David Dormagen
fa733be978
FirePhase fix and further performance improvements on the fire effect
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that means it looks sooo GWE now.
2011-03-12 20:49:36 +01:00
David Dormagen
5577766ab1
line endings fixed
2011-03-12 19:29:25 +01:00
David Dormagen
808579a0f1
script implementation of the fire effect added
2011-03-12 18:51:14 +01:00
David Dormagen
04ff0889c8
Backed out changeset: 8558ab59caf6
2011-03-06 16:59:58 +01:00
David Dormagen
4f69ce5ac7
control functions fixed according to the docs
2011-02-27 18:56:11 +01:00
Maikel de Vries
78ce3da206
C4Def: Removed unused entries NoSell and Rebuy and adapted Library_Base
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These are implemented in C4Script and have no function in the engine, also fixed var a; a++;
2011-02-20 20:59:50 +01:00
Günther Brammer
9df4bd4d86
objects: Remove Growth defcore val in favor of a script solution
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This actually requires extending the DoCon interface to support more
precision. The new growth functionality uses an effect timer, of course.
2011-01-03 02:30:04 +01:00
Günther Brammer
fbb96b2fb3
objects: Remove context menus
2011-01-02 21:10:53 +01:00
Günther Brammer
877dfee49e
objects: Remove Chop command, OCF_Chop, CHOP procedure, Chop defcore val, FX_Call_DmgChop
2011-01-02 01:18:45 +01:00
Günther Brammer
4984cd6b99
objects: Remove DFA_BUILD procedure
2011-01-04 00:55:42 +01:00
Maikel de Vries
8a200ba706
Engine: Removed all specific line behaviour
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This can be implemented in C4Script very easily.
Removed OCF_LineConstruct, ObjectComLineConstruction, Defcore LineConnect, Line types, Line related IDs.
Changed LineAttach, is now a property of the object to which the line should be attached.
Updated documentation.
2010-12-21 19:22:06 +01:00
Armin Burgmeier
f814708a9c
Implement Anti-Aliasing ( #518 )
2010-12-29 15:19:46 +01:00
Tobias Zwick
6da6f6a73b
fix: Version information from masterserver is correctly parsed
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PeterW changed some stuff about the INI parser. I adjusted the parsing of the version info from the masterserver to fit his change
and let the C4Network2RefClient inherit from the C4Network2UpdateClient (as refclient does the same as updateclient only more) while I was at it.
2010-12-27 01:07:59 +01:00
Tobias Zwick
311dcfbb7a
Clonk client redirects user to download page if new version is available but not as update
2010-12-27 00:31:25 +01:00
Günther Brammer
884572bbb3
Script: Reflect C++ effect variables as properties
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With references gone, the engine can sanely run code upon modification of
properties, or throw exceptions on read-only ones. This obsoletes one use
case of GetEffect, simplifying the function a lot.
2010-12-24 15:10:39 +01:00
Maikel de Vries
665dc8de3d
C4Scripts: Replaced int num with effect in all effects
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This was needed since proplists are passed now.
2010-12-23 14:35:16 +01:00
Günther Brammer
2d1f697dee
Manually convert remaining usages of EffectVar to properties
2010-12-21 20:54:28 +01:00
Günther Brammer
e1b72f667e
Mechanically replace most EffectVar usages with effect properties
2010-12-21 20:42:44 +01:00
Günther Brammer
8996fd3072
Script: RemoveEffect and ChangeEffect don't require effect with effectname
2010-12-21 19:20:55 +01:00
Günther Brammer
9ad1a3acff
Script: GetEffect with name instead of effect instance works again
2010-12-21 01:40:40 +01:00
Tobias Zwick
ec4e45d66c
bugfixfix for zooming
2010-12-16 18:18:40 +01:00
Maikel de Vries
cc52b374b3
Physical: Rescale MaxEnergy in C4Script.
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The transformations occur in Set/GetMaxEnergy, these need to be changed if the engine implementation changes.
2010-12-14 21:04:07 +01:00
Maikel de Vries
10acc3967e
Physical: Helper functions to Set and Get MaxEnergy
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Only needed in tut04, these make the necessary callbacks.
