forked from Mirrors/openclonk
Header reorganisation
Lots of #includes are moved from C4Game.h to the files that actually need themstable-5.2
parent
ad3c2509ca
commit
6e4df10454
|
@ -28,7 +28,6 @@
|
|||
#include "C4ToolsDlg.h"
|
||||
#include "C4ObjectListDlg.h"
|
||||
#include "C4EditCursor.h"
|
||||
#include "C4Game.h"
|
||||
|
||||
#include <StdWindow.h>
|
||||
|
||||
|
|
|
@ -26,10 +26,6 @@
|
|||
#include "C4MainMenu.h"
|
||||
#include <StdWindow.h>
|
||||
|
||||
#ifndef BIG_C4INCLUDE
|
||||
#include "C4Game.h"
|
||||
#endif
|
||||
|
||||
bool IsKeyDown(int iKey);
|
||||
|
||||
class C4FullScreen: public CStdWindow
|
||||
|
|
|
@ -26,42 +26,24 @@
|
|||
|
||||
#ifdef C4ENGINE
|
||||
|
||||
#include <C4Def.h>
|
||||
#include <C4Texture.h>
|
||||
#include <C4RankSystem.h>
|
||||
#include <C4GraphicsSystem.h>
|
||||
#include <C4GraphicsResource.h>
|
||||
#include <C4GameMessage.h>
|
||||
#include <C4MouseControl.h>
|
||||
#include <C4MessageInput.h>
|
||||
#include <C4Weather.h>
|
||||
#include <C4Material.h>
|
||||
#include <C4GameObjects.h>
|
||||
#include <C4Landscape.h>
|
||||
#include <C4Scenario.h>
|
||||
#include <C4MassMover.h>
|
||||
#include <C4PXS.h>
|
||||
#include <C4PlayerList.h>
|
||||
#include <C4Teams.h>
|
||||
#include <C4Client.h>
|
||||
#include <C4GameParameters.h>
|
||||
#include <C4PlayerInfo.h>
|
||||
#include <C4RoundResults.h>
|
||||
#include <C4GameMessage.h>
|
||||
#include <C4Weather.h>
|
||||
#include <C4GameObjects.h>
|
||||
#include <C4Scenario.h>
|
||||
#include <C4PlayerList.h>
|
||||
#include <C4Material.h>
|
||||
#include <C4GameControl.h>
|
||||
#include <C4Control.h>
|
||||
#include <C4PathFinder.h>
|
||||
#include <C4ComponentHost.h>
|
||||
#include <C4ScriptHost.h>
|
||||
#include <C4Particles.h>
|
||||
#include <C4GroupSet.h>
|
||||
#include <C4Extra.h>
|
||||
#include <C4GameControl.h>
|
||||
#include <C4Effects.h>
|
||||
#include <C4Fonts.h>
|
||||
#include "C4LangStringTable.h"
|
||||
#include "C4Scoreboard.h"
|
||||
#include <C4Network2.h>
|
||||
#include <C4Scenario.h>
|
||||
#include <C4Client.h>
|
||||
#include <C4Network2Reference.h>
|
||||
#include <C4VideoPlayback.h>
|
||||
#include <C4RoundResults.h>
|
||||
|
||||
class C4Game
|
||||
{
|
||||
|
|
|
@ -31,6 +31,9 @@
|
|||
#include <C4Game.h>
|
||||
#include <C4Landscape.h>
|
||||
#include <C4Log.h>
|
||||
#include "C4Texture.h"
|
||||
#include "C4GraphicsSystem.h"
|
||||
#include "C4GraphicsResource.h"
|
||||
#endif
|
||||
|
||||
//=================================== ID2Def ==============================================
