forked from Mirrors/openclonk
![]() The king size weapons overloaded entire functions from their original objects. This was replaced by adding interfaces that allow for the manipulation of the desired values. |
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.. | ||
Club.jpg | ||
Club.skeleton | ||
DefCore.txt | ||
Graphics.mesh | ||
Scene.material | ||
Script.c | ||
StringTblDE.txt | ||
StringTblUS.txt |