ddraw: Make some lookup tables const.

oldstable
Henri Verbeet 2010-08-22 23:35:37 +02:00 committed by Alexandre Julliard
parent 517059f3f5
commit c3cdebcf44
2 changed files with 9 additions and 5 deletions

View File

@ -1255,7 +1255,8 @@ static HRESULT WINAPI ddraw1_GetDisplayMode(IDirectDraw *iface, DDSURFACEDESC *s
static HRESULT WINAPI ddraw7_GetFourCCCodes(IDirectDraw7 *iface, DWORD *NumCodes, DWORD *Codes)
{
IDirectDrawImpl *This = (IDirectDrawImpl *)iface;
WINED3DFORMAT formats[] = {
static const WINED3DFORMAT formats[] =
{
WINED3DFMT_YUY2, WINED3DFMT_UYVY, WINED3DFMT_YV12,
WINED3DFMT_DXT1, WINED3DFMT_DXT2, WINED3DFMT_DXT3, WINED3DFMT_DXT4, WINED3DFMT_DXT5,
WINED3DFMT_ATI2N, WINED3DFMT_NVHU, WINED3DFMT_NVHS
@ -1948,7 +1949,7 @@ static HRESULT WINAPI ddraw7_EnumDisplayModes(IDirectDraw7 *iface, DWORD Flags,
WINED3DDISPLAYMODE *enum_modes = NULL;
unsigned enum_mode_count = 0, enum_mode_array_size = 0;
WINED3DFORMAT checkFormatList[] =
static const WINED3DFORMAT checkFormatList[] =
{
WINED3DFMT_B8G8R8X8_UNORM,
WINED3DFMT_B5G6R5_UNORM,

View File

@ -1122,7 +1122,8 @@ IDirect3DDeviceImpl_7_EnumTextureFormats(IDirect3DDevice7 *iface,
WINED3DDISPLAYMODE mode;
unsigned int i;
WINED3DFORMAT FormatList[] = {
static const WINED3DFORMAT FormatList[] =
{
/* 32 bit */
WINED3DFMT_B8G8R8A8_UNORM,
WINED3DFMT_B8G8R8X8_UNORM,
@ -1142,7 +1143,8 @@ IDirect3DDeviceImpl_7_EnumTextureFormats(IDirect3DDevice7 *iface,
WINED3DFMT_DXT5,
};
WINED3DFORMAT BumpFormatList[] = {
static const WINED3DFORMAT BumpFormatList[] =
{
WINED3DFMT_R8G8_SNORM,
WINED3DFMT_R5G5_SNORM_L6_UNORM,
WINED3DFMT_R8G8_SNORM_L8X8_UNORM,
@ -1286,7 +1288,8 @@ IDirect3DDeviceImpl_2_EnumTextureFormats(IDirect3DDevice2 *iface,
unsigned int i;
WINED3DDISPLAYMODE mode;
WINED3DFORMAT FormatList[] = {
static const WINED3DFORMAT FormatList[] =
{
/* 32 bit */
WINED3DFMT_B8G8R8A8_UNORM,
WINED3DFMT_B8G8R8X8_UNORM,