.. |
C4.c
|
objects: Remove DFA_BUILD procedure
|
2011-01-04 00:55:42 +01:00 |
Colors.c
|
Cleaned scripts from artefacts and wrong indentation
|
2010-09-13 17:27:48 +02:00 |
Commits.c
|
precision for SetVelocity
|
2010-10-29 14:13:19 -07:00 |
Explode.c
|
Script: Reflect C++ effect variables as properties
|
2010-12-24 15:10:39 +01:00 |
FindObject.c
|
System.c4g: Fixed Find_Procedure which takes a string now
|
2010-12-12 12:20:41 +01:00 |
Fire.c
|
FirePhase fix and further performance improvements on the fire effect
|
2011-03-12 20:49:36 +01:00 |
GetXVal.c
|
C4Def: Removed unused entries NoSell and Rebuy and adapted Library_Base
|
2011-02-20 20:59:50 +01:00 |
Helpers.c
|
objects: Remove Growth defcore val in favor of a script solution
|
2011-01-03 02:30:04 +01:00 |
HitChecks.c
|
C4Scripts: Replaced int num with effect in all effects
|
2010-12-23 14:35:16 +01:00 |
LanguageDE.txt
|
objects: Remove context menus
|
2011-01-02 21:10:53 +01:00 |
LanguageUS.txt
|
objects: Remove context menus
|
2011-01-02 21:10:53 +01:00 |
MeshAnimation.c
|
Cleaned scripts from artefacts and wrong indentation
|
2010-09-13 17:27:48 +02:00 |
MeshTransformation.c
|
Display of current position under Parkour goal.
|
2010-03-30 19:16:26 +02:00 |
Names.txt
|
Changed planet/ to LF line endings
|
2009-12-29 14:44:16 +01:00 |
Player.c
|
Cleaned scripts from artefacts and wrong indentation
|
2010-09-13 17:27:48 +02:00 |
PlayerControl.c
|
Backed out changeset: 8558ab59caf6
|
2011-03-06 16:59:58 +01:00 |
PlayerControls.txt
|
bugfixfix for zooming
|
2010-12-16 18:18:40 +01:00 |
Schedule.c
|
C4Scripts: Replaced int num with effect in all effects
|
2010-12-23 14:35:16 +01:00 |
Version.txt
|
Initial set of game data
|
2009-05-09 17:19:46 +02:00 |