ddraw: COM cleanup for the IDirect3D3 iface.

oldstable
Michael Stefaniuc 2011-01-19 01:30:21 +01:00 committed by Alexandre Julliard
parent 67a55feeaf
commit 97f9b02a26
3 changed files with 59 additions and 42 deletions

View File

@ -76,6 +76,11 @@ static inline IDirectDrawImpl *impl_from_IDirect3D2(IDirect3D2 *iface)
return CONTAINING_RECORD(iface, IDirectDrawImpl, IDirect3D2_iface);
}
static inline IDirectDrawImpl *impl_from_IDirect3D3(IDirect3D3 *iface)
{
return CONTAINING_RECORD(iface, IDirectDrawImpl, IDirect3D3_iface);
}
/*****************************************************************************
* IUnknown Methods
*****************************************************************************/
@ -196,7 +201,7 @@ static HRESULT WINAPI ddraw7_QueryInterface(IDirectDraw7 *iface, REFIID refiid,
else if ( IsEqualGUID( &IID_IDirect3D3 , refiid ) )
{
This->d3dversion = 3;
*obj = &This->IDirect3D3_vtbl;
*obj = &This->IDirect3D3_iface;
TRACE(" returning Direct3D3 interface at %p.\n", *obj);
}
else if(IsEqualGUID( &IID_IDirect3D7 , refiid ))
@ -261,9 +266,11 @@ static HRESULT WINAPI d3d7_QueryInterface(IDirect3D7 *iface, REFIID riid, void *
static HRESULT WINAPI d3d3_QueryInterface(IDirect3D3 *iface, REFIID riid, void **object)
{
IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
return ddraw7_QueryInterface((IDirectDraw7 *)ddraw_from_d3d3(iface), riid, object);
return ddraw7_QueryInterface((IDirectDraw7 *)This, riid, object);
}
static HRESULT WINAPI d3d2_QueryInterface(IDirect3D2 *iface, REFIID riid, void **object)
@ -371,9 +378,11 @@ static ULONG WINAPI d3d7_AddRef(IDirect3D7 *iface)
static ULONG WINAPI d3d3_AddRef(IDirect3D3 *iface)
{
IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
TRACE("iface %p.\n", iface);
return ddraw1_AddRef((IDirectDraw *)&ddraw_from_d3d3(iface)->IDirectDraw_vtbl);
return ddraw1_AddRef((IDirectDraw *)&This->IDirectDraw_vtbl);
}
static ULONG WINAPI d3d2_AddRef(IDirect3D2 *iface)
@ -510,9 +519,11 @@ static ULONG WINAPI d3d7_Release(IDirect3D7 *iface)
static ULONG WINAPI d3d3_Release(IDirect3D3 *iface)
{
IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
TRACE("iface %p.\n", iface);
return ddraw1_Release((IDirectDraw *)&ddraw_from_d3d3(iface)->IDirectDraw_vtbl);
return ddraw1_Release((IDirectDraw *)&This->IDirectDraw_vtbl);
}
static ULONG WINAPI d3d2_Release(IDirect3D2 *iface)
@ -4182,7 +4193,7 @@ static HRESULT WINAPI d3d3_EnumDevices(IDirect3D3 *iface, LPD3DENUMDEVICESCALLBA
{
static CHAR wined3d_description[] = "Wine D3DDevice using WineD3D and OpenGL";
IDirectDrawImpl *ddraw = ddraw_from_d3d3(iface);
IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
D3DDEVICEDESC device_desc1, hal_desc, hel_desc;
D3DDEVICEDESC7 device_desc7;
HRESULT hr;
@ -4197,7 +4208,7 @@ static HRESULT WINAPI d3d3_EnumDevices(IDirect3D3 *iface, LPD3DENUMDEVICESCALLBA
EnterCriticalSection(&ddraw_cs);
hr = IDirect3DImpl_GetCaps(ddraw->wineD3D, &device_desc1, &device_desc7);
hr = IDirect3DImpl_GetCaps(This->wineD3D, &device_desc1, &device_desc7);
if (hr != D3D_OK)
{
LeaveCriticalSection(&ddraw_cs);
@ -4223,7 +4234,7 @@ static HRESULT WINAPI d3d3_EnumDevices(IDirect3D3 *iface, LPD3DENUMDEVICESCALLBA
* limitation flag), and it refuses all devices that have the perspective