|
||||
|
|
|
@ -31,6 +31,10 @@
|
|||
#endif
|
||||
|
||||
#ifndef BIG_C4INCLUDE
|
||||
#include "C4Game.h"
|
||||
#include "C4GraphicsSystem.h"
|
||||
#include "C4GraphicsResource.h"
|
||||
#include "C4MessageInput.h"
|
||||
#include <C4FileClasses.h>
|
||||
#include <C4FullScreen.h>
|
||||
#include <C4Language.h>
|
||||
|
|
|
@ -22,9 +22,10 @@
|
|||
|
||||
#include "C4Include.h"
|
||||
#include "C4ChatDlg.h"
|
||||
#include "C4Game.h"
|
||||
|
||||
#include "C4InputValidation.h"
|
||||
#include "C4Network2IRC.h"
|
||||
#include "C4MessageInput.h"
|
||||
|
||||
void convUTF8toWindows(StdStrBuf &sText)
|
||||
{
|
||||
|
|
|
@ -28,10 +28,14 @@
|
|||
#include <C4Application.h>
|
||||
|
||||
#include <C4GameSave.h>
|
||||
#include <C4Game.h>
|
||||
#include <C4MessageInput.h>
|
||||
#include <C4UserMessages.h>
|
||||
#include <C4Version.h>
|
||||
#include <C4Language.h>
|
||||
#include <C4Player.h>
|
||||
#include <C4Landscape.h>
|
||||
#include <C4GraphicsSystem.h>
|
||||
|
||||
#include <StdFile.h>
|
||||
#include <StdRegistry.h>
|
||||
|
|
|
@ -36,6 +36,9 @@
|
|||
#include <C4Log.h>
|
||||
#include <C4Wrappers.h>
|
||||
#include <C4Player.h>
|
||||
#include <C4RankSystem.h>
|
||||
#include <C4PXS.h>
|
||||
#include <C4MassMover.h>
|
||||
#endif
|
||||
|
||||
// *** C4ControlPacket
|
||||
|
|
|
@ -35,7 +35,7 @@
|
|||
#include <C4Components.h>
|
||||
#include <C4Config.h>
|
||||
#include <C4ValueList.h>
|
||||
|
||||
#include <C4RankSystem.h>
|
||||
#ifdef C4ENGINE
|
||||
#include <C4Wrappers.h>
|
||||
#include <C4Object.h>
|
||||
|
|
|
@ -32,6 +32,7 @@
|
|||
#include <C4Application.h>
|
||||
#include <C4Random.h>
|
||||
#include <C4Wrappers.h>
|
||||
#include <C4MouseControl.h>
|
||||
#endif
|
||||
|
||||
#ifdef WITH_DEVELOPER_MODE
|
||||
|
|
|
@ -30,6 +30,7 @@
|
|||
#include <C4Log.h>
|
||||
#include <C4Game.h>
|
||||
#include <C4Wrappers.h>
|
||||
#include <C4PXS.h>
|
||||
#endif
|
||||
|
||||
void C4Effect::AssignCallbackFunctions()
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
#include <C4Include.h>
|
||||
#include <C4Facet.h>
|
||||
#include <C4Game.h>
|
||||
#include <C4GraphicsResource.h>
|
||||
|
||||
#include <StdD3D.h>
|
||||
|
||||
|
|
|
@ -23,7 +23,8 @@
|
|||
#include <C4FileSelDlg.h>
|
||||
|
||||
#ifndef BIG_C4INCLUDE
|
||||
#include <C4Game.h> // only for single use of ::GraphicsResource.fctOKCancel below...
|
||||
#include <C4GraphicsResource.h> // only for single use of ::GraphicsResource.fctOKCancel below...