2010-12-13 23:22:15 +01:00
Maikel de Vries
df2f521e3a
Physical: Helper functions to Set and Get MaxBreath
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No need for them now, but these make the necessary callbacks.
2010-12-13 23:14:42 +01:00
Günther Brammer
5bb3e81f4f
Physical: Remove Magic and associated other Magic
2010-12-12 01:25:58 +01:00
Günther Brammer
719ed39632
Remove FairCrew and permanent Physicals
2010-12-10 01:06:38 +01:00
Tobias Zwick
24847bb014
fixed #536 : Gamepad: zooming with buttons needs several clicking
2010-12-15 02:16:24 +01:00
Maikel de Vries
8210b6443e
System.c4g: Fixed Find_Procedure which takes a string now
2010-12-12 12:20:41 +01:00
Günther Brammer
0fdd134728
Action: Procedure is specified by a String
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Also moves the Action Procedure names to the central stringtable.
2010-12-08 23:17:00 +01:00
Maikel de Vries
ba6b41c058
Engine: Removed FIGHT procedure and all related stuff.
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This is obsolete with new melee implementation and other authors should either use that or make something unique themselfs. Removed DFA_FIGHT, C4Script FnFightWith, ObjectActionFight, NoFight, OCF_FightReady, Fight Physical
2010-12-07 18:57:27 +01:00
Tobias Zwick
9f8fa02b8e
new update system
2010-12-01 21:37:47 +01:00
Benedict Etzel
4a4e712b5e
Fixed german translation "experimental" -> "experimentell"
2010-11-26 22:28:26 +01:00
Tobias Zwick
56937d4179
IRC-chat fixes
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+ Now can join #play-clonk. Anything that adheres the pattern #*clonk*
+ /help actually works now
+ /query nickname message - does not create a chat with "nickname message"
2010-11-25 19:02:23 +01:00
Tobias Zwick
db7486f494
removed portrait-related options from the GUI
2010-11-25 13:24:09 +01:00
Tobias Zwick
44af873931
some more translated strings (highreslandscape)
2010-11-25 13:18:24 +01:00
Tobias Zwick
e1450e7dcc
translated string
2010-11-24 13:13:06 +01:00
Maikel de Vries
8134101bfd
Fixed Lightning Branching=processor rape ( #139 )
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Still not optimal with high amount of strikes
2010-11-14 17:11:20 +01:00
Charles Spurrill
1077728a39
precision for SetVelocity
2010-10-29 14:13:19 -07:00
David Dormagen
cd05d7acb0
fix
2010-10-29 23:02:13 +02:00
David Dormagen
325a4f7e22
ProjectileHit/sword damage behavior adjusted
2010-10-29 22:38:54 +02:00
Tobias Zwick
805efa9437
remove obsolete ContextMenu and graphics
2010-10-29 19:51:46 +02:00
Tobias Zwick
e5c1208dd7
Remove obsolete Desc*.txt, Names.txt and fix German name of the dynamite
2010-10-29 19:51:09 +02:00
Maikel de Vries
98c0a1d81f
Cleanup bubble script and create bubbles on splash again
2010-10-25 19:14:30 +02:00
Tobias Zwick
e1fc43bddd
sword changes: removed nullpointer, sword can hit not only livings + makes more callbacks on hit
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sword target is not a living anymore; sword enemy does only run in front of the clonk to strike
2010-10-23 22:20:40 +02:00
Maikel de Vries
1ed5816cd4
Fixed ShakeViewport runtime error
2010-10-17 15:53:19 +02:00
Maikel de Vries
860ef8b190
Removed MaxUserSelect and C4D_Select*
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Since we don´t have the CR editor anymore, these categories are useless.
2010-10-08 14:00:41 +02:00
Günther Brammer
951c9a3faf
Rename "Console" to "Editor", matching --editor
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OpenClonk too has an editor. The commandline option was already renamed.
2010-10-07 04:12:01 +02:00
Günther Brammer
16609432cb
Remove Regjoinonly flag, unregistered users can now join all games
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The commandline option already went away anyway.
2010-10-04 18:07:46 +02:00
Tobias Zwick
e3620c51ec
fix: jump issues
2010-09-24 19:54:51 +02:00
Julius Michaelis
4a55192db8
Added a search field to the network games list
2010-09-19 19:01:31 +02:00