forked from Mirrors/openclonk
improve king of the hill scenario
parent
43d6abc802
commit
c632a6ed15
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@ -1,3 +1,3 @@
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Defense
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In defense scenarios, one or more players must defend cooperatively against increasing waves on attackers. Enemies give bounty and weapons and utilities can be upgraded.
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In defense scenarios, one or more players must defend cooperatively against increasing waves of attackers. Enemies give bounty and weapons and utilities can be upgraded.
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@ -213,8 +213,10 @@ func InitializeObjects()
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ToolsWorkshop001->CreateContents(Shovel, 2);
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ChemicalLab001->CreateContents(DynamiteBox, 2);
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ToolsWorkshop001->CreateContents(Lantern);
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Armory001->CreateContents(Lantern);
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var Lantern001 = ToolsWorkshop001->CreateContents(Lantern);
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Lantern001->TurnOn();
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var Lantern002 = Armory001->CreateContents(Lantern);
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Lantern002->TurnOn();
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Lorry001->CreateContents(Axe, 2);
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@ -17,6 +17,7 @@ protected func Initialize()
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CreateObject(Rule_BaseRespawn);
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CreateObject(Rule_TeamAccount);
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CreateObject(Rule_NoFriendlyFire);
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CreateObject(Rule_Gravestones);
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return;
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}
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