Maikel de Vries
899fbaa867
cable cars: let sawmill send empty hoist to pickup trees
2018-04-16 11:13:32 +02:00
Maikel de Vries
a4d20d79d5
cable cars: extend order interface and let producer order more components at a time
2018-04-16 11:13:32 +02:00
Maikel de Vries
1e060d6124
cable cars: improve deliveries and producer requests fuel
2018-04-12 09:21:00 +02:00
Maikel de Vries
618b4039b3
cable cars: fix finding crossing for power supply when previous fails
2018-04-12 09:21:00 +02:00
Maikel de Vries
051863db5f
make cable crossing structure flippable
...
This makes it easier for now to go around cliffs, a better solution where crossings can be rotated needs more work in the hammer script.
2018-04-12 09:21:00 +02:00
Maikel de Vries
82e674ddb8
cable cars: make crossing proper structure and resource chute upgrade
2018-04-02 16:03:52 +02:00
Maikel de Vries
a70ab8b843
cable cars: let steam engine request coal when needed
2018-04-01 20:54:12 +02:00
Maikel de Vries
7178cf6a0a
cable cars: improve hoist destination selection
2018-04-01 20:54:12 +02:00
Maikel de Vries
42a62aa730
cable car: make car a power consumer via crossings
2018-04-01 20:54:12 +02:00
Maikel de Vries
07e66279be
cable cars: scenario saving for cable car
2018-03-31 11:33:08 +02:00
Maikel de Vries
816754a3de
cable cars: improve tests and script clean up
2018-03-31 11:32:42 +02:00
Maikel de Vries
c629661af2
cable reel: fix connecting, max cable length, ensure straight cables
2018-03-31 10:44:36 +02:00
Maikel de Vries
a28b3b9ca1
cable cars: fix network recreation when cable has broken
2018-03-30 10:54:41 +02:00
Maikel de Vries
d8736a56ac
cable cars: improve network deletion and recreation + clean up
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This is a rather chaotic commit and does not solve all problems of network creation yet, but is an improvement over the old system where deletion of a cable line would fail the network. However, we probably need a cleaner method to construct a network properly.
2018-03-29 21:28:07 +02:00
Maikel de Vries
2b9c96de30
make hoist target move more fluently
2018-03-29 21:28:07 +02:00
Maikel de Vries
ff21dc3cfa
improve destination selection menu a bit
2018-03-29 21:28:07 +02:00
Maikel de Vries
330e275b3d
cable hoist: new type effect, prevent interactions when attached, complete menu texts
2018-03-29 21:28:07 +02:00
Maikel de Vries
85f1c714f7
add material costs to cable car components
2018-03-29 21:28:07 +02:00
Maikel de Vries
7768e6c992
fix script error when accessing non-initialized cable request queue
2018-03-29 21:28:07 +02:00
Maikel de Vries
d7e3a4acd6
cable car: not ready for a new delivery if currently doing one
2018-03-29 21:28:07 +02:00
Maikel de Vries
b1d1079d88
prevent script error in cable station if other station could not be found
2018-03-29 21:28:07 +02:00
Maikel de Vries
e603bce240
add interaction menu tooltip and description for disengaging a cable car
2018-03-29 21:28:07 +02:00
Maikel de Vries
2a344b4543
fix hide in editor for cable car objects
2018-03-29 21:28:07 +02:00
Maikel de Vries
aa892171fb
update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt
2018-01-28 13:18:46 +01:00
Clonkonaut
799bf97304
Forget this in my cable lorries work safe.
2017-11-27 00:46:30 +01:00
Clonkonaut
3c87d0f135
Work save regarding cable cars/lorries.
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Started to work on a few station configuration options and combining these with producers for requesting materials (which now kind of works).
2017-10-04 01:19:46 +02:00
Lukas Werling
68ddeb3bed
Convert all text files in planet to UTF-8
2016-12-11 21:19:13 +01:00
Mark
d356d9db3d
Fix inherited() calls
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The ... operator should be added so that the parameters are passed down. In some cases even the named parameters were not passed down.
