openclonk/planet/Objects.ocd/Vehicles.ocd
Maikel de Vries 4b01f51337 only structures should have Exclusive=1
Otherwise these objects would block new constructions
2016-02-14 13:37:24 +01:00
..
Airplane.ocd only structures should have Exclusive=1 2016-02-14 13:37:24 +01:00
Airship.ocd killtracing: fix setting killer when airship is shot down 2016-01-05 18:20:33 +01:00
Cannon.ocd cannon: fix possible nil pointer access 2016-02-14 13:03:05 +01:00
Catapult.ocd Fix catapult projectile priority when shooting clonk while items are placed in the catapult (typically by the scenario designer) #1547 2016-01-09 15:59:43 -04:00
Lorry.ocd Turn MaxContentsCount and HandObjects into properties instead of callbacks (Possibly fixes #1553) 2016-01-10 10:41:34 -05:00