MimmoO
|
e6f82ba4b2
|
GrappleRace added to test.c4f
|
2010-11-07 17:07:01 +01:00 |
Charles Spurrill
|
9e5d88cc0b
|
removed butterfly from tut 3
|
2010-11-06 20:01:35 -07:00 |
Charles Spurrill
|
36de702263
|
spinwheel doesn't use 'Material' for material name
|
2010-11-06 20:00:52 -07:00 |
Tobias Zwick
|
e37493cc7e
|
shield is done
|
2010-11-07 02:14:47 +01:00 |
Maikel de Vries
|
f46136202a
|
BristleRidge: Loaded jar on respawn, max one jar and grappler
|
2010-11-04 23:08:34 +01:00 |
Richard Gerum
|
3f3451c4c1
|
fixed clonk starting with roation 0
|
2010-11-05 11:19:41 +01:00 |
Richard Gerum
|
5063524be9
|
savety check in the AimManager that (#347) won't happen again.
|
2010-11-05 11:19:21 +01:00 |
Tobias Zwick
|
2cdae2dd60
|
dead clonks don't breath
|
2010-11-04 15:52:21 +01:00 |
MimmoO
|
03a142c3f1
|
Hideout Adjustments
|
2010-11-04 14:57:43 +01:00 |
Charles Spurrill
|
255115144d
|
#478 - incorrect timing for dynamite sounds
|
2010-11-03 22:11:17 -07:00 |
Charles Spurrill
|
af18a9abdc
|
Better swoosh texture for sword
|
2010-11-03 21:50:27 -07:00 |
MimmoO
|
f56e0fe260
|
Hideout: JarOfWinds removed
|
2010-11-03 18:33:44 +01:00 |
Richard Gerum
|
d84956addc
|
removed length limit for fuse of dynamite box (#412)
|
2010-11-03 17:57:58 +01:00 |
Charles Spurrill
|
5a28e90feb
|
Remove a bunch of unused CR background graphics
|
2010-11-03 09:37:38 -07:00 |
Charles Spurrill
|
d8906b7c17
|
Clonk's eyelids are smooth instead of sharp
|
2010-11-02 23:30:09 -07:00 |
MimmoO
|
c7f531f67f
|
Reworked Hideout
|
2010-11-02 21:49:04 +01:00 |
MimmoO
|
914f3cced6
|
Moved all magic particles into one folder
|
2010-11-02 21:47:37 +01:00 |
Maikel de Vries
|
93af37772e
|
ShiverPeak: Improve checkpoint placement
|
2010-11-01 19:20:24 +01:00 |
Maikel de Vries
|
a9a8e68a72
|
Display parkour title graphic correctly
|
2010-11-01 19:19:43 +01:00 |
MimmoO
|
6bb2f2a323
|
Boomshire further adjustments
|
2010-11-01 17:18:23 +01:00 |
Charles Spurrill
|
6810be07ba
|
goal graphics for parkour and CTF
|
2010-10-31 13:39:47 -07:00 |
MimmoO
|
795cb65c1d
|
Boomshire fix
|
2010-10-31 21:30:47 +01:00 |
MimmoO
|
c4bc9b3032
|
Boomshire: Added another segment
|
2010-10-31 21:03:25 +01:00 |
Richard Gerum
|
e73e12de3d
|
exported Ringwauls changes to the clonk
|
2010-10-31 18:54:05 +01:00 |
Tobias Zwick
|
ead156ef07
|
tutguide graphics, deleted obsolete clonk textures
|
2010-10-31 16:29:32 +01:00 |
Maikel de Vries
|
5cd0bca9b4
|
Some polishing for BristleRidge
|
2010-10-31 14:55:26 +01:00 |
Maikel de Vries
|
7f546b000d
|
Adjusted boomshire to team cps
|
2010-10-30 23:09:31 +02:00 |
Maikel de Vries
|
cb33e5a489
|
Parkour: Team checkpoints, the whole team must pass these
|
2010-10-30 23:09:01 +02:00 |
Maikel de Vries
|
7d46da2615
|
Parkour: add best time for teammembers also
|
2010-10-30 15:57:37 +02:00 |
Maikel de Vries
|
b5979e658d
|
Fixed some description typos
|
2010-10-30 13:00:25 +02:00 |
Charles Spurrill
|
1077728a39
|
precision for SetVelocity
|
2010-10-29 14:13:19 -07:00 |
David Dormagen
|
cd05d7acb0
|
fix
|
2010-10-29 23:02:13 +02:00 |
David Dormagen
|
325a4f7e22
|
ProjectileHit/sword damage behavior adjusted
|
2010-10-29 22:38:54 +02:00 |
MimmoO
|
eb1c54dffd
|
Adjusted BristleRidge finish point + anti stuck now also for granite
|
2010-10-29 22:22:51 +02:00 |
Tobias Zwick
|
ed751aedcf
|
javelin and arrows now stick in stone too. Just looks cooler.
