openclonk/planet/Objects.ocd
Clonkonaut 8d1120b9e7 Fixed tree splitting wood output. 2014-04-03 18:01:30 +02:00
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Animals.ocd Reworked "Save as scenario" option in editor to write a script file instead of Game.txt. 2013-12-27 17:10:09 +01:00
Clonk.ocd Merge branch 'master' into heavy-resources 2014-01-24 00:48:06 +01:00
Effects.ocd Reworked "Save as scenario" option in editor to write a script file instead of Game.txt. 2013-12-27 17:10:09 +01:00
Environment.ocd Rework SolidMasks to be defined in a separate SolidMask.png graphics file instead of the main definition graphics. 2014-01-08 01:55:33 +01:00
Goals.ocd Improved information of SellGems goal 2014-02-23 17:15:39 +01:00
HUD.ocd fix some safety checks 2014-01-08 01:54:13 +01:00
Helpers.ocd Fix save as scenario for Dialogue. 2014-02-08 22:49:08 +01:00
Icons.ocd stop and play icons 2013-05-26 13:10:44 +02:00
Items.ocd Added Chunk_Wood. 2014-04-03 17:36:36 +02:00
Libraries.ocd Reworked tree splitting. 2014-04-03 17:36:35 +02:00
Rules.ocd renamed DynamicParticles* to Particles* and CreateParticleEx to CreateParticle 2013-12-17 22:32:01 +01:00
Structures.ocd Basic buildings are now constructed from Chunk_Wood. 2014-04-03 17:40:00 +02:00
Vegetation.ocd Fixed tree splitting wood output. 2014-04-03 18:01:30 +02:00
Vehicles.ocd Rework SolidMasks to be defined in a separate SolidMask.png graphics file instead of the main definition graphics. 2014-01-08 01:55:33 +01:00