|
||||
#include <C4Version.h>
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
|
|
|
@ -25,6 +25,7 @@
|
|||
#include <C4FullScreen.h>
|
||||
|
||||
#ifndef BIG_C4INCLUDE
|
||||
#include <C4Game.h>
|
||||
#include <C4Application.h>
|
||||
#include <C4UserMessages.h>
|
||||
#include <C4Viewport.h>
|
||||
|
@ -36,6 +37,8 @@
|
|||
#include <C4GamePadCon.h>
|
||||
#include <C4Player.h>
|
||||
#include <C4GameOverDlg.h>
|
||||
#include <C4GraphicsSystem.h>
|
||||
#include <C4MouseControl.h>
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
|
|
|
@ -58,6 +58,11 @@
|
|||
#include <C4ObjectMenu.h>
|
||||
#include <C4GameLobby.h>
|
||||
#include <C4ChatDlg.h>
|
||||
#include <C4MouseControl.h>
|
||||
#include <C4PXS.h>
|
||||
#include <C4MessageInput.h>
|
||||
#include <C4MassMover.h>
|
||||
#include <C4RankSystem.h>
|
||||
#endif
|
||||
|
||||
#include <StdFile.h>
|
||||
|
|
|
@ -27,6 +27,7 @@
|
|||
#include <C4GameControl.h>
|
||||
#include <C4Game.h>
|
||||
#include <C4Log.h>
|
||||
#include <C4GraphicsSystem.h>
|
||||
#endif
|
||||
|
||||
// *** C4GameControlNetwork
|
||||
|
|
|
@ -33,6 +33,7 @@
|
|||
#include "C4RTF.H"
|
||||
#include "C4ChatDlg.h"
|
||||
#include "C4PlayerInfoListBox.h"
|
||||
#include <C4MessageInput.h>
|
||||
#endif
|
||||
|
||||
namespace C4GameLobby {
|
||||
|
|
|
@ -26,6 +26,7 @@
|
|||
#ifndef BIG_C4INCLUDE
|
||||
#include <C4Object.h>
|
||||
#include <C4Application.h>
|
||||
#include <C4GraphicsResource.h>
|
||||
#include <C4Game.h>
|
||||
#include <C4Player.h>
|
||||
#endif
|
||||
|
|
|
@ -21,7 +21,7 @@
|
|||
|
||||
#include "C4Include.h"
|
||||
#include "C4GameOptions.h"
|
||||
#include "C4Game.h"
|
||||
#include <C4Game.h>
|
||||
|
||||
// ----------- C4GameOptionsList::Option ----------------------------------------------------------------
|
||||
|
||||
|
|
|
@ -24,7 +24,7 @@
|
|||
#ifndef BIG_C4INCLUDE
|
||||
#include "C4Log.h"
|
||||
#include "C4Components.h"
|
||||
#include "C4Game.h"
|
||||
|
||||
#include "C4Wrappers.h"
|
||||
#endif
|
||||
|
||||
|
|
|
@ -32,6 +32,9 @@
|
|||
#include <C4Console.h>
|
||||
#include <C4Log.h>
|
||||
#include <C4Player.h>
|
||||
#include <C4Landscape.h>
|
||||
#include <C4PXS.h>
|
||||
#include <C4MassMover.h>
|
||||
#endif
|
||||
|
||||
// *** C4GameSave main class
|
||||
|
|
|
@ -29,6 +29,7 @@
|
|||
#include <C4Gui.h>
|
||||
#include <C4Log.h>
|
||||
#include <C4Game.h>
|
||||
#include <C4GraphicsSystem.h>
|
||||
#endif
|
||||
|
||||
#include <StdGL.h>
|
||||
|
|
|
@ -36,6 +36,7 @@
|
|||
#include <C4Wrappers.h>
|
||||
#include <C4Player.h>
|
||||
#include <C4SoundSystem.h>
|
||||
#include <C4MouseControl.h>
|
||||
#endif
|
||||
|
||||
#include <StdPNG.h>
|
||||
|
|
|
@ -31,6 +31,7 @@
|
|||
#include <C4Wrappers.h>
|
||||
#include <C4Log.h>
|
||||
#include <C4GamePadCon.h>
|
||||
#include <C4MouseControl.h>
|
||||
#endif
|
||||
|
||||
namespace C4GUI {
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
