Commit Graph

12 Commits (3b0891ba89f7a75f832032036a6aefa2573e325d)

Author SHA1 Message Date
Maikel de Vries dc541620b5 add new liquid tank structure (graphics needed) 2018-01-13 11:06:35 +01:00
Julius Michaelis 70ad55ddf1 Add Windmill to farming knowledge in the Worlds folder.
Semantically, that makes sense, but I haven't taken a look at all the maps.
2017-03-19 14:03:11 +01:00
Maikel de Vries f76e056cea add new items to knowledge in worlds 2016-09-06 17:06:05 +02:00
Maikel de Vries e18cee3a46 turn musket into blunderbuss
The musket was not a very popular and useful weapon, being inferior to the bow. It now shoots 5 weaker bullets in one shot with less damage per bullet, this might require some further testing and fine-tuning. Also the weaker bullets mean that they can be used in a gatling-gun (WIP) and in the airplane as well.
2016-08-22 16:32:48 +02:00
Maikel de Vries 45bb9ab550 rename lead shot to lead bullet and clean up script 2016-08-22 16:32:47 +02:00
Maikel de Vries 456678afbd add new items to worlds knowledge 2016-02-04 17:52:21 +01:00
Maikel de Vries 338f3bca9d change airplane id (Plane -> Airplane)
This is for a better distinguising between the Plane property and the airplane
2015-11-21 20:53:19 +01:00
Clonkonaut 9a197cbfc6 Added Knowledge and Base Material funcs for farming tools / products. 2015-10-05 13:18:27 +02:00
Maikel de Vries 314680ae04 more materials for Chine scenario
This is needed for a succesful completion of this round through various strategies
2015-01-26 20:48:53 +01:00
Maikel de Vries a3bb831b33 add torch to basic knowledge for all worlds 2015-01-07 00:04:44 +01:00
Maikel de Vries 7ab6b33d6a unify base materials in Worlds.ocf scenario folder 2014-07-14 21:31:22 +02:00
Maikel de Vries 30435782d4 unify knowledge in Worlds.ocf scenario folder 2014-07-14 21:01:14 +02:00