// pumpJack genrated by blender2ogre 0.6.0 material pumpJack { receive_shadows on technique { pass pumpJack { ambient 0.5 0.5 0.5 1.0 diffuse 1 1 1 1.0 specular 0.5 0.5 0.5 1.0 12.5 emissive 0.0 0.0 0.0 1.0 texture_unit { texture pumpjack.png tex_address_mode wrap scale 1.0 1.0 colour_op modulate } } } }