Commit Graph

432 Commits (d34b75a88722d6c75efe20da212210a1227ac210)

Author SHA1 Message Date
Ričardas Barkauskas 472a8f7a67 ddraw: COM cleanup for IDirect3DDevice7 interface. 2011-10-17 18:24:58 +02:00
Ričardas Barkauskas 7dc08745d1 ddraw: Use impl_from_IDirect3DDevice7 for application provided interfaces. 2011-10-17 18:24:42 +02:00
Ričardas Barkauskas 6b7e3e77d0 ddraw: COM cleanup for IDirect3DDevice3 interface. 2011-10-17 18:24:21 +02:00
Ričardas Barkauskas d32df839ac ddraw: COM cleanup for IDirect3DDevice2 interface. 2011-10-17 18:23:42 +02:00
Stefan Dösinger 496b438ede wined3d: Remove d3d8/9 palette support. 2011-10-11 13:37:49 +02:00
Ričardas Barkauskas 6253d319cb ddraw: COM cleanup for IDirect3DViewport3 interface. 2011-10-04 15:25:20 -05:00
Ričardas Barkauskas a6656468ef ddraw: COM cleanup for the IDirectDrawPalette interface. 2011-10-04 15:24:44 -05:00
Akihiro Sagawa f2044702fa ddraw: Use the same device name as Windows for the Direct3D HAL device. 2011-10-03 11:25:59 -05:00
Henri Verbeet 4228bbc5bf ddraw: Store the wined3d swapchain reference in the ddraw object instead of the primary surface. 2011-09-20 16:21:38 +02:00
Henri Verbeet cc45316d02 ddraw: Setup swapchain dimensions and format using the current display mode in ddraw_create_swapchain(). 2011-09-20 16:21:38 +02:00
Henri Verbeet ec04f80cf6 ddraw: Implement ddraw7_Initialize(). 2011-09-19 17:56:05 +02:00
Henri Verbeet feb96511a9 ddraw: Get rid of IDirectDraw3. 2011-09-19 17:56:05 +02:00
Henri Verbeet b9fcf71c71 ddraw: Use real flips. 2011-09-16 17:23:08 +02:00
Henri Verbeet 1aeee59bd8 ddraw: Use offscreen backbuffers.
In principle this allows us to use more than one backbuffer in ddraw. It's
also a requirement for the next patch.
2011-09-16 17:23:08 +02:00
Henri Verbeet 5186882098 ddraw: Store the primary surface. 2011-09-16 17:23:08 +02:00
Henri Verbeet f60b54d952 ddraw: Get rid of the surfaces field in IDirectDrawImpl. 2011-09-15 15:41:40 +02:00
Henri Verbeet 5de020342c ddraw: Get rid of the unused "initialized" field in IDirectDrawImpl. 2011-09-14 09:59:12 +02:00
Henri Verbeet 8173e6f539 ddraw: Just use a static variable for vblank emulation. 2011-09-14 09:58:58 +02:00
Henri Verbeet 60f6c41a67 ddraw: Just use a static variable for scanline emulation.
Tracking it per ddraw object doesn't add much.
2011-09-14 09:58:53 +02:00
Francois Gouget 8973c20f7d Assorted spelling fixes. 2011-09-13 11:27:01 +02:00
Henri Verbeet b23809868a ddraw: Get the total amount of video memory from wined3d.
Instead of hoping that what's available at ddraw_init() time is the total.
2011-09-12 10:08:52 +02:00
Henri Verbeet f3e1a9fa16 ddraw: Initialize the swapchain presentation parameters in ddraw_create_swapchain(). 2011-09-12 10:08:38 +02:00
Henri Verbeet bbfbd66d9f ddraw: Introduce a function for creating the swapchain. 2011-09-08 11:11:20 +02:00
Henri Verbeet cbc009b8d2 ddraw: Also check errors returned by ddraw_create_gdi_swapchain() in CreateSurface(). 2011-09-08 11:11:15 +02:00
Stefan Dösinger 8e79a7e664 ddraw: Add some NULL pointer tests. 2011-09-07 11:15:09 +02:00
Henri Verbeet 5824551d76 ddraw: Set the swap effect to WINED3DSWAPEFFECT_COPY in ddraw_create_gdi_swapchain().
