openclonk/src/game
Günther Brammer 93f12150c4 CMake: Remove obsolete USE_X11 option and add USE_WIN32_WINDOWS
USE_WIN32_WINDOWS was previously defined in PlatformAbstraction.h. Move it
to CMakeLists.txt and config.h like its peers. Replace USE_X11 with USE_GTK
or GDK_WINDOWING_X11 as appropriate.
2016-01-23 20:36:34 +01:00
..
C4Application.cpp Use an IBO for the particle system 2016-01-17 11:37:17 -08:00
C4Application.h Move C4ApplicationSec1Timer to StdScheduler.h 2015-01-03 21:06:25 +01:00
C4FullScreen.cpp Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4FullScreen.h C4FullScreen: Remove several unimplemented function declarations 2015-12-27 16:49:41 +01:00
C4Game.cpp CMake: Remove obsolete USE_X11 option and add USE_WIN32_WINDOWS 2016-01-23 20:36:34 +01:00
C4Game.h C4Game: Turn some owned pointers into std::unique_ptr 2015-12-28 11:43:37 +01:00
C4GameVersion.h Remove a lot of disabled legacy code, round 2 2015-03-25 20:02:53 +01:00
C4GraphicsSystem.cpp Make NO_OWNER viewports black in fullscreen+non-debug for non-observers #1557 2016-01-10 09:50:21 -05:00
C4GraphicsSystem.h Remove C4Video, StdVideo 2015-12-28 11:43:41 +01:00
C4Physics.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4Viewport.cpp Rename WITH_DEVELOPER_MODE to USE_GTK 2016-01-23 20:36:33 +01:00
C4Viewport.h Make NO_OWNER viewports black in fullscreen+non-debug for non-observers #1557 2016-01-10 09:50:21 -05:00
ClonkMain.cpp Fix some unused variables and integer type conversions. 2015-09-01 22:18:39 -04:00