openclonk/planet/Objects.ocd/Structures.ocd/Pump.ocd/Scene.material

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// pumpJack genrated by blender2ogre 0.6.0
material pumpJack
{
receive_shadows on
technique
{
pass pumpJack
{
ambient 0.5 0.5 0.5 1.0
diffuse 1 1 1 1.0
specular 0.5 0.5 0.5 1.0 12.5
emissive 0.0 0.0 0.0 1.0
texture_unit
{
texture pumpjack.png
tex_address_mode wrap
scale 1.0 1.0
colour_op modulate
}
}
}
}