The actual swapchain implementation ignores the swap effect and always does a
copy anyway, but this makes it consistent with ddraw_attach_d3d_device().
2011-09-07 11:12:43 +02:00
Henri Verbeet 582767ce45 ddraw: Only explicitly initialize non-zero fields in ddraw_create_gdi_swapchain().
Update ddraw_attach_d3d_device() for consistency.
2011-09-07 11:12:34 +02:00
Stefan Dösinger 42b7ad4fd4 ddraw: Convert dwZBufferBitDepth into a DDPIXELFORMAT. 2011-08-31 19:43:09 +02:00
Stefan Dösinger c42277883a ddraw: Introduce a function to convert a DDSURFACEDESC2 to a DDSURFACEDESC. 2011-08-31 19:43:09 +02:00
Stefan Dösinger 76fecde8fb ddraw: Introduce a function to convert a DDSURFACEDESC to a DDSURFACEDESC2. 2011-08-31 19:43:09 +02:00
Henri Verbeet 43ad90ce31 ddraw: Get rid of the ImplType fields in IDirectDrawImpl and IDirectDrawSurfaceImpl. 2011-08-31 19:42:55 +02:00
Henri Verbeet c89a3ffe80 ddraw: Get rid of the surface implementation switching code. 2011-08-31 19:42:52 +02:00
Henri Verbeet 8f46cb6b8b ddraw: Introduce a separate function for setting the focus window. 2011-08-29 19:42:46 +02:00
Henri Verbeet 93b5f681d9 ddraw: Remove a redundant check from ddraw7_SetCooperativeLevel(). 2011-08-29 19:42:41 +02:00
Henri Verbeet cad9cbe445 ddraw: Trace which surfaces we enumerate in ddraw7_EnumSurfaces(). 2011-08-29 19:42:31 +02:00
Stefan Dösinger 899b278558 ddraw: Emulate a 24 bit depth format without stencil or padding. 2011-08-29 13:56:33 +02:00
Ričardas Barkauskas bf7df85169 ddraw: Do not create implicit depth buffer. 2011-08-25 11:31:38 +02:00
Ričardas Barkauskas 5c8ad26757 ddraw: Do not AddRef IDirectDraw7 iface in CreateSurface helper. 2011-08-22 17:15:54 +02:00
Frédéric Delanoy f932abf326 dlls: Assorted spelling fixes. 2011-08-01 18:26:27 +02:00
Henri Verbeet 2256a7e804 wined3d: wined3d_device_evict_managed_resources() doesn't need a return value. 2011-07-29 12:09:39 +02:00
Henri Verbeet 84413298de ddraw: Resize the window after setting the new display mode. 2011-07-22 12:57:18 +02:00
Henri Verbeet 04d541c26d ddraw: Just use SetWindowPos() in ddraw_set_display_mode().
Instead of going through wined3d_device_restore_fullscreen_window() /
wined3d_device_setup_fullscreen_window(). The main point of those functions is
changing the window styles, but we don't actually need that here. More
importantly, we filter the messages generated by those functions in wined3d,
while tests show that messages generated by SetDisplayMode() /
RestoreDisplayMode() are visible to the application. Applications depend on
WM_SIZE in particular.
2011-07-19 14:05:56 +02:00
Henri Verbeet ddc29c40e6 wined3d: Make D3DRS_ZBIAS work.
D3DRS_ZBIAS is poorly defined, but it makes sense that the bias should be
format independent. Looking at application behaviour, it seems to include a
slope scale factor as well. This fixes a couple of regressions introduced by
96b758f7b3, although it was broken before as
well, just in a different way.
2011-07-05 13:46:07 +02:00
Ričardas Barkauskas 5f6d7021aa ddraw: Separate IDirectDrawSurface and IDirectDrawSurface7 reference counts. 2011-06-28 11:57:50 -05:00
Ričardas Barkauskas 9190d349d2 ddraw: Separate IDirectDrawSurface4 reference count. 2011-06-28 11:57:50 -05:00
Henri Verbeet c461d312ba wined3d: Request per-surface palettes in the client libs. 2011-06-24 08:49:48 -05:00
Henri Verbeet b296f181dd wined3d: Explicitly set surface alignment in the client libs.
