openclonk/planet
Maikel de Vries d4a6c50d4d rope bridge can now be placed by a clonk
There are still some things to fix/implement: breaking of bridge ropes when the posts move to far apart, animations for placement and retraction.
2015-12-27 00:18:17 +01:00
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Arena.ocf Adjusted firing power for weapons. 2015-12-21 21:08:15 +01:00
Decoration.ocd moved sounds into subfolders 2015-12-13 22:14:55 +01:00
Defense.ocf Homebase: Upgrades for shooting strength added. 2015-12-21 21:10:24 +01:00
Experimental.ocd clean up grapple bow scripts 2015-12-25 16:11:17 +01:00
Experimental.ocf remove playgrounds scenario (experimental) 2015-12-25 19:27:00 +01:00
Graphics.ocg Avoid built-in GL matrices for mesh rendering 2015-12-24 23:02:03 -08:00
Issues.ocf Add test case for #1502 2015-12-17 18:53:31 +01:00
Material.ocg * New everrock texture 2015-11-28 19:12:58 +01:00
Missions.ocf deep sea mining: capitalized some "i" and replaced missing sounds in the intro 2015-12-20 19:17:34 +01:00
Music.ocg add new song to soundtrack 2015-12-19 16:02:18 +01:00
Objects.ocd rope bridge can now be placed by a clonk 2015-12-27 00:18:17 +01:00
Parkour.ocf boomshire: improved aesthetics of lever sparkles 2015-12-16 23:27:51 +01:00
Sound.ocg moved bat sounds to Sound.ocg folder 2015-12-24 18:01:34 +01:00
System.ocg Fix nil pointer in hit check if shooter gets deleted during no-selfkill-check. 2015-12-22 15:15:40 -05:00
Tests.ocf rope bridge can now be placed by a clonk 2015-12-27 00:18:17 +01:00
Tutorials.ocf rope bridge clean up and cleaner way to create a bridge 2015-12-25 19:27:00 +01:00
Worlds.ocf moved sounds into subfolders 2015-12-13 22:14:55 +01:00
.gitattributes planet: Normalize line endings 2013-01-13 19:00:12 +01:00
AUTHORS update credits 2014-10-03 18:54:57 +02:00
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