#include <C4FullScreen.h>
|
||||
#include <C4LoaderScreen.h>
|
||||
#include <C4Application.h>
|
||||
#include <C4MouseControl.h>
|
||||
|
||||
namespace C4GUI {
|
||||
|
||||
|
|
|
@ -25,6 +25,7 @@
|
|||
#include <C4FullScreen.h>
|
||||
#include <C4LoaderScreen.h>
|
||||
#include <C4Application.h>
|
||||
#include <C4MouseControl.h>
|
||||
|
||||
namespace C4GUI {
|
||||
|
||||
|
|
|
@ -33,6 +33,7 @@
|
|||
#include <C4Console.h>
|
||||
#include <C4Def.h>
|
||||
#include <C4Wrappers.h>
|
||||
#include <C4MouseControl.h>
|
||||
#endif
|
||||
|
||||
#include <StdGL.h>
|
||||
|
|
|
@ -25,6 +25,7 @@
|
|||
#include <C4FullScreen.h>
|
||||
#include <C4LoaderScreen.h>
|
||||
#include <C4Application.h>
|
||||
#include <C4MouseControl.h>
|
||||
|
||||
namespace C4GUI {
|
||||
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
#include <C4FullScreen.h>
|
||||
#include <C4LoaderScreen.h>
|
||||
#include <C4Application.h>
|
||||
#include <C4MouseControl.h>
|
||||
|
||||
namespace C4GUI {
|
||||
|
||||
|
|
|
@ -23,6 +23,7 @@
|
|||
#include <C4FullScreen.h>
|
||||
#include <C4LoaderScreen.h>
|
||||
#include <C4Application.h>
|
||||
#include <C4MouseControl.h>
|
||||
|
||||
namespace C4GUI {
|
||||
|
||||
|
|
|
@ -27,6 +27,7 @@
|
|||
#include <C4FullScreen.h>
|
||||
#include <C4LoaderScreen.h>
|
||||
#include <C4Application.h>
|
||||
#include <C4MouseControl.h>
|
||||
|
||||
namespace C4GUI {
|
||||
|
||||
|
|
|
@ -27,7 +27,7 @@
|
|||
#ifndef BIG_C4INCLUDE
|
||||
#include <C4Def.h>
|
||||
#include <C4Application.h>
|
||||
#include <C4Game.h>
|
||||
#include <C4GraphicsResource.h>
|
||||
#endif
|
||||
|
||||
C4IDListChunk::C4IDListChunk()
|
||||
|
|
|
@ -42,6 +42,8 @@
|
|||
#include <C4Application.h>
|
||||
#include <C4Wrappers.h>
|
||||
#include <C4Stat.h>
|
||||
#include <C4MassMover.h>
|
||||
#include <C4PXS.h>
|
||||
#endif
|
||||
|
||||
#include <StdPNG.h>
|
||||
|
|
|
@ -25,9 +25,10 @@
|
|||
#ifndef BIG_C4INCLUDE
|
||||
#include <C4LogBuf.h>
|
||||
#include <C4Log.h>
|
||||
#include <C4Game.h>
|
||||
#include <C4GraphicsResource.h>
|
||||
#include <C4Random.h>
|
||||
#include <C4GroupSet.h>
|
||||
#include <C4Game.h>
|
||||
#endif
|
||||
|
||||
C4LoaderScreen::C4LoaderScreen() : TitleFont(::GraphicsResource.FontTitle), LogFont(::GraphicsResource.FontTiny)
|
||||
|
|
|
@ -28,8 +28,11 @@
|
|||
#ifndef BIG_C4INCLUDE
|
||||
#include <C4Console.h>
|
||||
#include <C4GameLobby.h>
|
||||
#include <C4Game.h>
|
||||
#include <C4LogBuf.h>
|
||||
#include <C4Language.h>
|
||||
#include <C4Network2.h>
|
||||
#include <C4GraphicsSystem.h>
|
||||
#endif
|
||||
|
||||
#if defined(HAVE_SHARE_H) || defined(_WIN32)
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
#ifndef BIG_C4INCLUDE
|
||||
|
||||
#include <C4Group.h>
|
||||
#include <C4Game.h>
|
||||
#include <C4PXS.h>
|
||||
#include <C4Random.h>
|
||||
#include <C4ToolsDlg.h> // For C4TLS_MatSky...