* flag set. This way it refuses the emulation device, and HAL devices
* never have POW2 unset in d3d7 on windows. */
if (ddraw->d3dversion != 1)
if (This->d3dversion != 1)
{
static CHAR reference_description[] = "RGB Direct3D emulation";
@ -4276,7 +4287,7 @@ static HRESULT WINAPI d3d2_EnumDevices(IDirect3D2 *iface, LPD3DENUMDEVICESCALLBA
TRACE("iface %p, callback %p, context %p.\n", iface, callback, context);
return d3d3_EnumDevices((IDirect3D3 *)&This->IDirect3D3_vtbl, callback, context);
return d3d3_EnumDevices(&This->IDirect3D3_iface, callback, context);
}
static HRESULT WINAPI d3d1_EnumDevices(IDirect3D *iface, LPD3DENUMDEVICESCALLBACK callback, void *context)
@ -4285,7 +4296,7 @@ static HRESULT WINAPI d3d1_EnumDevices(IDirect3D *iface, LPD3DENUMDEVICESCALLBAC
TRACE("iface %p, callback %p, context %p.\n", iface, callback, context);
return d3d3_EnumDevices((IDirect3D3 *)&This->IDirect3D3_vtbl, callback, context);
return d3d3_EnumDevices(&This->IDirect3D3_iface, callback, context);
}
/*****************************************************************************
@ -4309,8 +4320,10 @@ static HRESULT WINAPI d3d1_EnumDevices(IDirect3D *iface, LPD3DENUMDEVICESCALLBAC
* CLASS_E_NOAGGREGATION if outer_unknown != NULL
*
*****************************************************************************/
static HRESULT WINAPI d3d3_CreateLight(IDirect3D3 *iface, IDirect3DLight **light, IUnknown *outer_unknown)
static HRESULT WINAPI d3d3_CreateLight(IDirect3D3 *iface, IDirect3DLight **light,
IUnknown *outer_unknown)
{
IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
IDirect3DLightImpl *object;
TRACE("iface %p, light %p, outer_unknown %p.\n", iface, light, outer_unknown);
@ -4324,7 +4337,7 @@ static HRESULT WINAPI d3d3_CreateLight(IDirect3D3 *iface, IDirect3DLight **light
return DDERR_OUTOFMEMORY;
}
d3d_light_init(object, ddraw_from_d3d3(iface));
d3d_light_init(object, This);
TRACE("Created light %p.\n", object);
*light = (IDirect3DLight *)object;
@ -4338,7 +4351,7 @@ static HRESULT WINAPI d3d2_CreateLight(IDirect3D2 *iface, IDirect3DLight **light
TRACE("iface %p, light %p, outer_unknown %p.\n", iface, light, outer_unknown);
return d3d3_CreateLight((IDirect3D3 *)&This->IDirect3D3_vtbl, light, outer_unknown);
return d3d3_CreateLight(&This->IDirect3D3_iface, light, outer_unknown);
}
static HRESULT WINAPI d3d1_CreateLight(IDirect3D *iface, IDirect3DLight **light, IUnknown *outer_unknown)
@ -4347,7 +4360,7 @@ static HRESULT WINAPI d3d1_CreateLight(IDirect3D *iface, IDirect3DLight **light,
TRACE("iface %p, light %p, outer_unknown %p.\n", iface, light, outer_unknown);
return d3d3_CreateLight((IDirect3D3 *)&This->IDirect3D3_vtbl, light, outer_unknown);
return d3d3_CreateLight(&This->IDirect3D3_iface, light, outer_unknown);
}
/*****************************************************************************
@ -4370,8 +4383,10 @@ static HRESULT WINAPI d3d1_CreateLight(IDirect3D *iface, IDirect3DLight **light,
* CLASS_E_NOAGGREGATION if outer_unknown != NULL
*
*****************************************************************************/
static HRESULT WINAPI d3d3_CreateMaterial(IDirect3D3 *iface, IDirect3DMaterial3 **material, IUnknown *outer_unknown)
