2015-08-27 10:00:23 +00:00
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/*-- Deciduous Tree --*/
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#include Library_Plant
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#include Library_Tree
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2016-09-02 03:54:27 +00:00
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local plant_seed_chance = 20;
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local plant_seed_area = 400;
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local plant_seed_amount = 10;
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2017-01-04 02:33:28 +00:00
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local plant_seed_offset = 30;
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2015-08-27 10:00:23 +00:00
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local lib_tree_burned = Tree_Deciduous_Burned;
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public func GetTreetopPosition(pos)
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{
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return Shape->Rectangle(-28,-20, 46,40)->GetRandomPoint(pos);
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}
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local Name = "$Name$";
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local Touchable = 0;
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local BlastIncinerate = 2;
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local ContactIncinerate = 6;
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2017-11-11 08:49:52 +00:00
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local NoBurnDecay = true;
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2016-05-01 14:14:56 +00:00
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local Components = {Wood = 5};
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