|
||||
#ifdef C4ENGINE
|
||||
|
|
|
@ -30,6 +30,7 @@
|
|||
#include <C4Viewport.h>
|
||||
#include <C4Wrappers.h>
|
||||
#include <C4Player.h>
|
||||
#include <C4MouseControl.h>
|
||||
#endif
|
||||
|
||||
const int32_t C4MN_DefInfoWdt = 270, // default width of info windows
|
||||
|
|
|
@ -32,6 +32,10 @@
|
|||
#include <C4Console.h>
|
||||
#include <C4Network2Dialogs.h>
|
||||
#include <C4Player.h>
|
||||
#include <C4GraphicsSystem.h>
|
||||
#include <C4GraphicsResource.h>
|
||||
#include <C4MessageInput.h>
|
||||
#include <C4Game.h>
|
||||
#endif
|
||||
|
||||
const int C4LogSize=30000, C4LogMaxLines=1000;
|
||||
|
|
|
@ -35,6 +35,7 @@
|
|||
#include <C4Log.h>
|
||||
#include <C4Player.h>
|
||||
#include <C4GameLobby.h>
|
||||
#include <C4GraphicsSystem.h>
|
||||
#endif
|
||||
#include <cctype>
|
||||
|
||||
|
|
|
@ -30,6 +30,9 @@
|
|||
#include <C4Console.h>
|
||||
#include <C4GameSave.h>
|
||||
#include <C4RoundResults.h>
|
||||
#include <C4Game.h>
|
||||
#include <C4GraphicsSystem.h>
|
||||
#include <C4GraphicsResource.h>
|
||||
|
||||
// lobby
|
||||
#include <C4Gui.h>
|
||||
|
|
|
@ -27,6 +27,7 @@
|
|||
#include <C4Network2IO.h>
|
||||
#include <C4Network2Stats.h>
|
||||
#include <C4GameLobby.h> // fullscreen network lobby
|
||||
#include <C4Game.h>
|
||||
#endif
|
||||
|
||||
#ifndef _WIN32
|
||||
|
|
|
@ -27,9 +27,10 @@
|
|||
#ifndef BIG_C4INCLUDE
|
||||
#include "C4Network2.h"
|
||||
#include "C4Network2Stats.h"
|
||||
#include "C4Game.h"
|
||||
|
||||
#include "C4Viewport.h"
|
||||
#include "C4GameOptions.h"
|
||||
#include <C4Game.h>
|
||||
#endif
|
||||
|
||||
#ifndef HAVE_WINSOCK
|
||||
|
|
|
@ -25,7 +25,8 @@
|
|||
#include "C4Network2Players.h"
|
||||
#include "C4PlayerInfo.h"
|
||||
#include "C4GameLobby.h"
|
||||
#include "C4Game.h"
|
||||
#include <C4Game.h>
|
||||
|
||||
#include "C4Control.h"
|
||||
|
||||
// *** C4Network2Players
|
||||
|
|
|
@ -18,9 +18,7 @@
|
|||
* See clonk_trademark_license.txt for full license.
