openclonk/planet/Objects.ocd/Helpers.ocd
Mark fc4a1660da Debugging: Streamlined functions
Another possible option was a parameter for the log level, but I decided against it, because differently named functions feel better than a string constant as a parameter.. Removed some annoying log outputs that I added before.

 Any suggestions for the function names are welcome, because I am not quite happy with the names yet. The distinction between normal output and warning is maybe not even necessary.
2017-06-23 23:19:42 +02:00
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AI.ocd Debugging: Streamlined functions 2017-06-23 23:19:42 +02:00
Clock.ocd Add HideInCreator=true to internal/helper/library definitions 2016-07-10 22:06:48 -04:00
Dialogue.ocd Add localization support for string evaluators, gravestone and signpost inscriptions and custom game goal texts 2017-05-07 15:03:11 -04:00
Dummy.ocd Add HideInCreator=true to internal/helper/library definitions 2016-07-10 22:06:48 -04:00
EditorBase.ocd Editor: Add blit mode editor prop 2017-01-01 12:26:02 -05:00
EnemySpawn.ocd Replace FxAI-references 2017-06-08 21:15:31 +02:00
FloatingMessage.ocd Add HideInCreator=true to internal/helper/library definitions 2016-07-10 22:06:48 -04:00
ItemSpark.ocd Add HideInCreator=true to internal/helper/library definitions 2016-07-10 22:06:48 -04:00
ObjectRestorer.ocd Convert all text files in planet to UTF-8 2016-12-11 21:19:13 +01:00
Sequence.ocd Add sequence user action to trigger other sequences 2016-12-28 08:50:18 -04:00
StatusSymbol.ocd Add HideInCreator=true to internal/helper/library definitions 2016-07-10 22:06:48 -04:00
UserAction.ocd Add localization support for string evaluators, gravestone and signpost inscriptions and custom game goal texts 2017-05-07 15:03:11 -04:00
Title.txt Add Title.txt for group folders in Objects.ocd and Decoration.ocd 2017-05-27 16:31:46 +09:00