forked from Mirrors/openclonk
add new items to knowledge in worlds
parent
17f98bd235
commit
f76e056cea
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@ -87,7 +87,7 @@ global func GivePlayerWeaponryKnowledge(int plr)
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// Armory to construct the weapons.
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Armory,
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// Weapons and explosives.
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Bow, Arrow, FireArrow, BombArrow, Club, Sword, Javelin, Shield, Blunderbuss, LeadBullet, IronBomb, GrenadeLauncher, PowderKeg,
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Bow, Arrow, FireArrow, BombArrow, Club, Sword, Javelin, Shield, Blunderbuss, LeadBullet, IronBomb, GrenadeLauncher, PowderKeg, Helmet, SmokeBomb,
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// Artillery vehicles.
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Catapult, Cannon
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];
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@ -113,7 +113,7 @@ global func GivePlayerAdvancedKnowledge(int plr)
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// Inventors lab to construct the items.
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InventorsLab, Loom,
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// Advanced items in tools workshop and needed materials.
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Ropeladder, MetalBarrel, PowderKeg, WallKit, Cloth,
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Ropeladder, MetalBarrel, PowderKeg, WallKit, Cloth, DivingHelmet,
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// Advanced items in inventors lab.
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TeleGlove, WindBag, GrappleBow, Boompack, Balloon,
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];
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