..
C4Action.cpp
Update copyright notices
2013-12-23 13:03:19 +01:00
C4Command.cpp
Remove some redundant #includes
2015-01-25 18:53:48 +01:00
C4Command.h
Update copyright notices
2013-12-23 13:03:19 +01:00
C4Def.cpp
Fix headless build
2015-09-23 21:12:56 +02:00
C4Def.h
remove obsolete BuildTurnTo defcore entry
2015-05-14 12:34:53 +02:00
C4DefGraphics.cpp
Fix memory leaks on definitions without or with invalid bitmap graphics.
2015-01-25 18:24:27 +01:00
C4DefGraphics.h
Remove several instances of disabled legacy code
2015-01-18 22:59:45 +01:00
C4DefList.cpp
Fix assertion failure when definition to append/include does not exist
2015-01-06 19:33:33 +01:00
C4DefList.h
Append and include skeletons ( #1180 )
2015-01-06 18:25:08 +01:00
C4GameObjects.cpp
new function SetLightRange (replaces SetPlrViewRange)
2015-01-02 01:06:00 +01:00
C4GameObjects.h
new function SetLightRange (replaces SetPlrViewRange)
2015-01-02 01:06:00 +01:00
C4IDList.cpp
Rename BoundBy to Clamp
2015-02-12 23:05:55 +01:00
C4IDList.h
Update copyright notices
2013-12-23 13:03:19 +01:00
C4Id.cpp
Remove deprecated evaluation of CNMT rule in engine.
2015-01-25 14:35:18 +01:00
C4Id.h
Remove deprecated evaluation of CNMT rule in engine.
2015-01-25 14:35:18 +01:00
C4InfoCore.cpp
Added scenario achievements displayed as small symbols beside the scenario name in the startup selection screen.
2014-09-24 23:08:40 +02:00
C4InfoCore.h
Added scenario achievements displayed as small symbols beside the scenario name in the startup selection screen.
2014-09-24 23:08:40 +02:00
C4MeshAnimation.cpp
Rename BoundBy to Clamp
2015-02-12 23:05:55 +01:00
C4MeshAnimation.h
Add the Anim_RDir AVP
2014-10-09 17:11:13 -04:00
C4Movement.cpp
Fix moving SolidMasks.
2014-01-03 17:39:00 +01:00
C4Object.cpp
clonks do not attempt to scale underwater ( #1176 )
2015-03-28 08:36:37 +01:00
C4Object.h
Different implementation of CreateObject() ( #1214 )
2015-01-13 21:03:27 +01:00
C4ObjectCom.cpp
Update copyright notices
2013-12-23 13:03:19 +01:00
C4ObjectCom.h
Update copyright notices
2013-12-23 13:03:19 +01:00
C4ObjectInfo.cpp
Update copyright notices
2013-12-23 13:03:19 +01:00
C4ObjectInfo.h
Update copyright notices
2013-12-23 13:03:19 +01:00
C4ObjectInfoList.cpp
Update copyright notices
2013-12-23 13:03:19 +01:00
C4ObjectInfoList.h
Update copyright notices
2013-12-23 13:03:19 +01:00
C4ObjectList.cpp
Fix leaked light and some possible dead pointers on game end and section switch.
2015-01-25 18:39:34 +01:00
C4ObjectList.h
C4ObjectList: Add more iterator functionality
2014-10-25 18:43:23 +02:00
C4ObjectMenu.cpp
C4ObjectList: Replace trivial cases of manual list traversal with iterator usage
2014-10-25 21:25:52 +02:00
C4ObjectMenu.h
Update copyright notices
2013-12-23 13:03:19 +01:00
C4ObjectPtr.cpp
Update copyright notices
2013-12-23 13:03:19 +01:00
C4ObjectPtr.h
Remove several instances of disabled legacy code
2015-01-18 22:59:45 +01:00
C4ObjectScript.cpp
introduce a constant for no category
2015-03-02 20:42:34 +01:00
C4Sector.cpp
Update copyright notices
2013-12-23 13:03:19 +01:00
C4Sector.h
Update copyright notices
2013-12-23 13:03:19 +01:00
C4Shape.cpp
Allow CNAT_* constants in VertexCNAT definition of DefCore ( #1307 )
2015-05-14 12:31:15 +02:00
C4Shape.h
Update copyright notices
2013-12-23 13:03:19 +01:00