Instead of using dxVersion.
2011-06-24 08:49:42 -05:00
Ričardas Barkauskas 8959a1395a ddraw: Remove ddraw_set_surface_version and set surface version when initialising it. 2011-06-21 17:09:02 +02:00
Ričardas Barkauskas 4c0c0d3aeb ddraw: Fix ddraw4_EnumSurfaces to pass correct iface in callbacks. 2011-06-20 19:33:30 +02:00
Michael Stefaniuc 588ddee736 ddraw: COM cleanup for the IDirectDrawClipper iface. 2011-06-20 19:32:03 +02:00
Stefan Dösinger 07c761a6a1 ddraw: Implement IDirect3D7::EvictManagedTextures. 2011-06-17 15:37:33 +02:00
Michael Stefaniuc d7768739ec ddraw: COM cleanup for the IDirect3DVertexBuffer7 iface. 2011-06-15 20:04:39 +02:00
Michael Stefaniuc 60223057f0 ddraw: COM cleanup for the IDirect3DVertexBuffer iface. 2011-06-15 20:04:39 +02:00
Michael Stefaniuc ca1ee4a7c3 ddraw: Avoid unsafe IDirect3DVertexBuffer to object casts. 2011-06-15 20:04:39 +02:00
Michael Stefaniuc d010dac84d ddraw: Rename d3d_vertex_buffer_init() and have it allocate the object too. 2011-06-15 20:04:39 +02:00
Ričardas Barkauskas f3ae1b99f6 ddraw: Separate IDirectDrawSurface vtable. 2011-06-10 15:26:52 +02:00
Ričardas Barkauskas 27063ffeaa ddraw: Use unsafe_impl_from_IDirectDrawSurface() for application provided interfaces. 2011-06-10 15:26:29 +02:00
Michael Stefaniuc 0519450708 ddraw: COM cleanup for the IDirect3DLight iface. 2011-06-09 13:28:08 +02:00
Michael Stefaniuc d9fb7b9b92 ddraw: COM cleanup for the IDirect3DMaterial3 iface. 2011-06-08 17:43:07 +02:00
Michael Stefaniuc 8d91f8b614 ddraw: Avoid "unsafe" IDirect3DMaterial3 to object casts. 2011-06-08 17:37:33 +02:00
Michael Stefaniuc db15ce6580 ddraw: Rename d3d_material_init() and have it allocate the object too. 2011-06-08 17:37:24 +02:00
Michael Stefaniuc e3a32e8d95 ddraw: COM cleanup for the IDirect3DMaterial iface. 2011-06-07 14:18:32 +02:00
Michael Stefaniuc 0586dd8bbe ddraw: COM cleanup for the IDirect3DMaterial2 iface. 2011-06-07 14:18:32 +02:00
Ričardas Barkauskas bb063b994c ddraw: Separate IDirectDrawSurface4 vtable. 2011-06-06 21:49:23 +02:00
Ričardas Barkauskas 4582562f55 ddraw: Use unsafe_impl_from_IDirectDrawSurface4. 2011-06-06 21:49:23 +02:00
Ričardas Barkauskas 2f02bbb41f ddraw: Change lpVtbl to IDirectDrawSurface7_iface. 2011-06-06 21:49:23 +02:00
Ričardas Barkauskas 4074dd7615 ddraw: Avoid IDirectDrawSurfaceX to IDirectDrawSurface7 casts. 2011-06-06 21:49:23 +02:00
Ričardas Barkauskas 93dfe5afc3 ddraw: Use impl_from_IDirectDrawSurface7() instead of casts. 2011-06-06 21:49:23 +02:00
Ričardas Barkauskas 705548a6ef ddraw: Separate conversion from IDirectDrawSurface7 iface to object and conversion to other iface. 2011-06-06 21:49:22 +02:00
Ričardas Barkauskas 4123c7a38a ddraw: Pass an object instead of iface to helper function CreateSurface. 2011-06-06 21:49:22 +02:00
Ričardas Barkauskas 28ce1c00a7 ddraw: Use unsafe_impl_from_IDirectDrawSurface7() for application provided interfaces. 2011-06-06 21:49:22 +02:00
Andrew Nguyen a90b698e0c ddraw: Handle a callback cancellation attempt in d3d7_EnumDevices. 2011-06-01 16:09:58 +02:00
