin Plicht faffb26b95 C4ControlScript::Execute informs the debugger about evaluated scripts 2010-04-26 20:13:36 +02:00
Martin Plicht 1d9911ced7 Debugger: Fix typo + change format of the VAR command result 2010-03-22 10:54:41 +01:00