openclonk/planet/Objects.ocd/Vehicles.ocd/Catapult.ocd
Sven Eberhardt fc659584e4 Fix catapult projectile priority when shooting clonk while items are placed in the catapult (typically by the scenario designer) #1547 2016-01-09 15:59:43 -04:00
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Catapult.png Added working catapult vehicle (clonk can be flung from it :D ) 2011-09-13 00:21:59 -07:00
Catapult.skeleton Rotate the OGRE coordinate frame by 90 degrees in X 2015-10-03 11:39:08 -04:00
DefCore.txt Replace BorderBound DefCore value with BorderBound object property 2016-01-01 22:18:41 +01:00
Graphics.mesh Rotate the OGRE coordinate frame by 90 degrees in X 2015-10-03 11:39:08 -04:00
Scene.material Added working catapult vehicle (clonk can be flung from it :D ) 2011-09-13 00:21:59 -07:00
Script.c Fix catapult projectile priority when shooting clonk while items are placed in the catapult (typically by the scenario designer) #1547 2016-01-09 15:59:43 -04:00
StringTblDE.txt Updated description for Catapult (both languages) 2011-09-19 03:10:08 -07:00
StringTblUS.txt Updated description for Catapult (both languages) 2011-09-19 03:10:08 -07:00