Andrew Nguyen f2f529ae38 ddraw: Extend the lifetime of the EnumDevices strings beyond function scope. 2011-06-01 16:09:53 +02:00
Ričardas Barkauskas 6d5be5033e ddraw: Change IDirectDrawSurface3_vtbl to IDirectDrawSurface3_iface. 2011-05-31 19:24:10 +02:00
Ričardas Barkauskas fb6ceb971b ddraw: Use unsafe_impl_from_IDirectDrawSurface3() for application provided interfaces. 2011-05-31 19:22:52 +02:00
Andrew Nguyen cf6d56a43a ddraw: Add a NULL callback pointer check in the EnumDevices implementations. 2011-05-31 18:32:59 +02:00
Dylan Smith f7002c6627 ddraw: Don't interpret end padding as dwCaps2 for x64. 2011-05-24 12:47:28 +02:00
Dylan Smith 3871329872 ddraw: Avoid clearing some memory unnecessarily. 2011-05-24 12:47:27 +02:00
Henri Verbeet f147c1e928 ddraw: Don't touch the window during mode setting if we're not in exclusive mode. 2011-05-24 11:53:47 +02:00
Henri Verbeet 3032b40c80 wined3d: Get rid of the IWineD3DDeviceParent interface. 2011-05-19 10:06:21 +02:00
Henri Verbeet 8d4ca1f815 wined3d: Remove COM from the device implementation. 2011-05-17 10:06:18 +02:00
Ričardas Barkauskas a7bd11afb0 ddraw: Fix filtering of enumerated display modes. 2011-05-12 18:22:25 +02:00
Henri Verbeet 00a5f38595 wined3d: Remove object creation methods from the IWineD3DDevice interface. 2011-05-11 14:56:48 +02:00
Henri Verbeet 5e4145d0ff ddraw: Skip redundant mode setting calls. 2011-05-11 14:56:48 +02:00
Henri Verbeet 1c1de920e3 wined3d: Remove COM from the surface implementation. 2011-04-29 16:52:13 +02:00
Henri Verbeet 6ff226f502 ddraw: Destroy the ddraw surface after the wined3d surface is destroyed. 2011-04-21 16:53:41 +02:00
Henri Verbeet 5492560cb5 ddraw: Introduce a separate function for texture creation. 2011-04-20 13:06:45 +02:00
Henri Verbeet 2c450571e5 wined3d: Remove COM from the volume implementation. 2011-04-15 10:07:57 +02:00
Henri Verbeet 3ec19590d5 wined3d: Remove COM from the swapchain implementation. 2011-04-14 17:13:57 +02:00
Henri Verbeet d2e665230a wined3d: Get rid of the swapchain destroy callback. 2011-04-13 14:13:51 +02:00
Henri Verbeet dd2c7d0d8c wined3d: Don't free D3D swapchains until the wined3d swapchain is destroyed.
This will allow us the get rid of the swapchain refcounting hacks in d3d9 in
particular. This is similar to the way we handle resources that are still in
use by a stateblock, but aren't referenced anywhere by the application.
2011-04-08 14:40:48 +02:00
Henri Verbeet fd8e18bd2b wined3d: Remove COM from the texture implementation. 2011-03-28 17:08:52 +02:00
Henri Verbeet b8c40f3a7e wined3d: Get rid of IWineD3DCubeTexture. 2011-03-18 15:59:04 +01:00
Henri Verbeet f1ec3820d7 wined3d: Get rid of IWineD3DTexture. 2011-03-17 10:40:52 +01:00
Henri Verbeet 2b18192e7a wined3d: Get rid of IWineD3DSurface::GetDesc(). 2011-03-11 11:40:31 +01:00
Henri Verbeet 756fdb7c5a wined3d: Merge the various resource desc structures. 2011-03-09 12:28:58 +01:00
Henri Verbeet 015ad93d47 ddraw: Just pass NULL as swapchain parent.
The swapchain was the last place using IParent, so this allows us to kill
IParent completely.
