forked from Mirrors/openclonk
fixed clonk starting with roation 0
parent
5063524be9
commit
3f3451c4c1
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@ -554,7 +554,7 @@ func FxIntTurnStart(pTarget, iNumber, fTmp)
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var iTurnPos = 0;
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if(EffectVar(0, pTarget, iNumber) == COMD_Right) iTurnPos = 1;
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EffectVar(3, pTarget, iNumber) = 25;
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EffectVar(3, pTarget, iNumber) = 24;
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// SetProperty("MeshTransformation", Trans_Rotate(EffectVar(3, pTarget, iNumber), 0, 1, 0));
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/*
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iTurnAction = PlayAnimation("TurnRoot120", 1, Anim_Const(iTurnPos*GetAnimationLength("TurnRoot120")), Anim_Const(1000));
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