2016-11-26 18:57:31 +01:00
Mark
94ec4e336b
Fix inherited(...) calls
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The named parameters have to be handed down, because the ... operator only passes all the unnamed parameters.
2016-11-26 17:56:41 +01:00
Sven Eberhardt
3712c6ed2f
Change MoveTo function signature in experimental CableLorry
2016-10-30 20:33:54 -04:00
Maikel de Vries
1df322b7ff
adapt objects and scenarios to new component implementation
2016-05-21 13:34:34 +02:00
Clonkonaut
fe4132309a
Added a few more interaction menu buttons to the cable cars, animation to the station.
2016-03-30 00:55:49 +02:00
Clonkonaut
2db254b948
Updates cable cars / lorries with new graphics by pluto. Made everything work again. Integrated control into the interaction menu.
...
Still needs a lot of work but I'm getting there.
2016-03-26 00:14:20 +01:00
Maikel de Vries
fc008241cd
rename LineBreak callback to OnLineBreak
2016-03-22 18:58:55 +01:00
Maikel de Vries
159dbf071f
make ContactCalls a property instead of DefCore entry
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This allows for useful runtime changes, like disabling contact calls when an animal dies.
2016-02-08 21:25:43 +01:00
Sven Eberhardt
1bb78ecd4f
Remove some unnecessery animation weights.
...
These overwrite the animations in their slots while there are no other references to existing animations in the slot.
2016-01-28 23:47:53 -05:00
Sven Eberhardt
3dad1c6d81
Turn MaxContentsCount and HandObjects into properties instead of callbacks (Possibly fixes #1553 )
2016-01-10 10:41:34 -05:00
Günther Brammer
00a4c6c428
Replace BorderBound DefCore value with BorderBound object property
2016-01-01 22:18:41 +01:00
Maikel de Vries
509bdac5bc
remove unused Rebuy property from objects
2015-12-28 10:21:49 +01:00
David Dormagen
dcfb986e34
moved sounds into subfolders
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This completes http://forum.openclonk.org/topic_show.pl?tid=3215
2015-12-13 22:14:55 +01:00
Armin Burgmeier
b8ed577c0f
Rotate the OGRE coordinate frame by 90 degrees in X
...
Also rotate all meshes backwards so that everything keeps working. This should
make it more convenient for modellers to create new meshes.
See http://forum.openclonk.org/topic_show.pl?pid=29410#pid29410 .
2015-10-03 11:39:08 -04:00
Mark
850bf1b9d4
CreateObject/CreateObjectAbove ( #1214 )
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Renamed CreateObject() to CreateObjectAbove() and replaced all occurrences in script files.
Added CreateObject(), the function may need a rewrite though, see comment in code.
Updated documentation
2015-01-11 19:02:03 +01:00
Tobias Zwick
f5ecd4776d
new function SetLightRange (replaces SetPlrViewRange)
2015-01-02 01:06:00 +01:00
Maikel de Vries
c6802b8776
increase game content version entries to 6.0
2014-12-12 22:58:16 +01:00
Tobias Zwick
f6e98d61e2
replace sulphur material with firestone material
2014-01-11 22:29:19 +07:00
Sven Eberhardt
f12fe2a24a
Call MaxContentsCount using this->MaxContentsCount() to allow runtime overload
2013-12-30 13:46:34 +01:00
David Dormagen
a10c9316ef
renamed DynamicParticles* to Particles* and CreateParticleEx to CreateParticle
2013-12-17 22:32:01 +01:00
David Dormagen
54fdb2cec1
updated some remainers of the old particle system to use the new one
2013-11-28 23:38:26 +01:00
Clonkonaut
d28959a161
Some fixes to the cable cars for possible future development.
2013-05-26 15:25:27 +02:00
Martin Plicht
a915cdb15f
Make Eclipse happy by changing some zeros to nils and stuff
2013-05-26 00:01:08 +02:00