2011-03-08 12:28:20 +01:00
Henri Verbeet b9fae5e9a8 wined3d: Don't require container parents for IWineD3DDeviceParent methods to be COM objects. 2011-03-08 12:27:41 +01:00
Henri Verbeet 304d713860 wined3d: Remove COM from the clipper implementation. 2011-02-04 15:25:31 +01:00
Henri Verbeet 5765632d9f wined3d: Remove COM from the vertex declaration. 2011-02-03 13:15:17 +01:00
Henri Verbeet 36d4268e3c wined3d: Remove COM from IWineD3D. 2011-02-02 12:22:42 +01:00
Henri Verbeet 8872239088 ddraw: Link directly to wined3d. 2011-01-28 11:59:02 +01:00
Henri Verbeet 93f1c49ea4 ddraw: Initialize the AutoRestoreDisplayMode field of WINED3DPRESENT_PARAMETERS (Valgrind). 2011-01-20 12:18:50 +01:00
Michael Stefaniuc 9745108096 ddraw: COM cleanup for the IDirectDraw7 iface. 2011-01-19 12:32:06 +01:00
Michael Stefaniuc cd8c18e83c ddraw: COM cleanup for the IDirectDraw4 iface. 2011-01-19 12:32:00 +01:00
Michael Stefaniuc 30a07d8371 ddraw: COM cleanup for the IDirectDraw3 iface. 2011-01-19 12:31:54 +01:00
Michael Stefaniuc 4202f09100 ddraw: COM cleanup for the IDirectDraw2 iface. 2011-01-19 12:31:45 +01:00
Michael Stefaniuc a59347fcd2 ddraw: COM cleanup for the IDirectDraw iface. 2011-01-19 12:31:12 +01:00
Michael Stefaniuc 497944f2bd ddraw: COM cleanup for the IDirect3D7 iface. 2011-01-19 12:31:04 +01:00
Michael Stefaniuc 97f9b02a26 ddraw: COM cleanup for the IDirect3D3 iface. 2011-01-19 12:30:58 +01:00
Michael Stefaniuc 2b80213578 ddraw: COM cleanup for the IDirect3D2 iface. 2011-01-18 13:29:59 +01:00
Michael Stefaniuc 8255d464db ddraw: COM cleanup for the IDirect3D iface. 2011-01-18 13:29:58 +01:00
Michael Stefaniuc 055c5e205a ddraw: Pass an IDirectDrawImpl* instead of an iface to CreateSurface(). 2011-01-18 13:29:58 +01:00
Michael Stefaniuc 0b362f6fa4 ddraw: Pass an IDirectDrawImpl* instead of an iface to ddraw_set_display_mode(). 2011-01-18 13:29:58 +01:00
Henri Verbeet 63316d0967 ddraw: Return DDERR_INVALIDPARAMS for 0 width / height surface creation. 2010-11-18 12:37:49 +01:00
Henri Verbeet 2b0684c56d ddraw: Make switching to/from fullscreen work more than once. 2010-11-10 12:19:09 +01:00
Henri Verbeet 6fcb33f59f ddraw: Window proc replacement depends on DDSCL_EXCLUSIVE, not DDSCL_FULLSCREEN. 2010-11-10 12:19:04 +01:00
Henri Verbeet 7e3985e1fe ddraw: Setup the device window in SetCooperativeLevel(). 2010-11-08 13:30:54 +01:00
David Adam 7661e8986c ddraw: Exclusive mode is the corner case for SetCooperative, not the normal mode. 2010-11-04 12:23:07 +01:00
Michael Stefaniuc 1fe54842e0 ddraw: Add missing unlock (Smatch). 2010-10-26 11:54:10 +02:00
David Adam 0a90271d69 ddraw: SETFOCUSWINDOW lives independently of other flags. 2010-10-22 12:08:07 +02:00
Michael Stefaniuc ef104dc465 ddraw: Add missing unlock on an error path (Smatch). 2010-09-29 10:06:36 +02:00
Paul Vriens c0ff1aec03 ddraw: Pass the correct size to memset (Coccinelle). 2010-09-21 20:16:15 +02:00
Oldřich Jedlička a6c3d0d6ac ddraw: Add checking of SURFACEDESC type/nullness into CreateSurface methods. 2010-09-18 14:40:01 +02:00
Oldřich Jedlička bec3b7692d ddraw: Allow creating back buffer for DirectX 1 interfaces. 2010-09-16 13:38:03 -05:00
Henri Verbeet 53183b4cf3 wined3d: IWineD3DSurface_GetDesc() should never fail. 2010-09-08 13:31:43 +02:00
Henri Verbeet 6c4c351791 wined3d: Don't require wined3d object parents to be COM objects. 2010-09-01 14:01:02 +02:00
Henri Verbeet 2ef400901d wined3d: Devices don't need parents. 2010-09-01 12:40:07 +02:00
Henri Verbeet c568916f9e wined3d: Implicit depth/stencil surfaces don't have a container.
