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c4group
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Update all copyright notices for 2016
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2016-04-03 20:24:42 +02:00 |
config
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Make ingame mouse cursor size configurable
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2016-05-23 21:14:03 +02:00 |
control
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Allow modifications to Scenario local vars from /script
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2016-05-15 15:17:17 +02:00 |
editor
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Darwin: What the hell does "#import" do anyway?
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2016-04-04 23:27:50 +02:00 |
game
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fix possible crash on cleaning up particles
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2016-05-28 23:22:33 +02:00 |
graphics
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Darwin: What the hell does "#import" do anyway?
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2016-04-04 23:27:50 +02:00 |
gui
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Make ingame mouse cursor size configurable
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2016-05-23 21:14:03 +02:00 |
landscape
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C4Particles: Fix build with MSVC memory tracing
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2016-05-12 18:47:52 +02:00 |
lib
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Merge script branch
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2016-05-15 19:21:26 +02:00 |
mape
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Rewrite header inclusions to #include "path/to/file.h" style
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2016-04-03 20:24:42 +02:00 |
netio
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Replace rand() with SafeRandom()
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2016-04-20 22:42:00 +02:00 |
network
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Change C4Network2UPnPP forward declaration to class
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2016-05-29 23:39:10 +02:00 |
object
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add script callback on completion change
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2016-05-21 13:34:34 +02:00 |
platform
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SDL: Handle key repeats
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2016-05-22 23:27:57 +02:00 |
player
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Update all copyright notices for 2016
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2016-04-03 20:24:42 +02:00 |
res
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Win32 editor: Allow resizing of main console window #1601
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2016-01-16 21:01:11 -05:00 |
script
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Don't crash on functions declared inside other functions
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2016-05-25 01:06:10 +02:00 |
zlib
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Fix possible double close when attempting to open uncompressed files
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2012-02-05 20:00:47 +01:00 |
C4Globals.cpp
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Update all copyright notices for 2016
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2016-04-03 20:24:42 +02:00 |
C4Include.cpp
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Update all copyright notices for 2016
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2016-04-03 20:24:42 +02:00 |
C4Include.h
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Update all copyright notices for 2016
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2016-04-03 20:24:42 +02:00 |
C4Prototypes.h
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Declare C4AulBCC as class instead of struct
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2016-05-09 12:21:33 +02:00 |
C4Version.h.in
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Update all copyright notices for 2016
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2016-04-03 20:24:42 +02:00 |