Sven Eberhardt
692ff39c0e
Add invisibility EditorProp to all object
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Also localize some property names.
2016-09-03 22:07:10 -04:00
Sven Eberhardt
5a149b3b8a
Add alpha mask option to editor property color delegate
2016-09-03 22:07:09 -04:00
Sven Eberhardt
392dc7b49e
Fix portrait reset when switching skin to non-extended decoration skin in editor while decoration definition is loaded
2016-09-03 22:07:08 -04:00
Sven Eberhardt
bae26bb0d7
Add user action: Set clonk direction
2016-09-03 22:07:08 -04:00
Maikel de Vries
8e75b8fed9
allow branch placement in alternative materials
2016-09-03 19:38:52 +02:00
Maikel de Vries
914d0f4f8e
fix scenario saving of waterfall
2016-09-03 19:37:39 +02:00
David Dormagen
4dd9be0e46
chippies: fix unintended growth through animal library
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Inclusion of the library buffed the damage wild chippies do by 100%. This is unintended. Chippies grow (and get stronger) through sucking blood.
A commit that changes this behavior should address this directly. (This commit also makes chippies gain size a bit faster - as a compromise.)
The additional check in StartGrowth reduces overhead in the animals (and possibly plants) library. It is kept in this commit to give reviewers an example case for the check.
2016-09-02 09:34:19 +02:00
Sven Eberhardt
bdbce1c4c9
Fixes and EditorProps for plant reproduction
2016-09-01 23:54:27 -04:00
Sven Eberhardt
31121d682c
Rename option default value function property to DefaultValueFunction
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It was "Get" and later "Set", which was always a bit confusing.
2016-09-01 18:32:24 -04:00
Sven Eberhardt
3b7e36abd8
Adjust chippie to use animal library for reproduction
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(It still reproduces independently after sucking out a clonk)
2016-09-01 02:24:43 -04:00
Sven Eberhardt
9cec9b5071
Make animal library properties editor-adjustable
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Allows e.g. placement of animals that do not reproduce.
2016-09-01 02:23:42 -04:00
Sven Eberhardt
cd4e419aef
Disallow interaction menu on hostile and neutral clonks
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Stealing items in melees or taking quest items from NPCs is a bit odd.
2016-08-30 19:54:58 -04:00
Sven Eberhardt
4c56b41de0
Fix color group in "any" value evaluator of user actions
2016-08-30 19:42:31 -04:00
Sven Eberhardt
0093555b49
Fix sorting between groups and names in enum editor properties
2016-08-30 19:37:42 -04:00
Sven Eberhardt
30738c760e
Fix water splashing particles
2016-08-30 18:56:46 -04:00
Sven Eberhardt
6ac3bde3de
Fix possible crash in viewport drawing
2016-08-30 18:56:27 -04:00
Sven Eberhardt
a291ba2144
Fix a warning in random number generator
2016-08-30 18:55:35 -04:00
Sven Eberhardt
c487c530e4
Fix respawn at flagpole position
2016-08-30 14:45:41 -04:00
Sven Eberhardt
f3f475e38a
Fix Time default initialization and add editor props
2016-08-30 02:00:02 -04:00
Sven Eberhardt
e7c11cf590
Add user action evaluators: Enter+Exit object
2016-08-30 01:40:18 -04:00
Sven Eberhardt
76227e4e6c
Add user action color evaluators: Player color, random color, RGB
2016-08-30 00:30:22 -04:00
Sven Eberhardt
48d8ad8de9
Add UserAction evaluators: for integer/player/object in list
2016-08-29 15:18:21 -04:00
Sven Eberhardt
f53a4a6597
Fix enum parameter value resolution to nil when proplist value is undefined
2016-08-29 15:18:02 -04:00
Sven Eberhardt
c72135db1f
Add user action comment
2016-08-29 00:41:48 -04:00
Sven Eberhardt
cc2f626063
Add UserAction conditional value evaluator
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i.e. operator ? :
2016-08-29 00:32:52 -04:00
Sven Eberhardt
bda3cb5640
Add UserActions to deactivate/reactivate player control
2016-08-28 22:18:58 -04:00
Sven Eberhardt
4caa9ee217
Fix disappearing health bars after crew reactivation and savegame reload ( #1629 , #1740 )
2016-08-28 22:13:08 -04:00
Sven Eberhardt
80d5810c3e
Another Mac/Linux build fix
2016-08-28 10:23:13 -04:00
Sven Eberhardt
5a2e96e25b
Correct a format placeholder type
2016-08-28 10:17:36 -04:00
Sven Eberhardt
0acf8a36f9
Fix Linux/Mac build
2016-08-28 10:16:06 -04:00
Sven Eberhardt
b763982f45
Fix scenario saving as network client to not delete saved scenario after game end ( #1814 )
2016-08-28 00:56:15 -04:00
Sven Eberhardt
f796716655
Fix cotton scenario saving
2016-08-28 00:20:39 -04:00
Sven Eberhardt
5da1a0d5c1
Fix some sequence progress bugs
2016-08-28 00:16:58 -04:00
Sven Eberhardt
96842e2961
Sequence test uses first local player as triggering player
2016-08-27 22:20:03 -04:00
Sven Eberhardt
3163332def
EditorActions: Replace %player% by first local player number
2016-08-27 22:19:25 -04:00
Sven Eberhardt
949ab90fc8
Editor: Fix enum delegate setting a value on cancel undeer certain conditions
2016-08-27 21:33:25 -04:00
Sven Eberhardt
aa8289b55b
Editor: Always commit string property changes if text has been edited
2016-08-27 21:24:43 -04:00
Sven Eberhardt
528504d72e
Editor: Hide grade circle in viewport when using rectangle or picker tool
2016-08-27 20:10:58 -04:00
Sven Eberhardt
4f74d88d51
Editor: Fix selected object property dropdown list
2016-08-27 19:56:46 -04:00
Sven Eberhardt
c98f99b427
Editor: Do not reset landscape brush when switching tools
2016-08-27 19:43:34 -04:00
Sven Eberhardt
6070bb4782
Fix editor prop enum option Set function
2016-08-27 19:05:12 -04:00
Sven Eberhardt
61b75f002f
Add extra clonk skins to skin selection menu in editor props
2016-08-27 19:04:50 -04:00
Sven Eberhardt
64f7a97eb6
Fix hang on startup on negative definition priority
2016-08-27 18:37:56 -04:00
Sven Eberhardt
b339db9ea7
UserAction particles: Add fire and ring particles
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Also sort particle type list by name.
2016-08-27 17:45:01 -04:00
Sven Eberhardt
0e3b1865ea
UserAction: Add more options for particle creation
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Also fix collision behaviour setting to work.
2016-08-27 17:38:25 -04:00
Sven Eberhardt
147e70ace9
Fix sequence and dialogue progress mode saving
2016-08-27 17:17:48 -04:00
Sven Eberhardt
065d8536da
UserAction evaluators: Sort constant value above other evaluators
2016-08-27 17:15:20 -04:00
Sven Eberhardt
dfefa7df6f
UserAction goto and log: Put parameters directly into enum
2016-08-27 17:14:51 -04:00
Sven Eberhardt
6b9df3118c
Sort UserAction evaluators and groups by name
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Also merge effect group into ambience group.
2016-08-27 16:46:59 -04:00
Sven Eberhardt
e2e9248d89
UserAction: Clarify HideFullName property comment
2016-08-27 16:46:58 -04:00