They're owned by the device instead of the swapchain.
2010-08-31 14:23:47 +02:00
Henri Verbeet cc5271d1b7 wined3d: Rename WINED3DFORMAT to wined3d_format_id. 2010-08-24 12:25:01 +02:00
Henri Verbeet 9364f80b8c ddraw: Failing surface creation is not an internal error. 2010-08-23 12:05:16 +02:00
Henri Verbeet c3cdebcf44 ddraw: Make some lookup tables const. 2010-08-23 12:04:31 +02:00
Henri Verbeet 20a42b4c98 ddraw: Add / improve TRACEs. 2010-08-20 13:21:24 +02:00
Henri Verbeet 4378d4b31e ddraw: Add a separate function for surface initialization. 2010-08-20 13:21:24 +02:00
Henri Verbeet c87fd4a65c ddraw: Add a separate function for ddraw initialization. 2010-08-20 13:21:23 +02:00
Henri Verbeet 0e955daed2 ddraw: Add a separate function for vertex buffer initialization. 2010-08-20 13:21:23 +02:00
Henri Verbeet e2021722fc ddraw: Add a separate function for palette initialization. 2010-08-20 13:21:23 +02:00
Henri Verbeet a60c493986 ddraw: Add a separate function for device initialization. 2010-08-20 13:21:21 +02:00
Henri Verbeet 4b84c5e5b7 ddraw: Add a separate function for clipper initialization. 2010-08-19 11:18:20 +02:00
Henri Verbeet 759fd517aa ddraw: Add a separate function for parent initialization. 2010-08-19 11:18:16 +02:00
Henri Verbeet 921bd1bf9a ddraw: Add a separate function for viewport initialization. 2010-08-19 11:18:12 +02:00
Henri Verbeet bf26c2c869 ddraw: Add a separate function for material initialization. 2010-08-19 11:17:57 +02:00
Henri Verbeet c892ed497c ddraw: Add a separate function for light initialization. 2010-08-19 11:17:48 +02:00
Henri Verbeet c5a14085d4 ddraw: Remove unused / redundant includes. 2010-08-19 11:17:41 +02:00
Henri Verbeet fee9c1f2b5 ddraw: Remove a useless viewport callback. 2010-08-18 09:41:01 +02:00
Henri Verbeet 14399f6130 ddraw: Remove a useless material callback. 2010-08-18 09:40:55 +02:00
Henri Verbeet 06a44abc19 ddraw: Remove useless light callbacks. 2010-08-18 09:40:32 +02:00
Henri Verbeet 8394f00661 ddraw: Merge direct3d.c into ddraw.c. 2010-08-18 09:40:29 +02:00
Michael Stefaniuc f55e2374a0 ddraw: Use FAILED instead of NOT SUCCEEDED. 2010-08-16 13:46:42 +02:00
Marcus Meissner a58f31dd27 ddraw: Tighten up checks in DuplicateSurface (Coverity). 2010-07-26 18:38:29 +02:00
Henri Verbeet ce8f6ecf6e ddraw: Merge the surface thunks into surface.c. 2010-07-20 13:13:04 +02:00
Henri Verbeet 6fb9ee0ee7 ddraw: Merge the ddraw thunks into ddraw.c.
Note how both ddraw 1 and ddraw 7 used the same IDirectDrawImpl_XXX naming
convention.
