Commit Graph

46 Commits (82e674ddb849789b7018d417e74ea50440d66525)

Author SHA1 Message Date
Maikel de Vries 82e674ddb8 cable cars: make crossing proper structure and resource chute upgrade 2018-04-02 16:03:52 +02:00
Maikel de Vries a70ab8b843 cable cars: let steam engine request coal when needed 2018-04-01 20:54:12 +02:00
Maikel de Vries 7178cf6a0a cable cars: improve hoist destination selection 2018-04-01 20:54:12 +02:00
Maikel de Vries 42a62aa730 cable car: make car a power consumer via crossings 2018-04-01 20:54:12 +02:00
Maikel de Vries 07e66279be cable cars: scenario saving for cable car 2018-03-31 11:33:08 +02:00
Maikel de Vries 816754a3de cable cars: improve tests and script clean up 2018-03-31 11:32:42 +02:00
Maikel de Vries c629661af2 cable reel: fix connecting, max cable length, ensure straight cables 2018-03-31 10:44:36 +02:00
Maikel de Vries a28b3b9ca1 cable cars: fix network recreation when cable has broken 2018-03-30 10:54:41 +02:00
Maikel de Vries d8736a56ac cable cars: improve network deletion and recreation + clean up
This is a rather chaotic commit and does not solve all problems of network creation yet, but is an improvement over the old system where deletion of a cable line would fail the network. However, we probably need a cleaner method to construct a network properly.
2018-03-29 21:28:07 +02:00
Maikel de Vries 2b9c96de30 make hoist target move more fluently 2018-03-29 21:28:07 +02:00
Maikel de Vries ff21dc3cfa improve destination selection menu a bit 2018-03-29 21:28:07 +02:00
Maikel de Vries 330e275b3d cable hoist: new type effect, prevent interactions when attached, complete menu texts 2018-03-29 21:28:07 +02:00
Maikel de Vries 85f1c714f7 add material costs to cable car components 2018-03-29 21:28:07 +02:00
Maikel de Vries 7768e6c992 fix script error when accessing non-initialized cable request queue 2018-03-29 21:28:07 +02:00
Maikel de Vries d7e3a4acd6 cable car: not ready for a new delivery if currently doing one 2018-03-29 21:28:07 +02:00
Maikel de Vries b1d1079d88 prevent script error in cable station if other station could not be found 2018-03-29 21:28:07 +02:00
Maikel de Vries e603bce240 add interaction menu tooltip and description for disengaging a cable car 2018-03-29 21:28:07 +02:00
Maikel de Vries 2a344b4543 fix hide in editor for cable car objects 2018-03-29 21:28:07 +02:00
Maikel de Vries aa892171fb update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt 2018-01-28 13:18:46 +01:00
Clonkonaut 799bf97304 Forget this in my cable lorries work safe. 2017-11-27 00:46:30 +01:00
Clonkonaut 3c87d0f135 Work save regarding cable cars/lorries.
Started to work on a few station configuration options and combining these with producers for requesting materials (which now kind of works).
2017-10-04 01:19:46 +02:00
Lukas Werling 68ddeb3bed Convert all text files in planet to UTF-8 2016-12-11 21:19:13 +01:00
Mark d356d9db3d Fix inherited() calls
The ... operator should be added so that the parameters are passed down. In some cases even the named parameters were not passed down.
2016-11-26 18:57:31 +01:00
Mark 94ec4e336b Fix inherited(...) calls
The named parameters have to be handed down, because the ... operator only passes all the unnamed parameters.
2016-11-26 17:56:41 +01:00
Sven Eberhardt 3712c6ed2f Change MoveTo function signature in experimental CableLorry 2016-10-30 20:33:54 -04:00
Maikel de Vries 1df322b7ff adapt objects and scenarios to new component implementation 2016-05-21 13:34:34 +02:00
Clonkonaut fe4132309a Added a few more interaction menu buttons to the cable cars, animation to the station. 2016-03-30 00:55:49 +02:00
Clonkonaut 2db254b948 Updates cable cars / lorries with new graphics by pluto. Made everything work again. Integrated control into the interaction menu.
Still needs a lot of work but I'm getting there.
2016-03-26 00:14:20 +01:00
Maikel de Vries fc008241cd rename LineBreak callback to OnLineBreak 2016-03-22 18:58:55 +01:00
Maikel de Vries 159dbf071f make ContactCalls a property instead of DefCore entry
This allows for useful runtime changes, like disabling contact calls when an animal dies.
2016-02-08 21:25:43 +01:00
Sven Eberhardt 1bb78ecd4f Remove some unnecessery animation weights.
These overwrite the animations in their slots while there are no other references to existing animations in the slot.
2016-01-28 23:47:53 -05:00
Sven Eberhardt 3dad1c6d81 Turn MaxContentsCount and HandObjects into properties instead of callbacks (Possibly fixes #1553) 2016-01-10 10:41:34 -05:00
Günther Brammer 00a4c6c428 Replace BorderBound DefCore value with BorderBound object property 2016-01-01 22:18:41 +01:00
Maikel de Vries 509bdac5bc remove unused Rebuy property from objects 2015-12-28 10:21:49 +01:00
David Dormagen dcfb986e34 moved sounds into subfolders
This completes http://forum.openclonk.org/topic_show.pl?tid=3215
2015-12-13 22:14:55 +01:00
Armin Burgmeier b8ed577c0f Rotate the OGRE coordinate frame by 90 degrees in X
Also rotate all meshes backwards so that everything keeps working. This should
make it more convenient for modellers to create new meshes.
See http://forum.openclonk.org/topic_show.pl?pid=29410#pid29410.
2015-10-03 11:39:08 -04:00
Mark 850bf1b9d4 CreateObject/CreateObjectAbove (#1214)
Renamed CreateObject() to CreateObjectAbove() and replaced all occurrences in script files.
Added CreateObject(), the function may need a rewrite though, see comment in code.
Updated documentation
2015-01-11 19:02:03 +01:00
Tobias Zwick f5ecd4776d new function SetLightRange (replaces SetPlrViewRange) 2015-01-02 01:06:00 +01:00
Maikel de Vries c6802b8776 increase game content version entries to 6.0 2014-12-12 22:58:16 +01:00
Tobias Zwick f6e98d61e2 replace sulphur material with firestone material 2014-01-11 22:29:19 +07:00
Sven Eberhardt f12fe2a24a Call MaxContentsCount using this->MaxContentsCount() to allow runtime overload 2013-12-30 13:46:34 +01:00
David Dormagen a10c9316ef renamed DynamicParticles* to Particles* and CreateParticleEx to CreateParticle 2013-12-17 22:32:01 +01:00
David Dormagen 54fdb2cec1 updated some remainers of the old particle system to use the new one 2013-11-28 23:38:26 +01:00
Clonkonaut d28959a161 Some fixes to the cable cars for possible future development. 2013-05-26 15:25:27 +02:00
Martin Plicht a915cdb15f Make Eclipse happy by changing some zeros to nils and stuff 2013-05-26 00:01:08 +02:00
Maikel de Vries 9489759d3a Renamed Tests.ocf to Experimental.ocf
This scenario folder is now intended more towards scenario testing purposes rather than containing random development stuff.
Both Experimental.ocd and Experimental.ocf should never be included in releases.
2012-12-02 16:55:53 +01:00