Commit Graph

1257 Commits (824c69e94bb47be0a7904d7bdcdaf19c360bf490)
 

Author SHA1 Message Date
Günther Brammer 824c69e94b Simplify messageboard code, remove bottom border 2010-04-28 03:24:16 +02:00
Günther Brammer 0f4e88db87 Improve the default Zoom and Zoom changes
The default Zoom should now show a piece of the landscape about the size of
one Clonk's vision.
2010-04-27 01:32:45 +02:00
Günther Brammer 349e463abd Fall back to the default font if the configured one doesn't load 2010-04-27 02:54:37 +02:00
Günther Brammer 4b503d3bea Remove editor configuration 2010-04-27 03:20:38 +02:00
Günther Brammer e8be520da5 Make StdBuf compile with g++ 4.5
This time without falling into the trap of ommitting the Foo(const Foo&) constructor.
2010-04-27 01:20:30 +02:00
Charles Spurrill 7fd0c9884a Tut3 - checkpoint improvments and tut arrows 2010-04-27 18:16:15 -07:00
Armin Burgmeier accd1efa02 Translate several documentation strings into English 2010-04-28 00:10:56 +02:00
Richard Gerum 870b89457f added jump out of water (#264) 2010-04-27 22:41:27 +02:00
Richard Gerum 87b2e85a2b fixed ladder climbing (#274), added animation for hanging on the grappler rope 2010-04-27 22:39:08 +02:00
Armin Burgmeier aa5ff1c026 Fix a mistake in array slicing docs 2010-04-27 21:46:52 +02:00
Maikel de Vries df2c047594 Removed spurious Teams.txt and scenario options in Tutorial.c4f 2010-04-27 19:13:44 +02:00
Martin Plicht 8620eba816 Mac: Fix ClonkAppDelegate so installing scenarios etc by opening them with the Clonk app works again 2010-02-27 01:31:32 +01:00
Martin Plicht 4902679b56 DirectExec and C4ControlScript support executing script expressions that access variables and parameters of the parent context (used for watch expressions while debugging) 2010-04-26 22:16:45 +02:00
Martin Plicht 99cbfecdff Debugger: Execute scripts using the calling object 2010-04-26 20:16:04 +02:00
Martin Plicht faffb26b95 C4ControlScript::Execute informs the debugger about evaluated scripts 2010-04-26 20:13:36 +02:00
Martin Plicht 1d9911ced7 Debugger: Fix typo + change format of the VAR command result 2010-03-22 10:54:41 +01:00
Armin Burgmeier 056e200cca Create initial objects after pointer denumeration (#257) 2010-04-26 19:43:57 +02:00
Maikel de Vries b6c7cb39b1 Dialogue options; restart round and next round for tutorials 2010-04-26 19:32:30 +02:00
Nicolas Hake 45a1acac6c merge backed-out changeset 2010-04-26 16:32:46 +02:00
Nicolas Hake 00e1298927 Backed out changeset 9384f37fca80
Re-breaking g++ 4.5, but at the same time un-breaking g++ 4.3, as well
as MSVC 2010 (Beta 2, at least). Sorry, g++ 4.5 users.

This wouldn't have happened with std::string.
2010-04-26 16:32:10 +02:00
Richard Gerum 0b87b26484 improved rope physics 2010-04-26 08:56:26 +02:00
Charles Spurrill ed7aee9799 (magical) balloon tool. Has a graphical glitch :( -- Windjar exploitable. 2010-04-25 16:32:05 -07:00
Charles Spurrill 61cb658ed3 tutorial 3 - javelin section 2010-04-25 15:42:36 -07:00
Armin Burgmeier aaaf553f32 Fix computation of animation position for actions (#265) 2010-04-25 23:20:00 +02:00
Günther Brammer e852c15944 Make StdBuf compile with g++ 4.5 2010-04-25 14:29:01 +02:00
Günther Brammer 3342509880 Fix a potential infinite loop in the landscape.txt interpreter 2010-04-25 14:27:06 +02:00
Maikel de Vries 46163592d6 Tutorial 02; not finished 2010-04-25 13:21:52 +02:00
Richard Gerum 985ff4fd2e fixed player color overlay (#270) 2010-04-25 11:39:32 +02:00
Charles Spurrill f4faebd21a non .xml club graphics 2010-04-24 19:15:58 -07:00
Charles Spurrill e2ab838f06 pickaxe fixes 2010-04-24 19:15:22 -07:00
Charles Spurrill 897c1178d9 first version of tutorial 3 2010-04-24 18:46:59 -07:00
Maikel de Vries 5bbc731c98 Move tutorial objects 2010-04-25 00:23:57 +02:00
Richard Gerum f198d37b22 fixed aiming (#263) 2010-04-24 21:35:48 +02:00
Nicolas Hake 46ece7030e Use <cmath> M_PI instead of own "pi" constant
This solves a conflict with a definition with the same name within Apple SDK
headers (thanks, Mortimer)
2010-04-24 17:40:41 +02:00
Nicolas Hake 9d672997bf Work around jpeglib weirdness 2010-04-24 14:35:37 +02:00
Charles Spurrill 85558fde02 New club graphics.
If someone could export it into .mesh instead of .xml, that would be appreciated.
2010-04-23 17:15:17 -07:00
Armin Burgmeier c6ca0bb2d8 Make sure to use same boolean size in Clonk and libjpeg 2010-04-23 20:50:15 +02:00
Armin Burgmeier bb2c4a8ab4 Define WINVER and others early to avoid redefinitions 2010-04-23 19:53:30 +02:00
Richard Gerum 2a72017cbf new rope physics for the grappler (still very experimentally) 2010-04-23 19:56:35 +02:00
Benjamin Herr 0036e356aa Fixed a bunch of trivial fuzzy docs translations
... also added some <code> tags but then became discouraged and did not
add them everywhere, oh well.
2010-04-23 12:20:09 +02:00
Benjamin Herr 9b5218dcd7 localise it 2010-04-23 11:57:44 +02:00
Benjamin Herr 1520296ba6 Add array slicing to docs 2010-04-23 11:35:18 +02:00
Benjamin Herr 7f16a2a925 Fix deleting crew members from player menu (#255) 2010-04-22 16:48:44 +02:00
Benjamin Herr 56ce8fd83f C4PlayerControl: ctor-initializer in init order 2010-04-22 15:11:05 +02:00
Benjamin Herr 309971a142 C4Group.cpp: avoid dynamic format string 2010-04-22 15:05:25 +02:00
Benjamin Herr 224ab1b11b C4FileMonitor(win): use StdBuf::DeletePointer()
... on memory GrabPointer()ed from a StdCopyStrBuf. Fixes the previous
commit.
2010-04-22 14:27:15 +02:00
Benjamin Herr 838f0793ff C4FileMonitor(win): use free() instead of delete
... on memory malloc()ed by a StdCopyStrBuf.
2010-04-22 14:27:15 +02:00
TomyLobo 92e506f458 Changed C4GamePadControl::Execute() to C4GamePadControl::Execute(bool send_axis_strength_changes) to match declaration. 2010-04-22 11:39:13 +02:00
Sven Eberhardt f48e02c97d Docs: Unified and renamed all Points/Value/Score functions/field names into Score 2010-04-21 21:20:43 +02:00
Sven Eberhardt 6158aec581 Removed internal score counting by player wealth/owned objects
Unified and renamed all Points/Value/Score functions/field names into Score
Some MSVC warning fixes
2010-04-21 21:12:49 +02:00