2010-07-20 13:13:04 +02:00
Henri Verbeet f461b39b76 ddraw: Get rid of the useless "ddraw_owner" fields. 2010-07-19 14:49:07 +02:00
Henri Verbeet 16b3f17f87 ddraw: Avoid some forward declarations. 2010-07-19 14:49:07 +02:00
Francois Gouget 7649c75b40 Assorted typo and spelling fixes. 2010-06-24 10:37:05 +02:00
Henri Verbeet e4a4065bbd ddraw: Register / unregister the ddraw window class from DllMain().
This avoids failing in DDRAW_Create() if a previous IDirectDrawImpl object
with the same pointer value was imporperly cleaned up. The improper cleanup is
of course the larger problem, but I don't believe that can be fixed without
making more invasive changes to ddraw.
2010-06-18 15:22:22 +02:00
Johan Gill 7c90c1a0b5 ddraw: Do not restore the display mode from inside SetCooperativeLevel. 2010-04-19 16:06:01 +02:00
Henri Verbeet 914c8cb8ea ddraw: Acquire/release the focus window from the correct location. 2010-03-18 10:24:15 +01:00
Henri Verbeet 4e48ae2629 ddraw: Implement IDirectDrawImpl_GetSurfaceFromDC().
This is a pretty naive implementation, should that become a performance
problem it's easy enough to speed up with a search tree of some kind.
2010-03-17 10:06:25 +01:00
Henri Verbeet aa305c4a24 ddraw: Don't depend on IWineD3DDevice_CreateSurface() not touching the surface parameter on failure.
The reason it actually fails is because of ddraw trying to create surface of
type "SURFACE_UNKNOWN". Stefan should have a patch for that.
2009-12-18 11:38:30 +01:00
Henri Verbeet ddddc60eb9 ddraw: Avoid enumerating display modes for formats that arent't supported anyway.
Some of these formats can't even be translated by ddraw.
2009-12-10 11:54:22 +01:00
Henri Verbeet 55f3c576d9 wined3d: Remove the effetively unused "state" field from the device. 2009-11-18 11:16:54 +01:00
Markus Stockhausen f222a1654e ddraw: Avoid memory overwrite in GetDeviceIdentifier(). 2009-10-30 16:32:53 +01:00
Markus Stockhausen dbb29993db ddraw: Set dwBackBufferCount=0 in CreateSurface for backbuffer. 2009-09-29 16:06:47 +02:00
Henri Verbeet 47c84f4f7f wined3d: Use the DXGI naming convention for all formats. 2009-09-25 15:15:44 +02:00
Henri Verbeet 66a7236590 wined3d: Don't free D3D vertex declarations until the wined3d vertex declaration is destroyed. 2009-09-23 12:36:28 +02:00
Henri Verbeet 93b0600829 wined3d: Don't free D3D buffers until the wined3d buffer is destroyed. 2009-09-18 08:55:25 -05:00
Henri Verbeet a8e8f763bf wined3d: Don't free D3D textures until the wined3d texture is destroyed. 2009-09-18 08:54:34 -05:00
Henri Verbeet de3bd86fb6 wined3d: Don't free D3D cube textures until the wined3d cube texture is destroyed. 2009-09-17 10:09:44 -05:00
Henri Verbeet a5214c306f wined3d: Don't free D3D surfaces until the wined3d surface is destroyed.
This prevents for example a d3d9 depth stencil from being destroyed when it
has no external references but is still in use by the device/stateblock. A
nice side effect is that it simplifies handling of "implicit" surfaces like
the frontbuffer and backbuffers, as well as the forwarding of reference counts
for surfaces that are part of a texture.
2009-09-16 13:04:32 -05:00
Henri Verbeet ee60e5fd71 ddraw: Remove trailing spaces. 2009-09-01 14:06:03 +02:00
Henri Verbeet 88162fabb8 wined3d: Get rid of the pointers in WINED3DSURFACE_DESC. 2009-06-15 13:42:29 +02:00
Henri Verbeet 4bc6b376e0 wined3d: Remove the useless "resource_type" parameter from IWineD3DDevice::CreateSurface(). 2009-06-12 17:33:15 +02:00
Henri Verbeet 6f33b97c94 wined3d: Get rid of the shared_handle parameter.
