Maikel de Vries
|
f4991f9705
|
remove base respawn rule
Is deprecated in 8.0 and can be removed now, all functionality is implemented in the relaunch rule.
|
2018-04-12 09:21:00 +02:00 |
Maikel de Vries
|
c00a8cf3c3
|
fix a bunch of suspicious assignment warnings
|
2018-04-09 11:53:55 +02:00 |
Maikel de Vries
|
52d8fdbafd
|
warn about deprecated use of base respawn rule
|
2018-03-16 18:16:05 +01:00 |
Maikel de Vries
|
e7b4ce7bf2
|
relaunch rule: fix scoreboard updating and scenario overloading
|
2018-03-11 17:06:02 +01:00 |
Maikel de Vries
|
aa892171fb
|
update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt
|
2018-01-28 13:18:46 +01:00 |
Maikel de Vries
|
73dbc72f34
|
make friendly fire rule also work for lightning strikes and punches
|
2018-01-24 11:42:19 +01:00 |
Maikel de Vries
|
f815892b19
|
fix and unify message showing for goals and rules in F menu
|
2018-01-19 14:37:20 +01:00 |
Maikel de Vries
|
5bf83b7d3f
|
IsProjectileTarget: make failsafe if projectile is nil and clean up
|
2017-11-22 17:18:41 +01:00 |
Martin Strohmeier
|
4d1a000ed8
|
Fix #1906: Rule_Relaunch is saved properly in Objects.c by using GetRelaunchRule() instead of CreateObject()
|
2017-10-27 18:51:14 +02:00 |
Martin Strohmeier
|
a0b131cefd
|
Fix scoreboard not updating relaunches #1947
|
2017-10-15 23:54:39 +02:00 |
Clonkonaut
|
c2f1d47f63
|
Added OnClonkEnteredRelaunch when the clonk enters the relaunch container (in accordance to OnClonkLeftRelaunch), request by the Knüppeln team.
I also use this commit to shamefully hide the bugfix of the bug I previously committed.
|
2017-07-07 00:52:23 +02:00 |
Clonkonaut
|
1144837e7e
|
Make a positive return of the OnPlayerRelaunch game call suppress regular relaunch behavior.
I suspect this was intended all along (compare to line #223) but not implemented by mistake.
|
2017-07-07 00:27:08 +02:00 |
Maikel de Vries
|
d458b0a25a
|
fix script error in relaunch rule when buying new clonk fails
|
2017-07-06 10:12:30 +02:00 |
Maikel de Vries
|
a53bc7eb61
|
fix script error when fire arrow's incineration destroys an object
|
2017-06-26 17:20:22 +02:00 |
Sven Eberhardt
|
a2d6b65668
|
Add Title.txt for group folders in Objects.ocd and Decoration.ocd
|
2017-05-27 16:31:46 +09:00 |
Maikel de Vries
|
0ed4d484fc
|
prevent kill logs rule from creating the relaunch rule
|
2017-05-15 12:17:17 +02:00 |
Sven Eberhardt
|
94669cebe4
|
Merge branch 'master' of ssh://git.openclonk.org/openclonk
Conflicts:
src/editor/C4ConsoleQtPropListViewer.cpp
|
2017-05-07 15:16:01 -04:00 |
Sven Eberhardt
|
bc4425462c
|
Add localization support for string evaluators, gravestone and signpost inscriptions and custom game goal texts
|
2017-05-07 15:03:11 -04:00 |
Maikel de Vries
|
34f736081c
|
fix relaunch time and unwanted initial relaunch
|
2017-05-02 14:50:27 +02:00 |
Maikel de Vries
|
3e0f18f4f3
|
reinstate relaunch container functionality
This has been used by external scenarios and there is no reason to put this into the relaunch rule script.
|
2017-05-01 21:26:01 +02:00 |
Maikel de Vries
|
cc480be3eb
|
relaunch rule: add option to prevent round start relaunch
|
2017-05-01 11:46:34 +02:00 |
Maikel de Vries
|
f3291bb84f
|
clean up and document relaunch rule
Also fix script errors in melting castle.