|
||||
*/
|
||||
#include "C4Include.h"
|
||||
#ifdef C4ENGINE
|
||||
#include "C4Game.h"
|
||||
#endif
|
||||
#include <C4Game.h>
|
||||
#include "C4Version.h"
|
||||
#include "C4Network2Reference.h"
|
||||
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
#include "C4Include.h"
|
||||
#include "C4GameLobby.h"
|
||||
#include "C4FullScreen.h"
|
||||
#include "C4Game.h"
|
||||
|
||||
#include "C4Network2.h"
|
||||
#include "C4PlayerInfo.h"
|
||||
#include "C4Network2Players.h"
|
||||
|
|
|
@ -45,6 +45,8 @@
|
|||
#include <C4Wrappers.h>
|
||||
#include <C4Player.h>
|
||||
#include <C4ObjectMenu.h>
|
||||
#include <C4RankSystem.h>
|
||||
#include <C4GameVersion.h>
|
||||
#endif
|
||||
|
||||
void DrawVertex(C4Facet &cgo, int32_t tx, int32_t ty, int32_t col, int32_t contact)
|
||||
|
|
|
@ -29,6 +29,7 @@
|
|||
#include <C4Object.h>
|
||||
#include <C4Wrappers.h>
|
||||
#include <C4Application.h>
|
||||
#include <C4Region.h>
|
||||
#endif
|
||||
|
||||
C4ObjectList::C4ObjectList(): FirstIter(0)
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
#include <C4Console.h>
|
||||
#include <C4Object.h>
|
||||
#include <C4Language.h>
|
||||
#include <C4Game.h>
|
||||
|
||||
|
||||
#ifdef WITH_DEVELOPER_MODE
|
||||
|
|
|
@ -27,6 +27,7 @@
|
|||
#include <C4Wrappers.h>
|
||||
#include <C4Player.h>
|
||||
#include <C4Viewport.h>
|
||||
#include <C4MouseControl.h>
|
||||
#endif
|
||||
|
||||
|
||||
|
|
|
@ -19,10 +19,13 @@
|
|||
*/
|
||||
#include "C4Include.h"
|
||||
|
||||
#include "C4Game.h"
|
||||
|
||||
#include "C4Network2Res.h"
|
||||
#include "C4Version.h"
|
||||
#include "C4GameLobby.h"
|
||||
#include <C4Network2.h>
|
||||
#include <C4RoundResults.h>
|
||||
#include <C4GameControlNetwork.h>
|
||||
|
||||
// *** constants
|
||||
|
||||
|
|
|
@ -52,6 +52,7 @@
|
|||
#ifndef BIG_C4INCLUDE
|
||||
#include <C4FacetEx.h>
|
||||
#include <C4Game.h>
|
||||
#include <C4GraphicsSystem.h>
|
||||
#endif
|
||||
|
||||
const int32_t C4PF_MaxDepth = 35,
|
||||
|
|
|
@ -41,6 +41,7 @@
|
|||
#include <C4FullScreen.h>
|
||||
#include <C4GameOverDlg.h>
|
||||
#include <C4ObjectMenu.h>
|
||||
#include <C4MouseControl.h>
|
||||
#endif
|
||||
|
||||
#define C4FOW_Def_View_RangeX 500
|
||||
|
|
|
@ -29,6 +29,8 @@
|
|||
#include <C4Teams.h>
|
||||
#include <C4Game.h>
|
||||
#include <C4FileSelDlg.h>
|
||||
#include <C4GraphicsResource.h>
|
||||
#include <C4MouseControl.h>
|
||||
#endif
|
||||
|
||||
DWORD GenerateRandomPlayerColor(int32_t iTry); // in C4PlayerInfoConflicts.cpp
|
||||
|
|
|
@ -32,6 +32,8 @@
|
|||
#include <C4Log.h>
|
||||
#include <C4Player.h>
|
||||
#include <C4Object.h>
|
||||
#include <C4Game.h>
|
||||
#include <C4GraphicsSystem.h>
|
||||
#endif
|
||||
|
||||
C4PlayerList::C4PlayerList()
|
||||
|
|
|
@ -29,6 +29,7 @@
|
|||
#include <C4ComponentHost.h>
|
||||
#include <C4FacetEx.h>
|
||||
#include <C4Game.h>
|
||||
