openclonk/planet/Objects.ocd
Maikel de Vries c00a8cf3c3 fix a bunch of suspicious assignment warnings 2018-04-09 11:53:55 +02:00
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Animals.ocd fix a bunch of suspicious assignment warnings 2018-04-09 11:53:55 +02:00
Clonk.ocd fix a bunch of suspicious assignment warnings 2018-04-09 11:53:55 +02:00
Effects.ocd flame: option to make eternal for editor mode 2018-03-14 16:50:57 +01:00
Environment.ocd Fix zoom setting by PlayerStart object 2018-04-04 19:59:32 -07:00
Goals.ocd Extract Goal_MultiRoundMelee from HotIce 2018-03-31 16:08:29 +02:00
HUD.ocd fix a bunch of suspicious assignment warnings 2018-04-09 11:53:55 +02:00
Helpers.ocd fix a bunch of suspicious assignment warnings 2018-04-09 11:53:55 +02:00
Icons.ocd add star icon 2018-02-21 15:30:48 +01:00
Items.ocd fix a bunch of suspicious assignment warnings 2018-04-09 11:53:55 +02:00
Libraries.ocd fix a bunch of suspicious assignment warnings 2018-04-09 11:53:55 +02:00
Rules.ocd fix a bunch of suspicious assignment warnings 2018-04-09 11:53:55 +02:00
Structures.ocd fix a bunch of suspicious assignment warnings 2018-04-09 11:53:55 +02:00
System.ocg stalactite: fix raindrop, allow placing in sky, fix stalagmite, clean up 2018-02-05 16:53:07 +01:00
Vegetation.ocd fix a bunch of suspicious assignment warnings 2018-04-09 11:53:55 +02:00
Vehicles.ocd hide some more objects in editor creation list 2018-03-12 22:30:02 +01:00
Title.txt Add Title.txt for group folders in Objects.ocd and Decoration.ocd 2017-05-27 16:31:46 +09:00
normal_map.material Make mesh shaders use the C4Shader slice machinery 2014-12-22 22:56:30 +01:00
normal_map_fragment.glsl Switch shader code to OpenGL 3 style 2016-01-17 11:37:17 -08:00
normal_map_vertex.glsl Switch shader code to OpenGL 3 style 2016-01-17 11:37:17 -08:00