|
2010-10-29 20:11:51 +02:00 |
Tobias Zwick
|
805efa9437
|
remove obsolete ContextMenu and graphics
|
2010-10-29 19:51:46 +02:00 |
Tobias Zwick
|
e5c1208dd7
|
Remove obsolete Desc*.txt, Names.txt and fix German name of the dynamite
|
2010-10-29 19:51:09 +02:00 |
Tobias Zwick
|
e6afb57e47
|
solve #455: Grappler doesn't detach when clonk rides a vehicle
|
2010-10-29 19:12:52 +02:00 |
Tobias Zwick
|
583473ed52
|
fixed effect leak. Reject more than one Fall-effects
|
2010-10-29 17:35:42 +02:00 |
Tobias Zwick
|
659325b31f
|
#475 Cancel throw animation if object to throw doesnt exist anymore.
|
2010-10-29 14:12:26 +02:00 |
MimmoO
|
72429b7d2a
|
Boomshire system.c4g updated
|
2010-10-29 19:12:02 +02:00 |
Maikel de Vries
|
b0d0531bc0
|
Energy bars above enemies in tutorial 4
|
2010-10-29 14:35:25 +02:00 |
Maikel de Vries
|
08f2159ecd
|
BTTR.c4f: Minor cleanup and made parkour timing work
|
2010-10-29 13:43:58 +02:00 |
Maikel de Vries
|
431db15908
|
Removed balloon from Hideout, adjusted map for that
|
2010-10-29 11:36:28 +02:00 |
Maikel de Vries
|
281abde3bb
|
C4Script style guidelines are there for a reason
Some might take a look here http://wiki.openclonk.org/w/C4Script_Style_Guidelines
|
2010-10-28 23:42:38 +02:00 |
MimmoO
|
3347f2ca5d
|
Boomshire: no more dynamites (can cause lava to collapse already)
|
2010-10-28 22:17:26 +02:00 |
Charles Spurrill
|
763e567d34
|
Remove prepened 'OC' from Boomshire descriptions
|
2010-10-27 16:29:50 -07:00 |
Maikel de Vries
|
113dc19391
|
Cleaned up new parkours in BTTR.c4f
|
2010-10-27 23:15:55 +02:00 |
Maikel de Vries
|
c4f4c4ed92
|
Removed remaining parkours
|
2010-10-26 22:40:22 +02:00 |
MimmoO
|
154863609d
|
Boomshire map adjustments + "easteregg"
|
2010-10-27 20:05:18 +02:00 |
Charles Spurrill
|
f864651a08
|
Clonks breathe for ~17 seconds as default
|
2010-10-27 10:53:42 -07:00 |
MimmoO
|
305f097503
|
Boomshire Grass and map adjustments
|
2010-10-27 17:34:28 +02:00 |
Charles Spurrill
|
90008a3a8b
|
realistic fire-particles for fireball
|
2010-10-27 01:53:24 -07:00 |
Clonkine
|
ae6326b746
|
Shiver Peak translation
|
2010-10-26 19:32:45 -07:00 |
Charles Spurrill
|
a7cd5634c1
|
barrel doesn't collect items
|
2010-10-26 14:34:09 -07:00 |
Charles Spurrill
|
03113f96c5
|
windjar - don't effect objects with NoWindjarForce() in script
This is currently used only for the grappler.
|
2010-10-26 13:27:24 -07:00 |
Charles Spurrill
|
763dfb74b1
|
remove accidentally commited WinterMountains.xcf
|
2010-10-26 11:35:27 -07:00 |
Charles Spurrill
|
4c697647ae
|
Shiver Peak polished, moved to BttR
|
2010-10-26 11:34:35 -07:00 |
MimmoO
|
52b44d3abd
|
Removed logs from Hideout.c4d
|
2010-10-26 19:20:20 +02:00 |
Maikel de Vries
|
697f80d958
|
Hideout.c4s: Smaller map and some other tweaks
|
2010-10-26 18:42:51 +02:00 |
MimmoO
|
7c8dc8ddbf
|
BristelRidge: Anti stuck by freeing all checkpoints from Material.
