openclonk/planet/System.c4g
David Dormagen fa733be978 FirePhase fix and further performance improvements on the fire effect
that means it looks sooo GWE now.
2011-03-12 20:49:36 +01:00
..
C4.c objects: Remove DFA_BUILD procedure 2011-01-04 00:55:42 +01:00
Colors.c Cleaned scripts from artefacts and wrong indentation 2010-09-13 17:27:48 +02:00
Commits.c precision for SetVelocity 2010-10-29 14:13:19 -07:00
Explode.c Script: Reflect C++ effect variables as properties 2010-12-24 15:10:39 +01:00
FindObject.c System.c4g: Fixed Find_Procedure which takes a string now 2010-12-12 12:20:41 +01:00
Fire.c FirePhase fix and further performance improvements on the fire effect 2011-03-12 20:49:36 +01:00
GetXVal.c C4Def: Removed unused entries NoSell and Rebuy and adapted Library_Base 2011-02-20 20:59:50 +01:00
Helpers.c objects: Remove Growth defcore val in favor of a script solution 2011-01-03 02:30:04 +01:00
HitChecks.c C4Scripts: Replaced int num with effect in all effects 2010-12-23 14:35:16 +01:00
LanguageDE.txt objects: Remove context menus 2011-01-02 21:10:53 +01:00
LanguageUS.txt objects: Remove context menus 2011-01-02 21:10:53 +01:00
MeshAnimation.c Cleaned scripts from artefacts and wrong indentation 2010-09-13 17:27:48 +02:00
MeshTransformation.c Display of current position under Parkour goal. 2010-03-30 19:16:26 +02:00
Names.txt Changed planet/ to LF line endings 2009-12-29 14:44:16 +01:00
Player.c Cleaned scripts from artefacts and wrong indentation 2010-09-13 17:27:48 +02:00
PlayerControl.c Backed out changeset: 8558ab59caf6 2011-03-06 16:59:58 +01:00
PlayerControls.txt bugfixfix for zooming 2010-12-16 18:18:40 +01:00
Schedule.c C4Scripts: Replaced int num with effect in all effects 2010-12-23 14:35:16 +01:00
Version.txt Initial set of game data 2009-05-09 17:19:46 +02:00