static HRESULT WINAPI d3d3_CreateMaterial(IDirect3D3 *iface, IDirect3DMaterial3 **material,
IUnknown *outer_unknown)
{
IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
IDirect3DMaterialImpl *object;
TRACE("iface %p, material %p, outer_unknown %p.\n", iface, material, outer_unknown);
@ -4385,7 +4400,7 @@ static HRESULT WINAPI d3d3_CreateMaterial(IDirect3D3 *iface, IDirect3DMaterial3
return DDERR_OUTOFMEMORY;
}
d3d_material_init(object, ddraw_from_d3d3(iface));
d3d_material_init(object, This);
TRACE("Created material %p.\n", object);
*material = (IDirect3DMaterial3 *)object;
@ -4401,7 +4416,7 @@ static HRESULT WINAPI d3d2_CreateMaterial(IDirect3D2 *iface, IDirect3DMaterial2
TRACE("iface %p, material %p, outer_unknown %p.\n", iface, material, outer_unknown);
hr = d3d3_CreateMaterial((IDirect3D3 *)&This->IDirect3D3_vtbl, &material3, outer_unknown);
hr = d3d3_CreateMaterial(&This->IDirect3D3_iface, &material3, outer_unknown);
*material = material3 ? (IDirect3DMaterial2 *)&((IDirect3DMaterialImpl *)material3)->IDirect3DMaterial2_vtbl : NULL;
TRACE("Returning material %p.\n", *material);
@ -4418,7 +4433,7 @@ static HRESULT WINAPI d3d1_CreateMaterial(IDirect3D *iface, IDirect3DMaterial **
TRACE("iface %p, material %p, outer_unknown %p.\n", iface, material, outer_unknown);
hr = d3d3_CreateMaterial((IDirect3D3 *)&This->IDirect3D3_vtbl, &material3, outer_unknown);
hr = d3d3_CreateMaterial(&This->IDirect3D3_iface, &material3, outer_unknown);
*material = material3 ? (IDirect3DMaterial *)&((IDirect3DMaterialImpl *)material3)->IDirect3DMaterial_vtbl : NULL;
TRACE("Returning material %p.\n", *material);
@ -4446,8 +4461,10 @@ static HRESULT WINAPI d3d1_CreateMaterial(IDirect3D *iface, IDirect3DMaterial **
* CLASS_E_NOAGGREGATION if outer_unknown != NULL
*
*****************************************************************************/
static HRESULT WINAPI d3d3_CreateViewport(IDirect3D3 *iface, IDirect3DViewport3 **viewport, IUnknown *outer_unknown)
static HRESULT WINAPI d3d3_CreateViewport(IDirect3D3 *iface, IDirect3DViewport3 **viewport,
IUnknown *outer_unknown)
{
IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
IDirect3DViewportImpl *object;
TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface, viewport, outer_unknown);
@ -4461,7 +4478,7 @@ static HRESULT WINAPI d3d3_CreateViewport(IDirect3D3 *iface, IDirect3DViewport3
return DDERR_OUTOFMEMORY;
}
d3d_viewport_init(object, ddraw_from_d3d3(iface));
d3d_viewport_init(object, This);
TRACE("Created viewport %p.\n", object);
*viewport = (IDirect3DViewport3 *)object;
@ -4475,8 +4492,8 @@ static HRESULT WINAPI d3d2_CreateViewport(IDirect3D2 *iface, IDirect3DViewport2
TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface, viewport, outer_unknown);
return d3d3_CreateViewport((IDirect3D3 *)&This->IDirect3D3_vtbl,
(IDirect3DViewport3 **)viewport, outer_unknown);
return d3d3_CreateViewport(&This->IDirect3D3_iface, (IDirect3DViewport3 **)viewport,
outer_unknown);
}
static HRESULT WINAPI d3d1_CreateViewport(IDirect3D *iface, IDirect3DViewport **viewport, IUnknown *outer_unknown)
@ -4485,8 +4502,8 @@ static HRESULT WINAPI d3d1_CreateViewport(IDirect3D *iface, IDirect3DViewport **
TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface, viewport, outer_unknown);
return d3d3_CreateViewport((IDirect3D3 *)&This->IDirect3D3_vtbl,
(IDirect3DViewport3 **)viewport, outer_unknown);
return d3d3_CreateViewport(&This->IDirect3D3_iface, (IDirect3DViewport3 **)viewport,
outer_unknown);
}
/*****************************************************************************
@ -4507,7 +4524,7 @@ static HRESULT WINAPI d3d1_CreateViewport(IDirect3D *iface, IDirect3DViewport **
*****************************************************************************/
static HRESULT WINAPI d3d3_FindDevice(IDirect3D3 *iface, D3DFINDDEVICESEARCH *fds, D3DFINDDEVICERESULT *fdr)
{
IDirectDrawImpl *ddraw = ddraw_from_d3d3(iface);
IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
D3DDEVICEDESC7 desc7;
D3DDEVICEDESC desc1;
HRESULT hr;
@ -4540,7 +4557,7 @@ static HRESULT WINAPI d3d3_FindDevice(IDirect3D3 *iface, D3DFINDDEVICESEARCH *fd
}
/* Get the caps */
hr = IDirect3DImpl_GetCaps(ddraw->wineD3D, &desc1, &desc7);
hr = IDirect3DImpl_GetCaps(This->wineD3D, &desc1, &desc7);
if (hr != D3D_OK) return hr;
/* Now return our own GUID */
@ -4559,7 +4576,7 @@ static HRESULT WINAPI d3d2_FindDevice(IDirect3D2 *iface, D3DFINDDEVICESEARCH *fd
TRACE("iface %p, fds %p, fdr %p.\n", iface, fds, fdr);
return d3d3_FindDevice((IDirect3D3 *)&This->IDirect3D3_vtbl, fds, fdr);
return d3d3_FindDevice(&This->IDirect3D3_iface, fds, fdr);
}
static HRESULT WINAPI d3d1_FindDevice(IDirect3D *iface, D3DFINDDEVICESEARCH *fds, D3DFINDDEVICERESULT *fdr)
@ -4568,7 +4585,7 @@ static HRESULT WINAPI d3d1_FindDevice(IDirect3D *iface, D3DFINDDEVICESEARCH *fds
TRACE("iface %p, fds %p, fdr %p.\n", iface, fds, fdr);
return d3d3_FindDevice((IDirect3D3 *)&This->IDirect3D3_vtbl, fds, fdr);
return d3d3_FindDevice(&This->IDirect3D3_iface, fds, fdr);
}
/*****************************************************************************
@ -4651,6 +4668,7 @@ static HRESULT WINAPI d3d7_CreateDevice(IDirect3D7 *iface, REFCLSID riid,
static HRESULT WINAPI d3d3_CreateDevice(IDirect3D3 *iface, REFCLSID riid,
IDirectDrawSurface4 *surface, IDirect3DDevice3 **device, IUnknown *outer_unknown)
{
IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
HRESULT hr;
TRACE("iface %p, riid %s, surface %p, device %p, outer_unknown %p.\n",
@ -4658,7 +4676,7 @@ static HRESULT WINAPI d3d3_CreateDevice(IDirect3D3 *iface, REFCLSID riid,
if (outer_unknown) return CLASS_E_NOAGGREGATION;
hr = d3d7_CreateDevice((IDirect3D7 *)&ddraw_from_d3d3(iface)->IDirect3D7_vtbl, riid,
hr = d3d7_CreateDevice((IDirect3D7 *)&This->IDirect3D7_vtbl, riid,
(IDirectDrawSurface7 *)surface, (IDirect3DDevice7 **)device);
if (*device) *device = (IDirect3DDevice3 *)&((IDirect3DDeviceImpl *)*device)->IDirect3DDevice3_vtbl;
@ -4744,7 +4762,7 @@ static HRESULT WINAPI d3d7_CreateVertexBuffer(IDirect3D7 *iface, D3DVERTEXBUFFER
static HRESULT WINAPI d3d3_CreateVertexBuffer(IDirect3D3 *iface, D3DVERTEXBUFFERDESC *desc,
IDirect3DVertexBuffer **vertex_buffer, DWORD flags, IUnknown *outer_unknown)
{
IDirectDrawImpl *This = ddraw_from_d3d3(iface);
IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
HRESULT hr;
TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x, outer_unknown %p.\n",