|
2010-10-26 17:17:40 +02:00 |
MimmoO
|
a8208f6a04
|
BristelRidge to BTTR.c4f (Canyon Parcour)
|
2010-10-26 16:51:41 +02:00 |
MimmoO
|
e709b8d64b
|
Boomshire, Overcast: no more rain Fireball: slightly decreased the particle size
|
2010-10-26 14:38:40 +02:00 |
Charles Spurrill
|
59338eb29d
|
nicer fireball particle effect
|
2010-10-25 21:59:44 -07:00 |
MimmoO
|
4af710528c
|
Updated fireball visuals
|
2010-10-25 20:53:05 +02:00 |
MimmoO
|
de7b4b5a61
|
Boomshire Blinker works now, Grass is visible again on StoneDoors
|
2010-10-25 20:31:58 +02:00 |
MimmoO
|
acf7c0d955
|
Boomshire adjustments, Overcast Enviroment, Fireball sound
|
2010-10-25 20:24:57 +02:00 |
MimmoO
|
53cfedeee9
|
Removed Map - Kopie (accidently copied)
|
2010-10-25 19:36:13 +02:00 |
MimmoO
|
ee54e45cac
|
Boomshire: all checkpoints are now Respawnsers
|
2010-10-25 19:32:46 +02:00 |
Maikel de Vries
|
98c0a1d81f
|
Cleanup bubble script and create bubbles on splash again
|
2010-10-25 19:14:30 +02:00 |
MimmoO
|
aa7069b47c
|
Boomshire improved + moved to BTTR.c4f
|
2010-10-25 16:49:37 +02:00 |
Charles Spurrill
|
f31ef37e47
|
Shiver Peak - Changed background image to fit scenario height
|
2010-10-24 22:13:38 -07:00 |
Charles Spurrill
|
7fe7e074ad
|
Mountain Race Scenario improved (crashes on load due to #471)
|
2010-10-24 16:17:47 -07:00 |
Tobias Zwick
|
bdc1624877
|
german description and stringtable translation for tutorial 4 by clonkine
|
2010-10-24 17:32:37 +02:00 |
Maikel de Vries
|
085cc8f7cc
|
Capture the Flag: Scoreboard and German translations
Check German grammar
|
2010-10-24 12:23:42 +02:00 |
Charles Spurrill
|
2e5f2cea35
|
forgot to push 3 changesets :/
|
2010-10-24 01:54:03 -07:00 |
Charles Spurrill
|
0aa1aff51b
|
Loader uses same background image as everything else
|
2010-10-24 01:50:42 -07:00 |
Tobias Zwick
|
28cbe83181
|
an uncreative title image for the bttr folder
|
2010-10-23 23:49:15 +02:00 |
Tobias Zwick
|
0e6e66116c
|
alliteration doesnt work in german :p -> Eisige Höhle
|
2010-10-23 23:40:40 +02:00 |
Tobias Zwick
|
b4c7b266dd
|
german description for the cool cave parkour
|
2010-10-23 23:34:55 +02:00 |
Tobias Zwick
|
e1fc43bddd
|
sword changes: removed nullpointer, sword can hit not only livings + makes more callbacks on hit
sword target is not a living anymore; sword enemy does only run in front of the clonk to strike
|
2010-10-23 22:20:40 +02:00 |
Tobias Zwick
|
18898837ef
|
improved the ruins map a bit
|
2010-10-23 20:21:22 +02:00 |
Tobias Zwick
|
70f88cc640
|
fixed typo :-/
|
2010-10-23 14:51:16 +02:00 |
Charles Spurrill
|
4f37b3eb3d
|
Splash sounds added
|
2010-10-22 18:46:53 -07:00 |
Charles Spurrill
|
f9e78ad26a
|
A new cloud background and removed CR clouds
|
2010-10-22 18:22:36 -07:00 |
Charles Spurrill
|
2b9d089ff0
|
blast* and fuse sounds (fuseloop needs to be implemented into the dynamite box)
|
2010-10-22 16:53:29 -07:00 |
Charles Spurrill
|
c6c239e4b8
|
better colours for coniferous tree
|
2010-10-22 14:49:24 -07:00 |
Tobias Zwick
|
5332b8c660
|
credits screen
|
2010-10-22 20:03:39 +02:00 |
MimmoO
|
a6d8fd35c8
|
FireballScroll fix
|
2010-10-22 16:59:22 +02:00 |
MimmoO
|
47cbe654a9
|
Boomshire: all checkpoints are now ordered
|
2010-10-22 16:34:55 +02:00 |
MimmoO
|
80892cabba
|
Overcast: scrolls and jar changed
|
2010-10-22 16:34:37 +02:00 |
MimmoO
|
02a899826e
|
Jar of Winds sound stops in water
|
2010-10-22 15:18:25 +02:00 |
Maikel de Vries
|
24a57e2a1a
|
Added some GUI arrows to tutorial 1
|
2010-10-22 14:09:00 +02:00 |
Maikel de Vries
|
c8eab2c318
|
Consistent front end buttons
The discrepancy confuses me, we may want to have niced buttons in the future.
|
2010-10-21 18:58:34 +02:00 |
Maikel de Vries
|
850477ab66
|
Tutorial guide: account for @´s in front of messages
|
2010-10-21 21:52:19 +02:00 |
Charles Spurrill
|
a030d896dc
|
fixed a minor typo in tut4 description
|
2010-10-21 11:07:09 -07:00 |
Maikel de Vries
|
b8bb646628
|
Clean up scenario.txt in release folder
|
2010-10-21 17:58:55 +02:00 |
Maikel de Vries
|
625860d33e
|
Move Boomrace.c4s and Cavern.c4s to release folder
|
2010-10-21 17:42:11 +02:00 |
Maikel de Vries
|
204af85a42
|
Prepare Boomrace.c4s and Cavern.c4s for move to release folder
|
2010-10-21 17:32:02 +02:00 |
Maikel de Vries
|
99eb371612
|
Tutorial 4: Brick edges
|
2010-10-21 16:40:35 +02:00 |