openclonk/src/platform
Günther Brammer 934b519bb4 Update the SDL port to SDL2
SDL2 is a much closer match to the other platform code, and
allows the creation of OpenGL 3 core contexts, which is
now required.
2016-02-06 16:48:21 +01:00
..
C4App.cpp StdScheduler: Make DoScheduleProcs virtual, override it in C4AbstractApp and set isInManualLoop flag around the DoScheduleProcs call so the FlushMessages() of C4AbstractApp will happen when isInManualLoop is true 2014-02-16 14:54:32 +01:00
C4App.h gtk: Add support for microsoft windows 2016-02-06 16:47:44 +01:00
C4AppDelegate+MainMenuActions.h Add copyright header to files that were missing it 2015-02-16 18:40:52 +01:00
C4AppDelegate+MainMenuActions.mm mac: Sprinkle some #include <GL/glew.h> onto 2 .mm files to make compiler happy 2015-09-04 18:28:57 +02:00
C4AppDelegate.h Fix the console build on Mac 2015-12-23 16:31:19 -08:00
C4AppDelegate.mm Fix the console build on Mac 2015-12-23 16:31:19 -08:00
C4AppGTK.cpp gtk: Add support for microsoft windows 2016-02-06 16:47:44 +01:00
C4AppMac.mm Stop pretending we support 16 bit color 2016-02-02 00:00:23 +01:00
C4AppSDL.cpp Update the SDL port to SDL2 2016-02-06 16:48:21 +01:00
C4AppT.cpp Stop pretending we support 16 bit color 2016-02-02 00:00:23 +01:00
C4AppWin32Impl.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4CrashHandlerWin32.cpp Win32: Update crash handler for MSVC 2015 2015-09-18 15:02:33 +02:00
C4FileMonitor.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4FileMonitor.h Remove a lot of disabled legacy code, round 2 2015-03-25 20:02:53 +01:00
C4FileMonitorMac.mm Update license texts 2015-02-08 15:05:11 +01:00
C4GamePadCon.cpp Fix the SDL build 2016-02-06 16:47:56 +01:00
C4GamePadCon.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4MusicFile.cpp Add max memory time to music resume feature (#1461) 2015-12-03 19:17:41 -05:00
C4MusicFile.h Add max memory time to music resume feature (#1461) 2015-12-03 19:17:41 -05:00
C4MusicSystem.cpp Play frontend music by tag. 2015-12-12 12:08:45 -05:00
C4MusicSystem.h Add max memory time to music resume feature (#1461) 2015-12-03 19:17:41 -05:00
C4SoundIncludes.h Get rid of FMOD 2015-10-12 17:34:26 +02:00
C4SoundInstance.cpp Allow sounds in subfolders and create namespaces for them (#1185) 2015-12-06 23:44:41 -05:00
C4SoundInstance.h Allow sounds in subfolders and create namespaces for them (#1185) 2015-12-06 23:44:41 -05:00
C4SoundLoaders.cpp Get rid of FMOD 2015-10-12 17:34:26 +02:00
C4SoundLoaders.h Get rid of FMOD 2015-10-12 17:34:26 +02:00
C4SoundModifiers.cpp Make OpenAL extension init log entry slightly less useless 2015-12-27 01:54:44 +01:00
C4SoundModifiers.h Get rid of FMOD 2015-10-12 17:34:26 +02:00
C4SoundSystem.cpp sound system: warn about missing sounds (in debug mode only) 2015-12-10 19:35:55 +01:00
C4SoundSystem.h Allow sounds in subfolders and create namespaces for them (#1185) 2015-12-06 23:44:41 -05:00
C4StdInProc.cpp CMake: Re-enable readline support for openclonk-server 2015-12-28 18:48:45 +01:00
C4StdInProc.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4TimeMilliseconds.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4TimeMilliseconds.h Remove some redundant #includes 2015-01-25 18:53:48 +01:00
C4Window.h Update the SDL port to SDL2 2016-02-06 16:48:21 +01:00
C4WindowController.h Update copyright notices 2013-12-23 13:03:19 +01:00
C4WindowController.mm mac: Sprinkle some #include <GL/glew.h> onto 2 .mm files to make compiler happy 2015-09-04 18:28:57 +02:00
C4WindowGTK.cpp gtk: Add support for microsoft windows 2016-02-06 16:47:44 +01:00
C4WindowMac.mm mac: send keydown events for modifier flags change (#1574) 2016-01-10 18:11:29 -08:00
C4WindowSDL.cpp Update the SDL port to SDL2 2016-02-06 16:48:21 +01:00
C4WindowWin32.cpp Merge epoxy preparation branch 2016-02-02 03:35:13 +01:00
C4windowswrapper.h Win32: Fix file deletion from scenario selection dialogue 2016-01-24 00:43:09 -05:00
CocoaKeycodeMap.h mac: send keydown events for modifier flags change (#1574) 2016-01-10 18:11:29 -08:00
ObjectiveCAssociated.h Update copyright notices 2013-12-23 13:03:19 +01:00
PlatformAbstraction.cpp Win32: Fix file deletion from scenario selection dialogue 2016-01-24 00:43:09 -05:00
PlatformAbstraction.h gtk: Add support for microsoft windows 2016-02-06 16:47:44 +01:00
StdFile.cpp Fix memory leak in GetWorkingDirectory. 2015-09-12 03:05:16 -04:00
StdFile.h Remove arbitrary inline forward declarations of StdBuf (and derivatives) 2015-12-29 21:42:46 +01:00
StdJoystick.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
StdJoystick.h Update copyright notices 2013-12-23 13:03:19 +01:00
StdRegistry.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
StdRegistry.h Fix some uses-after-free due to terrible StdBuf semantics 2014-03-19 14:21:23 +01:00
StdScheduler.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
StdScheduler.h Fix thread handle type for Win32 threads. 2016-01-09 00:19:40 -04:00
StdSchedulerMac.mm Fix the console build on Mac 2015-12-23 16:31:19 -08:00
StdSchedulerPoll.cpp Add copyright header to files that were missing it 2015-02-16 18:40:52 +01:00
StdSchedulerWin32.cpp Fix some unused variables. 2015-09-03 21:26:49 -04:00
StdSync.h Fix build on 32-bit architectures 2014-12-10 21:45:41 +01:00