@ -4873,11 +4891,13 @@ static HRESULT WINAPI d3d7_EnumZBufferFormats(IDirect3D7 *iface, REFCLSID device
static HRESULT WINAPI d3d3_EnumZBufferFormats(IDirect3D3 *iface, REFCLSID device_iid,
LPD3DENUMPIXELFORMATSCALLBACK callback, void *context)
{
IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
iface, debugstr_guid(device_iid), callback, context);
return d3d7_EnumZBufferFormats((IDirect3D7 *)&ddraw_from_d3d3(iface)->IDirect3D7_vtbl,
device_iid, callback, context);
return d3d7_EnumZBufferFormats((IDirect3D7 *)&This->IDirect3D7_vtbl, device_iid, callback,
context);
}
/*****************************************************************************
@ -4904,9 +4924,11 @@ static HRESULT WINAPI d3d7_EvictManagedTextures(IDirect3D7 *iface)
static HRESULT WINAPI d3d3_EvictManagedTextures(IDirect3D3 *iface)
{
IDirectDrawImpl *This = impl_from_IDirect3D3(iface);
TRACE("iface %p.\n", iface);
return d3d7_EvictManagedTextures((IDirect3D7 *)&ddraw_from_d3d3(iface)->IDirect3D7_vtbl);
return d3d7_EvictManagedTextures((IDirect3D7 *)&This->IDirect3D7_vtbl);
}
/*****************************************************************************
@ -5806,7 +5828,7 @@ HRESULT ddraw_init(IDirectDrawImpl *ddraw, WINED3DDEVTYPE device_type)
ddraw->IDirectDraw4_vtbl = &ddraw4_vtbl;
ddraw->IDirect3D_iface.lpVtbl = &d3d1_vtbl;
ddraw->IDirect3D2_iface.lpVtbl = &d3d2_vtbl;
ddraw->IDirect3D3_vtbl = &d3d3_vtbl;
ddraw->IDirect3D3_iface.lpVtbl = &d3d3_vtbl;
ddraw->IDirect3D7_vtbl = &d3d7_vtbl;
ddraw->device_parent_vtbl = &ddraw_wined3d_device_parent_vtbl;
ddraw->numIfaces = 1;

View File

@ -102,7 +102,7 @@ struct IDirectDrawImpl
const IDirectDraw2Vtbl *IDirectDraw2_vtbl;
const IDirectDrawVtbl *IDirectDraw_vtbl;
const IDirect3D7Vtbl *IDirect3D7_vtbl;
const IDirect3D3Vtbl *IDirect3D3_vtbl;
IDirect3D3 IDirect3D3_iface;
IDirect3D2 IDirect3D2_iface;
IDirect3D IDirect3D_iface;
const IWineD3DDeviceParentVtbl *device_parent_vtbl;
@ -184,11 +184,6 @@ HRESULT WINAPI ddraw_recreate_surfaces_cb(IDirectDrawSurface7 *surf,
DDSURFACEDESC2 *desc, void *Context) DECLSPEC_HIDDEN;
IWineD3DVertexDeclaration *ddraw_find_decl(IDirectDrawImpl *This, DWORD fvf) DECLSPEC_HIDDEN;
static inline IDirectDrawImpl *ddraw_from_d3d3(IDirect3D3 *iface)
{
return (IDirectDrawImpl *)((char*)iface - FIELD_OFFSET(IDirectDrawImpl, IDirect3D3_vtbl));
}
static inline IDirectDrawImpl *ddraw_from_d3d7(IDirect3D7 *iface)
{
return (IDirectDrawImpl *)((char*)iface - FIELD_OFFSET(IDirectDrawImpl, IDirect3D7_vtbl));

View File

@ -151,7 +151,7 @@ IDirect3DDeviceImpl_7_QueryInterface(IDirect3DDevice7 *iface,
}
else if ( IsEqualGUID( &IID_IDirect3D3 , refiid ) )
{
*obj = &This->ddraw->IDirect3D3_vtbl;
*obj = &This->ddraw->IDirect3D3_iface;
TRACE("(%p) Returning IDirect3D3 interface at %p\n", This, *obj);
}
else if ( IsEqualGUID( &IID_IDirect3D7 , refiid ) )
@ -1737,8 +1737,8 @@ static HRESULT WINAPI IDirect3DDeviceImpl_3_GetDirect3D(IDirect3DDevice3 *iface,
if(!Direct3D3)
return DDERR_INVALIDPARAMS;
IDirect3D3_AddRef((IDirect3D3 *)&This->ddraw->IDirect3D3_vtbl);
*Direct3D3 = (IDirect3D3 *)&This->ddraw->IDirect3D3_vtbl;
IDirect3D3_AddRef(&This->ddraw->IDirect3D3_iface);
*Direct3D3 = &This->ddraw->IDirect3D3_iface;
TRACE(" returning interface %p\n", *Direct3D3);
return D3D_OK;
}