|
2017-05-01 11:00:51 +02:00 |
Maikel de Vries
|
18057587d6
|
fix relaunching in CTFs
|
2017-04-30 18:42:44 +02:00 |
Maikel de Vries
|
0fead04978
|
fix relaunching problems in missions
|
2017-04-30 16:13:57 +02:00 |
Maikel de Vries
|
cb68f9b26b
|
fix parkour in combination with new relaunch rule
|
2017-04-25 10:26:27 +02:00 |
Maikel de Vries
|
a863845ed4
|
add missing variable to relaunch rule
|
2017-04-25 09:45:12 +02:00 |
Maikel de Vries
|
7ffbeac9a9
|
Merge branch 'master' into Rule_Relaunch
|
2017-04-24 21:46:05 +02:00 |
Maikel de Vries
|
4c8b236ea4
|
fix relaunch finding no spawn
Use built-in FindLocation which works better and default to landscape center when really no place to spawn could be found.
|
2017-04-23 18:30:15 +02:00 |
Fulgen301
|
7fed3ea1c0
|
Rule_Relaunch: Fix positioning and inventory transfer; add option to prevent initial "relaunch"
# Conflicts:
# planet/Objects.ocd/Rules.ocd/Relaunch.ocd/Script.c
|
2017-04-22 21:08:26 +02:00 |
Fulgen301
|
7064d4f6fb
|
Rule_Relaunch: Fix return value in SetFreeCrew and SetInventoryTransfer
|
2017-04-22 21:06:08 +02:00 |
Maikel de Vries
|
200780fba4
|
fix definition call to relaunch rule
|
2017-04-22 20:42:56 +02:00 |
Fulgen301
|
b77e9a7755
|
RelaunchContainer: Fix using wrong locals due to 52bf2e65bbe497e7d897988765e031f56ce4a980
|
2017-04-17 17:18:17 +02:00 |
Nicolas Hake
|
0df79f5ba3
|
Rule_Relaunch: use correct casing for translations
|
2017-04-13 19:06:36 +02:00 |
Fulgen301
|
f1efb134aa
|
Remove hungarian notation and fix some errors
|
2017-04-13 18:58:10 +02:00 |
Fulgen301
|
8042861f0b
|
Rule_Relaunch: Fix several script errors
|
2017-04-13 18:35:43 +02:00 |
Fulgen301
|
bf43302da2
|
Rule_Restart: Fix handling return values of OnPlayerRestart
|
2017-04-13 09:54:52 +02:00 |
Fulgen301
|
69e4826a6f
|
Rule_Relaunch: Modify DefaultRelaunchCount setting
|
2017-03-30 20:55:06 +02:00 |
Fulgen301
|
d4b05c43ff
|
RelaunchContainer: Rename folder
|
2017-03-30 20:55:02 +02:00 |
Fulgen301
|
b9f899a334
|
Move RelaunchContainer to Objects.ocd\Rules.ocd\Relaunch.ocd\Relaunch.ocd
|
2017-03-30 20:55:01 +02:00 |
Fulgen301
|
db6047c22a
|
Remove Rule_Restart
|
2017-03-30 20:55:00 +02:00 |
Fulgen301
|
dcc240e01a
|
Rule_Relaunch: Modify base respawn and add Rule_Restart functionality
|
2017-03-30 20:55:00 +02:00 |
Fulgen301
|
13303c98af
|
Add Rule_BaseRespawn which sets Rule_Relaunch to base respawn mode in order to prevent breaking scenarios
|
2017-03-25 14:34:11 +01:00 |
Fulgen301
|
a4eacd7937
|
Modify Rule_Killogs in order to work with Rule_Relaunch
|
2017-03-25 14:01:13 +01:00 |
Fulgen301
|
15cf813c1c
|
Rename Rule_BaseRespawn to Rule_Relaunch and implement relaunch functionality
|
2017-03-25 13:55:21 +01:00 |
Maikel de Vries
|
50f6b2266a
|
fix possible script error in no friendly fire rule
|
2017-02-19 11:28:35 +01:00 |
Sven Eberhardt
|
da4f49d7ca
|
Add AI attack mode (weapon) to editor properties
|
2017-02-14 01:36:12 -05:00 |
Maikel de Vries
|
8cc30baf02
|
add option to gravestone rule to fade them out
|
2017-01-18 18:21:12 +01:00 |
Maikel de Vries
|
73de90ea8f
|
make friendly fire rule work for projectiles
|
2017-01-15 15:38:33 +01:00 |
Maikel de Vries
|
1f5f34b559
|
improve friendly fire rule to allow inclusion of objects
|
2017-01-15 15:38:33 +01:00 |
Maikel de Vries
|
918e5ded0d
|
add rule to prevent friendly fire
|
2017-01-07 15:39:34 +01:00 |