#include <C4GraphicsResource.h>
|
||||
#endif
|
||||
|
||||
#include <StdRegistry.h>
|
||||
|
|
|
@ -22,8 +22,9 @@
|
|||
#include "C4Include.h"
|
||||
#include "C4Scoreboard.h"
|
||||
#include "C4Gui.h"
|
||||
#include "C4Game.h"
|
||||
|
||||
#include "C4GameOverDlg.h"
|
||||
#include <C4GraphicsResource.h>
|
||||
|
||||
// ************************************************
|
||||
// *** C4Scoreboard
|
||||
|
|
|
@ -41,6 +41,9 @@
|
|||
#include <C4ObjectInfoList.h>
|
||||
#include <C4Player.h>
|
||||
#include <C4ObjectMenu.h>
|
||||
#include <C4RankSystem.h>
|
||||
#include <C4PXS.h>
|
||||
#include <C4MessageInput.h>
|
||||
#endif
|
||||
|
||||
//========================== Some Support Functions =======================================
|
||||
|
|
|
@ -30,6 +30,7 @@
|
|||
#include <C4Game.h>
|
||||
#include <C4Config.h>
|
||||
#include <C4Application.h>
|
||||
#include <C4GraphicsSystem.h>
|
||||
#endif
|
||||
|
||||
C4SoundEffect::C4SoundEffect():
|
||||
|
|
|
@ -32,6 +32,8 @@
|
|||
#include <C4Game.h>
|
||||
#include <C4Application.h>
|
||||
#include <C4Log.h>
|
||||
#include <C4GraphicsResource.h>
|
||||
#include <C4GraphicsSystem.h>
|
||||
#endif
|
||||
|
||||
bool C4StartupGraphics::LoadFile(C4FacetID &rToFct, const char *szFilename)
|
||||
|
|
|
@ -35,6 +35,7 @@
|
|||
#include <C4Game.h>
|
||||
#include <C4Log.h>
|
||||
#include <C4Language.h>
|
||||
#include <C4GraphicsResource.h>
|
||||
#endif
|
||||
|
||||
|
||||
|
|
|
@ -32,6 +32,8 @@
|
|||
#include <C4Language.h>
|
||||
#include <C4FileSelDlg.h>
|
||||
#include <C4Log.h>
|
||||
#include <C4GraphicsResource.h>
|
||||
#include <C4RankSystem.h>
|
||||
#endif
|
||||
#include <cctype>
|
||||
|
||||
|
|
|
@ -38,6 +38,7 @@
|
|||
#include <C4GameDialogs.h>
|
||||
#include <C4Language.h>
|
||||
#include <C4FileSelDlg.h>
|
||||
#include <C4MouseControl.h>
|
||||
#endif
|
||||
|
||||
#include <set>
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
#include <C4Game.h>
|
||||
#include <C4Config.h>
|
||||
#include <C4Application.h>
|
||||
#include <C4GraphicsResource.h>
|
||||
#endif
|
||||
|
||||
C4UpperBoard::C4UpperBoard()
|
||||
|
|
|
@ -30,6 +30,8 @@
|
|||
#include <C4Application.h>
|
||||
#include <C4Game.h>
|
||||
#include <C4Player.h>
|
||||
#include <C4GraphicsResource.h>
|
||||
#include <C4GraphicsSystem.h>
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
|
|
|
@ -41,6 +41,8 @@
|
|||
#include <C4Player.h>
|
||||
#include <C4ChatDlg.h>
|
||||
#include <C4ObjectMenu.h>
|
||||
#include <C4MouseControl.h>
|
||||
#include <C4PXS.h>
|
||||
#endif
|
||||
|
||||
#include <StdGL.h>
|
||||
|
|
|
@ -29,6 +29,8 @@
|
|||
#include <C4Console.h>
|
||||
#include <C4FullScreen.h>
|
||||
#include <C4Log.h>
|
||||
#include <C4Game.h>
|
||||
#include <C4Version.h>
|
||||
|
||||
C4Application Application;
|
||||
C4Console Console;
|
||||
|
|
Loading…
Reference in New Issue