I don't expect us to support this in the near future, and right now it's just
dead code.
2009-04-23 14:22:06 +02:00
Henri Verbeet 0048a0373b d3d10core: Keep a reference to the wined3d device in the d3d10 device. 2009-02-23 12:20:29 +01:00
Henri Verbeet 8cefc47d81 wined3d: Add DXGI formats to WINED3DFORMAT. 2009-02-20 11:10:37 +01:00
Francois Gouget 96e81f0698 ddraw: Make some device_parent_*() functions static. 2009-01-26 15:13:26 +01:00
Henri Verbeet 9b5f3ed8f3 ddraw: Rename the main vtables to lpVtbl. 2009-01-22 15:28:22 +01:00
Henri Verbeet 802f9c7e29 ddraw: Get rid of ICOM_OBJECT. 2009-01-22 12:05:07 +01:00
Henri Verbeet 8c4cc2af46 ddraw: Get rid of ICOM_THIS_FROM. 2009-01-22 12:05:03 +01:00
Henri Verbeet 9a0c885e63 ddraw: Get rid of ICOM_INTERFACE. 2009-01-21 11:17:25 +01:00
Henri Verbeet ad171b143f ddraw: Get rid of ICOM_INIT_INTERFACE. 2009-01-21 11:16:51 +01:00
Henri Verbeet a966293f59 wined3d: Add an IWineD3DDeviceParent interface.
Other than being a bit nicer than passing function pointers all over the
place, this helps dxgi/d3d10. While the swapchain itself is created in dxgi,
its surfaces are constructed in d3d10core, which makes it impractical for dxgi
to pass the appropriate function pointers.
2009-01-16 13:29:32 +01:00
Michael Stefaniuc 5ee7a104c9 ddraw: Remove superfluous pointer casts. 2009-01-14 12:21:02 +01:00
Stefan Dösinger ae4e824423 ddraw[ex]: Show a caps handling difference. 2009-01-09 16:18:12 +01:00
Stefan Dösinger 6ef2b65531 ddraw: Reject IDirectDraw3 QI in ddraw.dll. 2009-01-03 15:14:51 +01:00
Christian Costa 3b64f895b1 ddraw: Display fixme only once in IDirectDrawImpl_WaitForVerticalBlank. 2009-01-02 11:51:29 +01:00
Nick Burns a537fb0a93 ddraw: Fix surface version setting. 2008-12-26 13:42:29 +01:00
Andrew Talbot dcbb91fc92 ddraw: Remove a superfluous semicolon. 2008-12-24 19:59:04 +01:00
Christian Costa 1632175b35 ddraw: Fix trace. 2008-12-08 12:02:36 +01:00
Christian Costa 9d3026ff40 ddraw: Fix some comments. 2008-12-03 09:49:24 +01:00
Francois Gouget fcfe436de5 ddraw: Remove WINAPI on static functions where not needed. 2008-11-24 14:25:09 +01:00
Henri Verbeet 092b51e82a wined3d: Rename CreateAdditionalSwapChain to CreateSwapChain. 2008-10-28 12:46:46 +01:00
Alexandre Julliard e1ced22db1 ddraw: Convert source files to utf-8. 2008-10-18 19:19:45 +02:00
Andrew Talbot a697d99d66 ddraw: Sign-compare warnings fix. 2008-09-29 17:32:17 -05:00
Stefan Dösinger c1eabc2ce7 ddraw: Catch attempts to opengl-render to the desktop window. 2008-09-02 14:56:35 +02:00
Stefan Dösinger d5f05c59c7 ddraw: Beware of the surface type when checking for format support. 2008-09-02 14:56:26 +02:00
Stefan Dösinger ec4955630e wined3d: Silence some format spam. 2008-08-28 11:24:49 +02:00
Stefan Dösinger 90e2a676e8 ddraw: Do not set the rendertarget flag just because of the backbuffer flag.
There are also overlay backbuffers, which aren't render targets. The
primarysurface and d3ddevice cap flags should be enough here.
2008-08-20 12:32:42 +02:00
Stefan Dösinger e10302d952 ddraw: Implement IDirectDraw7::GetFourCCCodes. 2008-08-19 12:25:37 +02:00